Ikea goes green with a cardboard digital camera 27 April 2012Last updated at 10:47 ET The camera can be recycled just like any other piece of cardboard Swedish furniture retailer Ikea has revealed an eco-friendly digital camera made almost entirely from cardboard. Having snapped 40 photos, users can dispose of it along with any other recyclable materials. C XHTML2 Working Group Home Page Skip to title | This was the W3C's home page for the XHTML2 Working Group, which was chartered in March 2007 (see news) until December 2010. For new information related to HTML and XHTML, please see the home page for the HTML Working Group. This Working Group is now closed. For further ongoing work related to XHTML, see the XHTML syntax section of the HTML5 specification. Mission of the XHTML2 Working Group
50 Design Problems In 50 Days: Real Empathy For Innovation (Part 1) I recently travelled 2517 miles to try to solve 50 problems in 50 days1 using design — a journey that would challenge me to fundamentally rethink my understanding of the user-experience design process. I set myself a challenge. I wanted to test the limits of design’s ability to solve problems — big and small. To do this, I left the comfort of my computer chair and set out into the unknown.
Introduction Welcome to Tizag.com's HTML Tutorial! Here you will learn the basics of HyperText Markup Language (HTML), so that you may design your own web pages like the one you are viewing right now! HTML is not a programming language, but rather a markup language. If you already know XML, HTML will be a snap for you to learn.
Flat And Thin Are In Advertisement In the last several years, we’ve seen a rapid shift in software and app interface design, from 3-D and skeuomorphic to flat and minimal. Although this trend has become nearly ubiquitous, let’s take a moment to consider how we got here and what influence it’s having on interface design as a whole. Additionally, I’ll share some tips and considerations on designing flat interfaces. Interfaces on a Windows Phone 8 and Apple’s iOS 7. What Happened? The User Experience Wheel I have used this model for some time now, time to reveal it to the critical eyes of fellow practitioners. It is a model that tries to explain “what is user experience?” PDF Version The Model should be explained from the inside. Code Charts Scripts | Symbols | Notes Find chart by hex code: Related links: Name index Help & links Scripts
Design Philosophies From the Masters When creating a presentation, it’s easy to get caught up focusing on the content — after all, it is the meat of any deck. But we can’t forget that if this information is not presented in an engaging way, its impact will not be as great. In other words: Design matters. Below are 13 powerful design quotes from Leonardo Da Vinci, Bruno Munari and more, along with lessons you can implement for your own presentations. Lesson: Follow the rule “less is more” with your slide design. You must avoid every temptation to use too much text or over-complicated charts and graphs. 11 UI Patterns Resources March 9, 2011 Below are some UI Patterns resources that I find useful in my everyday wrok life. Hope you find it useful 1. Quince Quince is a beautiful website that allows you to search for patterns in an unusual way.
The top 20 design events of summer 2014 Still haven't made any plans for the summer? Not to worry, there are lots of great design events happening over the next few months to keep you educated and help you get inspired. From web design to typography to furniture making, we've selected the very best for you. 01. Guidelines, Tools and Resources For Web Wireframing Today “Web” is very different from what it was few years ago. It is better, but far more challenging – you can no longer ignore things like usability, information architecture and design. That’s why wireframing has received so much attention lately.
The Wolffepack: A Backpack Designed to Flip Around to the Front! Messenger bags make you sore on one side. I can just about guarantee those of you that wear them have one shoulder that is constantly stiffer than the other. Backpacks provide more even pressure, but then you lose the key utility of a messenger bag: The ability to quickly slide it around from back-to-front. Years ago when I switched from messenger bag to backpack, I was surprised at how much I took that utility for granted. On a crowded subway car you want your backpack in front, to prevent pickpocketing and because it's simply good manners; when walking down the street it's a hassle to shrug out of your backpack just to grab one thing, which is why you always see pairs of backpack-wearing tourists where one is fetching something out of the other's bag for them; likewise when you're waiting for a bus which may arrive in 30 seconds or fifteen minutes, you must decide whether to shrug out of the bag and sit, or keep it on and stand. Who else did a double take, thinking it was Scott Wilson?
40 Helpful Resources On User Interface Design Patterns - Smashing Magazine Advertisement If there is a commonly reoccurring need for a particular solution, there is a great probability that someone has – by now – solved that need and has finished the legwork involved in researching and constructing something that resolves it. At the very least, you will find documentation on general solutions to related problems that will enable you to gain insight on best practices, effective techniques, and real-world examples on the thing you are creating. A design pattern refers to a reusable and applicable solution to general real-world problems. For example, a solution for navigating around a website is site navigation (a list of links that point to different sections of the site), a solution for displaying content in a compact space are module tabs.
playLAND pavilions by LIKEarchitects, Portugal LIKE architects‘ playLAND is a set of three bouncy and colorful spatial interventions set for children in the public space of Paredes de Coura, Portugal, using beach floats as construction module. Created for ‘O Mundo ao Contrário’, which means ‘The World Upside-Down’, a week-long event that transformed the quiet village in the north of Portugal into a playground for hundreds of children, featuring street theatre, concerts, circus, and installations, playLAND is a off-the-shelf installation, built with the help of local volunteers and formalized into three different moments: an informal stage, where different shows for children could be seen; a silo-shaped tower, that kids could enter and play in; and a small tunnel pavilion, for children to cross and run around. Being a child object, designed for children to play quietly in the sea or in the pool, the beach float is naturally a colorful and very appealing object. all images © DINIS SOTTOMAYOR PHOTOGRAPHY Comments