The Brain—Information about the Brain 1 Introduction “I think, therefore I am.” —René Descartes, 17th-century philosopher Few of us question the crucial importance of the brain. It is vital to our existence. Our brains enable us to think, as René Descartes so skillfully pointed out nearly 400 years ago.
The Guide to Digital Games and Learning MindShift Guide to Digital Games and Learning How can games unlock a rich world of learning? This is the big question at the heart of the growing games and learning movement that’s gaining momentum in education. The MindShift Guide to Digital Games and Learning [PDF] explains key ideas in game-based learning, pedagogy, implementation, and assessment. This guide makes sense of the available research and provides suggestions for practical use. The MindShift Guide to Digital Games and Learning started as a series of blog posts written by Jordan Shapiro with support from the Joan Ganz Cooney Center at Sesame Workshop and the Games and Learning Publishing Council.
Neuroscience of free will Neuroscience of free will is the part of neurophilosophy that studies the interconnections between free will and neuroscience. As it has become possible to study the living brain, researchers have begun to watch decision making processes at work. Findings could carry implications for our sense of agency and for moral responsibility and the role of consciousness in general. Relevant findings include the pioneering study by Benjamin Libet and its subsequent redesigns; these studies were able to detect activity related to a decision to move, and the activity appears to begin briefly before people become conscious of it. Other studies try to predict activity before overt action occurs. Taken together, these various findings show that at least some actions - like moving a finger - are initiated unconsciously at first, and enter consciousness afterward. A monk meditates. Overview
60 Wedding Shoe Game Questions Wedding receptions are a great relief for everyone involved in the wedding as it means the most stressful part is over and it’s party time! During this big celebration involving cake and refreshments, games are often played in between dancing and fun. Wedding games are a fun way to celebrate the bride and groom and give the audience a few laughs, too! One of the games we will discuss involves nothing more than the bride, the groom, and their shoes! The Wedding Shoe Game
Gamifying Education: Do We Know How to Gamify the Classroom? Gamification in many parts of education is a sham. Listening to the researchers and experts in this area has convinced me of that. If you’re interested in making your classroom more intriguing and powerful, read on. We can do better. Who Is Shaping The Gamifying Education Conversation? In this week’s conversation with Australian Gamer and researcher Lauren Ferro we all went on a bit of a rant about the ridiculous state of badges in education.Teacher Alice Keeler uses games all the time (and doesn’t give grades).Sixth grade teacher Michael Matera reinvented his whole sixth grade classroom as a Games Based classroom and shares how he did it.A Higher Ed Panel had a powerful conversation for why we need games in highered.
Top 10 Brain Myths" At one time in history, decapitation was one of the preferred methods of execution, in part thanks to the guillotine. Although many countries that execute criminals have dispatched with the method, it's still performed by certain governments, terrorists and others. There's nothing more final than the severing of one's head. The guillotine came about because of the desire for a quick, relatively humane death. But how quick is it?
Tools for Educators.com - Board Game Maker, printable board games, 100% customizable Tools for Educators offers to use as resources for lessons, lesson plans and printable materials for English classes . More game board options listed below! The board game maker is a worksheet wizard that allows you to 120 Ways to Boost Your Brain Power Here are 120 things you can do starting today to help you think faster, improve memory, comprehend information better and unleash your brain’s full potential. Solve puzzles and brainteasers.Cultivate ambidexterity. Use your non-dominant hand to brush your teeth, comb your hair or use the mouse. Write with both hands simultaneously. Switch hands for knife and fork.Embrace ambiguity.
Here Is A Great Tool for Creating Educational Video Games to Use in Class February 10, 2016Pixel Press is an excellent application that enables you to draw your own video games. Teachers can create educational video games to use in class without the need for any coding skills. The process is very simple: use pen and paper to draw your game, take a picture of it via your iPad’s camera and Pixel Press does the rest and bring your game to life. You can either create on paper with ‘Draw-on-Paper’ and take a picture of it or use ‘Draw-in-App’ to directly draw on screen.
A Practical Way To Apply Gamification In The Classroom How To Apply Gamification In The Classroom To Enhance Motivation As a teacher in a public school in Thailand (English Program), I have read a lot about gamification. I haven’t noticed it before, but it is being used in our daily life in all sorts of ways. After a lot of reading, I tried to implement gamification in my classes. Free Brain Games Training Online - Improve Memory, Have Fun! Training your brain with free online brain games is a fun way to keep your mind active and potentially improve your memory, concentration, and other brain skills. There are now over 250 free brain training games on this site. Not sure where to start? Check out the most popular games.
7 Skills To Become Super Smart People aren’t born smart. They become smart. And to become smart you need a well-defined set of skills. Here are some tips and resources for acquiring those skills. The MindShift Guide to Digital Games and Learning Part 5 of MindShift’s Guide to Games and Learning. Nobody likes high-stakes testing. The problems are well documented. But maybe games can help to change the way we approach assessment. At least since John Dewey, educational theorists and scholars have been clear about the inherent shortcomings of thinking about education in terms of standardized, quantifiable outcomes.
MindShift's Guide to Game-Based Learning MindShift Guide to Digital Games and Learning How can games unlock a rich world of learning? This is the big question at the heart of the growing games and learning movement that’s gaining momentum in education. The MindShift Guide to Digital Games and Learning [PDF] explains key ideas in game-based learning, pedagogy, implementation, and assessment.