background preloader

Welcome to Pine Point


Level 10: Nonlinear Storytelling « Game Design Concepts Last time, we learned some basic linear storytelling principles, as told to us by people that worked with books, plays, and movies. And this is fine and good for games that have a linear story. Many video games work this way, where the story is essentially told as a movie broken up into small parts, and the player has to complete each section of the game to see the next bit of movie. I do not mean this in any kind of derogative way; many popular games work like this, and many players find these games quite compelling. Even personally, I have had times when I would be messing about in the subscreens optimizing my adventuring party, only to have my wife call from across the room: “stop doing that and go fight the next boss so you can advance the plot, already!”

Definitive Guide to Transmedia Storytelling - AT&T SHAPE Blog Stories are an innate human need. We crave it. The best movies, multimedia projects, and brands employ excellent storytelling. The variety of devices and platforms now available mean that people also crave innovative uses of these platforms to extend story and garner immersive and memorable experiences. This is the world of transmedia storytelling. 4 Inspiring Examples of Digital Storytelling Layla Revis is vice president of digital influence at Ogilvy PR Worldwide. Her specialties include international affairs, tourism and multicultural marketing. In 2011, Sundance Film Festival created The New Frontier Story Lab, an initiative created to foster the development of a new style of media production. As media began to depart from traditional, linear films intended for a passive audience, the launch represented an innovative new era in entertainment.

Examples of Immersive Journalism The first example of immersive journalism I looked at was ‘Gone Gitmo’, a docu-game by Nonny de la Peña and Peggy Weil. This is a simulation of Guantanamo Bay where the player enters as a prisoner and discovers what it is like to loose their own civil rights. The reconstruction includes journalistic video material that the team has found.

Sarajevo under siege By: Abdulah Sidran Much has been written and said about the heroic defense of Sarajevo. A self-made army of young men in sneakers created a miracle. Without weapons – except those hijacked from the attackers – it defended the citizens of Sarajevo from the kind of slaughter that happened throughout the homeland, Bosnia and Herzegovina, from Bijeljina to Brčko, Zvornik, Višegrad, Bratunac, Foča, the Herzegovinian village of Ravne, to Prijedor, Kozarac, Krupa and, at the very end, Srebrenica. Many books have been written and are yet to be written about the heroes of Sarajevo's defense. Yet, besides them, Sarajevo's heroes whose faces and names we know, there are unknown and unseen heroes of the city's defense, too – without whom it would not have been possible.

untitled I find the potential of Transmedia Storytelling to intrinsically motivate literacy engagement in the classroom astounding. Pence (2011) describes Transmedia Storytelling, as enhancing a central story, with a variety of elements that provide extra information. Transmedia harnesses the participatory culture our students already engage (Jenkins, 2013). They are ‘Transmedia Navigators’ that seek, evaluate and integrate information over a multitude of media platforms, such as YouTube, social media, television or movies, to enhance their understanding of a central story or subject (Jenkins, 2013). Algorithm-Powered Movie whiteonwhite:algorithmicnoir Computes at Sundance A scene from the computer-powered film whiteonwhite:algorithmicnoir. PARK CITY, Utah — It’s never the same movie twice. [bug id="sundance"]Eve Sussman’s experimental cinema project whiteonwhite:algorithmicnoir uses a computer to build a movie out of 3,000 video clips, 80 voiceovers and 150 pieces of music. Though it makes choices in largely random fashion, the computer is surprisingly adept at editing together a pretty good movie. Sometimes.

The National Museum of African American History and Culture Above ground, the museum departs from the chronological narrative to examine African-American achievements in fields like music, art, sports and the military. Visitors can tour these brighter third-floor and fourth-floor themed Culture and Community galleries without venturing into the history sections below. Some exhibitions depict the diverse experiences of African-Americans in regions across the nation, from the birth of hip-hop in the Bronx, for example, to life in the South Carolina rice fields. Though here, too, the exhibitions refer to the oppression and discrimination that African-Americans experienced and highlight their fight to overcome segregation and bring about social change.

Edward Snowden: The Untold Story The afternoon of our third meeting, about two weeks after our first, Snowden comes to my hotel room. I have changed locations and am now staying at the Hotel National, across the street from the Kremlin and Red Square. An icon like the Metropol, much of Russia’s history passed through its front doors at one time or another. Lenin once lived in Room 107, and the ghost of Felix Dzerzhinsky, the feared chief of the old Soviet secret police who also lived here, still haunts the hallways.