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Chris Anderson: How web video powers global innovation

Chris Anderson: How web video powers global innovation

http://www.ted.com/talks/chris_anderson_how_web_video_powers_global_innovation.html

Prezi Wiki Prezi is a cloud-based (SaaS) presentation software and storytelling tool for presenting ideas on a virtual canvas.[1][2][3][4][5] The product employs a zooming user interface (ZUI), which allows users to zoom in and out of their presentation media, and allows users to display and navigate through information within a 2.5D or parallax 3D space on the Z-axis. Prezi was officially established in 2009 by co-founders Adam Somlai-Fischer, Peter Halacsy and Peter Arvai. History[edit] Prezi (or Prezi.com) was created by the support of Kitchen Budapest and Magyar Telekom in 2008 in order to replace the ordinary slide based presentations. Cooking Up a Crowdsourced Digitization Project that Scales If the NYPL Labs’ crowdsourced menu transcription project only whetted your appetite, now the University of Iowa Libraries is taking it to the next level with a similar project for transcribing, among other things, recipes. The libraries are launching DIY History, a new initiative that crowdsources the transcription and tagging of primary sources. The project follows on from the libraries’ first crowdsourcing experiment, the Civil War Diaries and Letters Transcription Project, which debuted in spring 2011 and transcribed over 15,000 pages of diaries and letters. DIY History offers a broader scope of materials than just the Civil War documents, including the Szathmary Culinary Manuscripts and Cookbooks digital collection, the Iowa Byington Reed Diaries from the Iowa Women’s Archives, and the Nile Kinnick Collection (correspondence and diaries belonging to the Iowan football star).

Graphic Organizers Maker Graphic Organizer Library - Over 1,150 Printables - Organizers For Everything! View All Organizers 2.5D 2.5D ("two-and-a-half-dimensional"), ¾ perspective and pseudo-3D are terms, mainly in the video game industry, used to describe either 2D graphical projections and similar techniques used to cause a series of images (or scenes) to simulate the appearance of being three-dimensional (3D) when in fact they are not, or gameplay in an otherwise three-dimensional video game that is restricted to a two-dimensional plane. Common in video games, these projections have also been useful in geographic visualization (GVIS) to help understand visual-cognitive spatial representations or 3D visualization.[1] The terms ¾ perspective and ¾ view trace their origins to portraiture and facial recognition, where they are used to describe a view of a person's face which is partway between a frontal view and a side view.[2] Computer graphics[edit] Axonometric & oblique projection[edit]

6 Unusual Crowdsourcing Projects Here are 6 unusual projects that were crowdsourced successfully through DesignCrowd: 1. Your Very Own Beverage Label. Do you make the best brew out of anyone you know? Have you ever considered labelling it and selling it to your mates? If you want to get serious (or just give a great gift) consider labelling your very own beverage creations like this company did. The Key Questions of Cultural Heritage Crowdsourcing Projects To sum up my series of posts on different considerations for crowdsourcing in cultural heritage projects I thought it would be helpful to lay out a set of questions to ask when developing or evaluating projects. I think if a project has good answers to each of these four genres of questions it is well on its way toward success. Four Areas of Questioning

Creative Space Asked to decide what they need in order to perform more creatively, employee teams invariably include at the top of their list a stimulating space devoted to creative work. Allowed to design and furnish their own creative space, they also make excellent choices—choices confirmed by those who have designed successful creative spaces. Yes, I mean to suggest that if you want to make space for creative work, the collective wisdom within your organization already knows pretty well what you need. This article, however, will help you employ that wisdom, avoid a number of pitfalls, and save valuable time, which we all know is money.

Crowdsourcing a Better World Fixes looks at solutions to social problems and why they work. A friend who is a reader of Fixes recently told me she was often frustrated by the column. She doesn’t run a nongovernmental organization or design products to help bottom-of-the-pyramid consumers get drinkable water. Blogging Innovation "Companies are actually living organisms, not machines. We keep bringing in mechanics, when what we need are gardeners." - Peter Senge by Mitch Ditkoff Sustainable innovation, the endless effort to find a better way, cannot be achieved by robotically lining up best practices and imitating them. The real catalyzing agent for renewable innovation is the ground from which these best practices spring - the confluence of purpose, people, and processes better known as culture.

7 Crowdsourced Projects That You Can Take Part In Right Now Without even realizing it, you may have been part of a crowdsourced project. Any beta invite to a new web startup is like a crowdsourced effort. Remember, Google Image Labeler, a game that improved Google Image Search? Well, that too was a crowdsourced effort and you probably never realized it. Importance of Storytelling to Innovation by Yann Cramer The word storytelling immediately evokes the past: "Once upon a time" is after all how traditional childhood stories (used to) begin. But for a story to become inspirational it's got not only to be deeply rooted but also to connect with what we can do now to reach a better future. Henry V inspires his men by telling them what, in the future, they will be able to tell their children about what they are going to accomplish today: "This story shall the good man teach his son [...] (And) we in it shall be remembered, we few, we happy few, we band of brothers.

A Crowdsourced Hyperlocal City Guide, Coming To You Soon DavisWiki is a hard thing to describe. It’s a blog as a blog would be written by an entire community. It’s a virtual bulletin board that’s more comprehensive than Craigslist and Patch and Yelp combined. It’s simultaneously a history repository and a live ticker of today’s news (Community alert! The U.C. Davis Police Department is searching for a man suspected of trying to kidnap a young girl on campus.) Crowd-Funding For Everything Else: Pets, Health Care, College, You Name It Brad Damphousse describes GoFundMe as a "human interest goldmine," and it’s true. The "crowd-funding site for the rest of us" is, frankly, inspiring. From the 7-foot-8-inch man who raises money for more appropriate shoes, to the kid who sings his way to college, to Lucky, the tortured dog, who finds cash for vet bills, to the young woman who follows her dream of becoming a professional bobsledder: GoFundMe has it all. Kickstarter looks frivolous by comparison. "It’s people experiencing the long-tail of everyday life," says CEO Damphousse, "everything from weddings to funerals, education, youth sports, animals and pets.

Category:Creativity Techniques This A to Z of Creativity and Innovation Techniques, provides an introduction to a range of tools and techniques for both idea generation (Creativity) and converting those ideas into reality (Innovation). Like most tools these techniques all have their good and bad points. I like to think of these creativity and innovation techniques as tools in a toolbox in much the same way as my toolbox at home for DIY. It has a saw, spanner, hammer, knife and all sorts of other things in it, they are all very useful, but you have to pick the right tool (creativity / Innovation technique) for each job. This site will try and provide a little guidance along with each tool to let you know whether it's best used for cutting paper or putting in nails. For the future, the aim is to also have sub-categories which will identify Techniques for;

Crowd accelerated innovation. Learning by viewing and lisening rather than reading. Web video power innovation. Social learning by wcolmen Jan 7

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