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Universal Everything

Universal Everything

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Hiroaki Umeda Hiroaki Umeda is a pluridisciplinary artist : choreographer, dancer, sound, image and lighting designer. His work is both minimal and radical, subtle and violent, and is created to be “experienced”. He is now recognized more as a visual artist rather than a choreographer, a mover rather than a dancer. Hiroaki Umeda was born in 1977 and currently lives and works in Tokyo. He studied photography at the Nihon University in Japan and decided to start dancing at the age of 20. In 2000 Hiroaki Umeda founded his own company «S20» and since he has started making own pieces.

Log In Declaration or Deception? The C.I.A., fighting the Cold War, had acted out of worries about Mr. Castro’s increasingly open Communist connections. Res, a matter. Following our previous study on biophysical and spatial sensing, we narrowed down the focus of our research, and constrained a new study to MMI with 2 biosignals only. Namely, we focused on mechanomyogram (MMG) and electromyogram (EMG) from arm muscle gesture. Although there exists research in New Interfaces for Musical Expression (NIME) focused on each of the signals, to the best of our knowledge, the combination of the two has not been investigated in this field. The following questions initiated this study: In which ways to analyse EMG/MMG for complementary information about gestural input? How can musician control separately the two biosignals? Which are the implications at low level sensorimotor system?

Africa In The New Century Italian Version Originally presented in a lecture series and later compiled in The Philosophy of History (Germany, 1837), Hegel adds: “The Negro … exhibits the natural man in his completely wild and untamed state. We must lay aside all thought of reverence and morality—all that we call feeling—if we would rightly comprehend him. There is nothing harmonious with humanity to be found in this type of character.” the johnson banks thought for the week The man who gave Michael Johnson his first job, Wally Olins, died yesterday. In this piece Johnson remembers some of Olins’ famous foibles. I first met Wally nearly thirty years ago, when, as a nervous student, I took a train down to London from the soggy shores of the North-West, clutching a box of slides of my final project.

The New Aesthetic A GLIMPSE into the future of retailing is available in a smallish office in Hamburg. From there, Otto, a German e-commerce merchant, is using artificial intelligence (AI) to improve its activities. The firm is already deploying the technology to make decisions at a scale, speed and accuracy that surpass the capabilities of its human employees.Big data and “machine learning” have been used in retailing for years, notably by Amazon, an e-commerce giant. The idea is to collect and analyse quantities of information to understand consumer tastes, recommend products to people and personalise websites for customers.

MOVEMENT, MEMORY & THE SENSES IN SOUNDSCAPE STUDIES – Sensory Studies Jennifer Schine This paper will explore how the practice of soundwalking can be a tool for memory retrieval. I ask: How are memories created and remembered in the mind and felt within the body? What happens to our perception of self, home, and knowing as we move through spaces and places of significance? I aim to explore the subject of memory and movement within the context of soundscape studies; these notions require an understanding of how we “hear” the past and re‐evoke our acoustic memories as we move and act through our environment. Traditional methods for recalling the past involve mainly visual cues and focus on materiality (Bäckman, Small, Wahlin & Larsson 2000) —we look to photographs and hold personal objects, etc.

Film & Video The following films are presented for educational and non-commercial use only. All copyrights belong to the artists. About UbuWeb Film & Video OUT THERE Assistant to the management team and THERE’s studio life in general, this is a newly created full-time opportunity for a Project Co-ordinator and Studio Assistant who would love to work with a great team producing amazing high-end design. About us THERE is one of Australia's leading brand and creative signage agencies with independently owned studios in Sydney & Singapore. We are a well-established, forward-thinking and expanding graphic design agency that have been creating branded experiences for the built environment for over 12yrs. Our recent clients include; 3M, Stylecraft, WoodsBagot, Hassell, Rabobank, Knight Frank, Urbis, GHD, LinkedIn & Google. About the role:

Tango "Thirty-six characters from different stages of life - representations of different times - interact in one room, moving in loops, observed by a static camera. I had to draw and paint about 16.000 cell-mattes, and make several hundred thousand exposures on an optical printer. It took a full seven months, sixteen hours per day, to make the piece. The miracle is that the negative got through the process with only minor damage, and I made less than one hundred mathematical mistakes out of several hundred thousand possibilities.

princeMio Bright beams cut the room, replacing complete darkness. They glow in threatening white as they reach to the ceiling in mathematical precision. Two men step into the room as scan matrices sense their bodies. They become sliced into their components, rearranged and manipulated by light till the moment they decide to break the dictatorship of machine and find nothing left – but themselves. Pow is a piece by the urban choreographers Raphael Hillebrand and Christian Mio Loclair. The Best and Worst Identities of 2011, Part II: The Best To end the year on a positive note here are The Best Identities of 2011. As much as I enjoy posting the train wrecks, the Bests are more fun, mostly because my selections tend to generate plenty of disagreement. You can catch the worst here. Enjoy and see you in 2012. A global insurance company that isn’t afraid to look serious or even mean, with a super sharp and blacker than black logo.

me and my shadow me and my shadow is an installation project combining telepresence and motion capture. I think most people know the second term – it means capturing the movement of the human body to control an avatar or character (usually). The first, ‘telepresence’, basically means full-body teleconferencing.

Art and Technology Major The Art and Technology Program at the University of Oregon encourages students to combine new media and visual art theory with strong technical sophistication, a rich sense of visual design, and an ability to articulate artistic research. The UO program in art and technology emphasizes creative thinking, experimentation, visual communication delivery systems and intense research. Led by internationally known Department of Art faculty members, the Art and Technology Program offers classes in interactivity, video art, animation, installation, imaging, programming, design, and art and design history.

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