The Internet of Things [INFOGRAPHIC] When we think of being connected to the Internet, our minds immediately shift to our computers, phones, and most recently tablets. This week at Cisco live, I shared that in 2008, the number of devices connected to the Internet exceeded the number of people on Earth. That’s right. There are more devices tapping into the Internet than people on Earth to use them. How is this possible?
Brightkite/Layar advertising Location-based social network Brightkite announced this morning that it has added what it calls the first mobile Augmented Reality advertising for U.S. markets to its AR layer in the Layar augmented reality browser. Augmented Reality (AR) is a class of technologies that place data from the web on top of a camera view of the physical world. Layar is a browser for a wide variety of AR data layers, from real-estate listings to government data to messages posted to networks like Brightkite.
Layar augmented reality browser now a reality on Android; coming soon to iPhone Ok, seriously… Layar kicks ass. Big time. Sure you look ridiculous swinging your phone around to see which new icons jump onto the screen, but it’s totally worth it. For those who haven’t yet heard of Layar, here’s how it works: Using the camera on your Android handset, Layar displays the world around you with an added layer of location-based content on top. So if you search Google or Yelp for a restaurant, the Layar browser will plot results in a 3D layer above the live video displayed on your screen from your camera. But it gets better.
Excellent Videos OnThe Use of Augmented Reality Apps by Students Below are some good videos I got a few days ago on examples of how some augmented reality apps are being used with kids to help them improve their learning. If the concept of augmented reality if all new to you then here is a brief definition of it: Augmented Reality is exactly what the name implies: an augmented version of realty created by mixing technology with the known world. It might be a distorted, augmented, or less augmented version of the actual world but in its basic form, augmented reality is a simulation or rather a way of superimposing digital contents into the real context. You can learn more about the importance of augmented reality in education from " Teachers' Guide to Augmented Reality ". Now here are some video examples of augmented reality concept in action. These tutorials are all brought to you from apps by Paul Hamilton website.
The Key To College Success: Summer The race is over. You (or your son or daughter) got into college, accepted the offer of admission, bought the sweatshirt with your school’s logo. There’s just one obstacle standing in the way: summer. A growing body of research shows that the summer before college can be a treacherous time for teenagers, poised as they are between home and high school on the one side, and a more challenging and independent existence as a college student on the other. (MORE: What High School Graduation Speeches Should Say but Don’t) Take drinking, for example.
Loser Generated Content: From Participation to Exploitation In this article  some of the critical aspects of Web 2.0 are mapped in relation to labor and the production of user generated content. For many years the Internet was considered an apt technology for subversion of capitalism by the Italian post–Marxists. What we have witnessed, however, is that the Internet functions as a double–edged sword; the infrastructure does foster democracy, participation, joy, creativity and sometimes creates zones of piracy. But, at the same time, it has become evident how this same infrastructure also enables companies easily to piggyback on user generated content. Different historical and contemporary examples are provided to map how the architecture of participation sometimes turns into an architecture of exploitation. A Great Cities Initiative of the University of Illinois at Chicago University Library.
Yelp Sneaks Augmented Reality Into iPhone App Just a day after we published a feature about smartphones accelerating the development of augmented reality, Yelp sneaked a secret AR feature into an update of its iPhone app. Exclusive to iPhone 3GS owners, the feature is accessible through an Easter egg, which is activated by shaking the handset three times. A message will appear reading, “The Monocle has been activated,” and then a Monocle button will appear in the upper-right corner. Tapping that button will launch your iPhone camera, and digital overlays of business listings, accompanied by star ratings, appear on screen. Rock'em Sock'em Robots Augmented Reality Game Home » Android , Mobile , News Android owners have been able to enjoy natural feature recognition applications for sometime. Recently Zenitum where showing off their Space InvadAR game, but beyond that, for some strange reason despite developers having full access to the camera we haven’t seen a huge number of natural feature recognition games arriving on the platform. I always find that strange since iPhone developers number one gripe at Apple has been the lack of access to the camera API. (which has been granted now).
Send Your Students on a QR Code Treasure Hunt QR Codes are all around us today. Open a magazine, a catalog, or glance at a bulletin board and you're likely to see a QR code. QR Codes make it easy to jump to a website or download a file on your mobile device.
12 month program Are you looking to be part of a fun, exciting, challenging graduate program where you can add value and make a real difference? Join Vodafone Graduate Program ”Discover”! It is a 12 month program giving you the opportunity to work in four different areas in the organization 12 months, 4 roles, your chance to shine What’s in it for me ? Interactivity is Evil! A critical investigation of Web 2.0 Central to Web 2.0 is the requirement for interactive systems to enable the participation of users in production and social interaction. Consequently, in order to critically explore the Web 2.0 phenomenon it is important to explore the relationship of interactivity to social power. This study firstly characterises interactivity in these media using Barry’s (2001) framework differentiating interactivity from disciplining technologies as defined by Foucault. Contrary to Barry’s model though, the analysis goes on to explore how interactivity may indeed function as a disciplining technology within the framework of a neoliberal political economy. Table 1 Interactivity and Web 2.0 These ‘non–disciplinary’ features of interactivity can be readily traced within the participatory media of Web 2.0. Flexible time: In contrast to the regime of broadcasting, participatory media is predominately a ‘pull’ medium based on persistent databases rather than temporally bound signal distribution.
Brightkite Layar advertising Augmented reality and geo-location really started to gain steam in 2009, and we expect to see even more developments in 2010. Geo-location in particular has really compelling opportunities when it comes to advertising. Already businesses are discovering the benefits they can gain by engaging and promoting services via Foursquare — it was really only a matter of time before bigger companies would start to take notice. Today, Brightkite has launched what it calls the first augmented reality advertising solution in the U.S. Brightkite has partnered with Best Buy to run augmented reality advertisements within the Brightkite app for Android and the iPhone through the end of December.For the last few months, the company has allowed its users to see what their friends are doing around them — as well as photos of and comments about nearby places. Now the company is just extending that idea to its natural conclusion: advertising.