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One-to-one computing programs only as effective as their teachers » Print Experts say 1-to-1 computing research needs to focus more on classroom practices—and less on equipment By Meris Stansbury, Associate Editor Read more by Meris Stansbury February 16th, 2010 Studies show that 1:1 success depends more on teachers than on the equipment itself. A compilation of four new studies of one-to-one computing projects in K-12 schools identifies several factors that are key to the projects’ success, including adequate planning, stakeholder buy-in, and strong school or district leadership. The studies were published in January by the Journal of Technology, Learning, and Assessment, a peer-reviewed online journal from Boston College’s Lynch School of Education. Despite growing interest in school 1-to-1 computing programs, “little published research has focused on teaching and learning in these intensive computing environments,” say editors Damian Bebell, an assistant research professor at BC’s education school, and Laura O’Dwyer, an assistant professor of education.

20 tips and resources for using learning technology in higher education | Higher Education Network | Guardian Professional Allison Littlejohn, director of the Caledonian Academy, Glasgow Caledonian University Blended learning should transform learning, not just replicate teaching: Companies want graduates who can source, filter and use existing knowledge to create new knowledge, and the university is key to equipping students with these skills. Yet we seldom see technology tools being used in radically new ways in HE. They are usually used to replicate lectures - think of websites or podcasts - rather than enabling students to learn in new ways. Massive Open Online Course is one example of transformational learning. Learn from industry: There are lots of examples of collaborative and collective learning in industry. Other useful examples: • iSpot, UK Open University - where students, experts and members of the public share ideas on botany Ben Scoble, learning development specialist, Staffordshire University Experiment with Screencast: Many lecturers I have worked with have found this an amazing tool. Resources:

Thot : Tout savoir sur l’utilisation des Wikis en éducation - ©Thot/Cursus 20-9-2005 Dans ce document pratique et utile réalisé par Educause, «7 Things You Should Know about Wikis», vous trouverez un résumé de ce qu’est un Wiki et surtout de comment l’utiliser.Des pages Internet qui peuvent être vues et modifiées par chacun à partir d’un fureteur web, c’est l’idée de base du Wiki. Le Wiki est à la fois un système de composition, un média de discussion, un dépôt de documents qui supporte la communication asynchrone et la collaboration de groupe. Sa simplicité le rend accessible directement aux étudiants, sa capacité d’afficher les différentes versions permet d’illustrer l’évolution de la pensée et du travail et sa mémoire permet de l’utiliser comme portfolio. Bref, il s’agit d’un des outils de collaboration les plus simples et les plus puissants que l’on puisse utiliser en enseignement. 7 Things You Should Know about WikisListe des logiciels de Wiki, pour tous les systèmes et pour tous les appareils; plus de 50 ! Like this: J'aime chargement…

JOLT - Journal of Online Learning and Teaching Introduction Traditional course management systems such as Blackboard, Moodle, or WebCT provide integrated solutions for faculty to post course content, assignments, and student grades. They are often document-centered, allowing instructors to post PowerPoint slides, Word and PDF files, and other course content for students to access. In addition, many course management systems allow students to log in to check grades, submit assignments, or take exams electronically. This paper describes best practices for using a collaborative web application known as a wiki to augment a traditional course management system. Because students and faculty can both post information to the wiki, the role of the instructor changes from being the single authority to being a partner with the students in their own learning. Enter the Wiki The concept of a wiki “is at once both so simple and so novel that it is difficult to grasp.” Educational Use of Wikis Educational Concerns Wikis for Course Management

How Twitter in the Classroom is Boosting Student Engagement Professors who wish to engage students during large lectures face an uphill battle. Not only is it a logistical impossibility for 200+ students to actively participate in a 90 minute lecture, but the downward sloping cone-shape of a lecture hall induces a one-to-many conversation. This problem is compounded by the recent budget cuts that have squeezed ever more students into each room. Fortunately, educators (including myself) have found that Twitter is an effective way to broaden participation in lecture. Increased Participation Classroom shyness is like a blackhole: Once silence takes over, it never lets go. That's why, Dr. During lecture, students tweet comments or questions via laptop or cell phone, while the TA and Dr. Students in another Twitter-friendly classroom at Purdue University agree that digital communication helps overcome the shyness barrier. A Community of Learners Conclusion More social media resources from Mashable: Image courtesy of iStockphoto, lisapics

Weavly: Create Mashup Videos With Ease! I stumbled across Weavly the other day and was astonished by the simplicity and creativity it allowed. It is fun, fast, and requires no downloading or uploading of files. Plus, the interface is simple and user-friendly, as you can see from the screenshot below: Best of all – it’s very easy to use! Just search for videos, sounds and animated GIFs directly through Weavly. Once you find a video or audio file you like, you can drag-and-drop it into the timeline and adjust the length of the clip. There are a couple of different options for publishing the video. Weavly would be a great creativity tool for students, who could practice editing video and audio to create their own masterpieces. Happy remixing, y’all! Like this: Like Loading...

Cloud computing Un article de Wikipédia, l'encyclopédie libre. Le cloud computing[1], ou l’informatique en nuage ou nuagique ou encore l’infonuagique (au Québec), est l'exploitation de la puissance de calcul ou de stockage de serveurs informatiques distants par l'intermédiaire d'un réseau, généralement Internet. Ces serveurs sont loués à la demande, le plus souvent par tranche d'utilisation selon des critères techniques (puissance, bande passante, etc.) mais également au forfait. Le cloud computing se caractérise par sa grande souplesse : selon le niveau de compétence de l'utilisateur client, il est possible de gérer soi-même son serveur ou de se contenter d'utiliser des applicatifs distants en mode SaaS[2],[3],[4]. Terminologie[modifier | modifier le code] Les francisations « informatique en nuage »[7], « informatique dématérialisée »[9], ou plus rarement « infonuagique »[10] sont également utilisées. Principes - le Nuage[modifier | modifier le code] Services[modifier | modifier le code] Distribution :

What is a learning ecology? The concept of learning ecology helps us to go beyond a simplistic, gadget-oriented view of technology. We need to understand technologies as embedded within the habitual lived experience of learners and their communities, looking beyond the hype and the showcased innovation experiment. John Seeley Brown, introduced the idea in his influential article from 2000 on "Growing Up Digital: How the Web Changes Work, Education, and the Ways People Learn" 1. An ecology, in the conventional sense, is: a habitat in which individuals of various species co-exist in relative stability and inter-dependence; a set of overlapping but distinct territories and niches, each with its own rules, affordances and constraints; a self-regulating system that consumes and recycles resources; an organisation in which change occurs over time, modifying individuals, species and inter-relations, without destroying the overall cohesion and balance. Click the image to view it full size.

3 Ways Educators Are Embracing Social Technology The modern American school faces rough challenges. Budget cuts have caused ballooning class sizes, many teachers struggle with poorly motivated students, and in many schools a war is being waged on distracting technologies. In response, innovative educators are embracing social media to fight back against the onslaught of problems. Technologies such as Twitter and Skype offer ideal solutions as inexpensive tools of team-based education. Skype and Language Learning Why force students to yawn over a textbook when a real-life native speaker is only a Skype call away? "I absolutely fell in love with this program," wrote one student. Perhaps the greatest benefit of using Skype is the radical increase in motivation. Mobile Phones While many schools around the country have declared all-out war on mobile devices, Wiregrass High School took a decidedly different approach, integrating cell phones into the entire educational experience. Twitter Conclusion More social media resources from Mashable:

Court document sur ce qu'est un wiki, ses avantages et inconvénients et des pistes sur son utilisation en enseignement. by carlchateauvert2 Mar 12