GLSL 1.2 Tutorial
In this tutorial shader programming using GLSL 1.2 will be covered. Although many parts are now considered deprecated, the essence of GLSL has remained constant. Besides, this tutorial will continue to be online because learning the basics of deprecated OpenGL is easier than learning the new versions. If you’re looking for a GLSL tutorial that deals only with non-deprecated features visit the GLSL Core tutorial, here in Lighthouse3D. Shaders are a hot topic and 3D games have shown that they can be put to good use to get remarkable effects. This tutorial aims at providing an introduction to the world of shaders.
Another year have almost passed by, time for my yearly blogpost… The trend at work is no Flash at all this year, it have mostly moved over towards WebGL and Canvas, and I kinda enjoy it for the most part. Lately I have worked on a large project where we tried to experiment with what we could do in modern browsers on modern mobile devices, as everything is supposed to be “mobile” these days. It was interesting for sure, and a learning process.
An advanced WebGL debugging toolkit About WebGL Inspector is a tool inspired by gDEBugger and PIX with the goal of making the development of advanced WebGL applications easier. What Firebug and Developer Tools are to HTML/JS, WebGL Inspector is to WebGL. Note: this is alpha software - if you find bugs, let me know (or better yet, fork and fix them! :)
Blender 2.67 RC1 and DVD Training Blender for 3D Printing Released
April 28, 2013 Open-source 3D creation suite Blender has released the first Release Candidate of Blender 2.67. Major improvements are the inclusion of FreeStyle, subsurface scattering for Cycles, optimizations in the motion tracker and the new 3D printing toolkit. The new 3D printing toolkit is a collection of useful tools including statistics, error checking, cleanup and export, to make it easier to export models for 3D printing. Statistics: The volume of the mesh and the combined area of all faces are calculated. Checks: models are checked for common errors such as self-intersections, distorted faces, or walls and sharp area that are too thin to be printed, or steeply overhanging to print safely.
Softimage Software Features
We regret to inform you that the upcoming 2015 release will be the last one for Softimage® software. This final version is expected to ship on or around April 14, 2014. Autodesk will continue to offer product support until April 30, 2016. We will also provide Softimage support services (including Hot Fixes and Service Packs) to all Softimage customers with Autodesk Subscription, at no cost, until April 30, 2016. We understand that you will now need time to re-evaluate your production capabilities.
25 (Free) 3D Modeling Applications You Should Not Miss
3D-modeling tools help turn individual ideas into beautiful models and prototypes for a variety of fields. These tools allow building and customizing models from the ground up, no matter if you are a keen beginner or a professional engineer. Popular in various industries such as film, animation, gaming, architecture, and interior design, 3D models are key aspects of various projects. Choosing the best modeling software is often difficult because of various aspects and the wide range of features available in these tools. To help you with the selections, here is a list of 20 3D-modeling software for personal or professional modeling.
Sculptris Requirements Sculptris is hardware rendered. More powerful graphics cards will yield a more fluid sculpting experience. Please ensure that your video card drivers are up to date by visiting the chipset manufacturer's website. (NVidia, Intel or AMD/ATI).
Pixologic ZBrush 4R6 for Windows Single-user Commercial License (CD)
ZBrush is a digital sculpting and painting program that has revolutionized the 3D industry with its powerful features and intuitive workflows. Built within an elegant interface, ZBrush offers the world’s most advanced tools for today’s digital artists. With an arsenal of features that have been developed with usability in mind, ZBrush creates a user experience that feels incredibly natural while simultaneously inspiring the artist within. With the ability to sculpt up to a billion polygons, ZBrush allows you to create limited only by your imagination. Designed around a principle of circularity, the menus in ZBrush work together in a non-linear and mode-free method.