Gamification, 10 buoni esempi di aziende che giocano Fabio Viola«I giochi a oggi sono il miglior strumento mai inventato per motivare le persone e incollarle a uno schermo: ecco perché le aziende utilizzano sempre più spesso la gamification per aumentare l’engament con i propri utenti/clienti, rafforzare la loyalty al brand, migliorare processi e rendere meno noiosi alcuni compiti». A parlare è Fabio Viola, esperto di gamification, game designer, autore del blog gameifications.com, coordinatore didattico del master in Engagement & Gamification dello IED Milano e membro del comitato scientifico del master in Gamification dell’Università Tor Vergata a Roma. Un guru della materia, insomma, che ci tiene a sgombrare subito il campo dalle definizioni non corrette del termine gamification. A Fabio Viola, che è stato anche ospite di EconomyUpTv (GUARDA LA VIDEOINTERVISTA), abbiamo chiesto di raccontarci dieci casi in cui le aziende hanno utilizzato la gamification con efficacia. Ecco la sua lista. Zombies, Run! English Attack! quant’altro.
Educational Games and Resources | Fuel the Brain KS2 Literacy Different types of words can be used to make your writing more interesting and easier to read. You need to know when to use them and how to spot them. In writing, words are grouped together into phrases, sentences, clauses and paragraphs. Linking these building blocks together in the right way makes your writing easy to understand and interesting to read. Use your commenting skills to identify what's wrong with these pieces of writing. When you are writing non-fiction it's important to use a style of writing that fits the subject.Use your knowledge of non-fiction writing to group the correct titles, text and pictures together. © v2vtraining.co.uk The Look, Say, Cover, Write & Check is a support tool for learning spellings using a trusted multi-sensory approach. This activity helps prove the rules of changing nouns from singular to plural. This is an activity targeted to Year 4 to help with medium frequency words. An updated version of the traditional word guess game.
ADRIFT: Create your own Interactive Fiction Editing Checklist for Self- and Peer Editing To view our printable materials, you must download the latest version of the free Adobe Acrobat software. Download now Our lesson plans are written and reviewed by educators using current research and the best instructional practices and are aligned to state and national standards. Choose from hundreds of topics and strategies. More ReadWriteThink has a variety of resources for out-of-school use. More Home › Classroom Resources › Printouts Printout Before you begin, be sure to model and discuss each step of the writing process (prewriting, drafting, revising, editing, and publishing), preferably using a whole-class story or class newsletter article. When they are ready for the editing stage of the writing process, students should edit their writing and then meet with a partner to engage in peer editing. This tool serves multiple purposes, including: The self-edit step The peer-edit step
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Kids Games - Educational Computer Games Online | TurtleDiary Interactive Learning Resources for young people