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Software Development as Artistic Practice: How Open Source Has Changed the Way Art is Made Artists are notoriously secretive about their processes. Rothko never revealed the complex formulas behind his diaphanous color fields. Picasso gave his famous dictum, “Bad artists copy. Good artists steal,” which may have been why Brancusi was so loathe to let the Cubist into his studio. Rather than locking their studio doors, media artists are in a constant, open dialogue over how, and how best, to make use of the technologies that drive their work. Though these open-source creative tools were developed by artists, they don’t need to be considered works of art in and of themselves. The difference between a media artist creating a tool like OpenFrameworks and a painter developing a new admixture of oil paint, for example, is that the coding tools are designed to be functional and public, a provocative quality in the traditionally covetous art-world context. Creative programming environments are functional by necessity, especially with utilities like Processing and OpenFrameworks.

Dance Technology: Proximity, with VDMX, Quartz Composer, OpenFrameworks, Syphon With new hybrid performance comes new hybrid tools, as artists can work with an arsenal of evolving, often open, creative visual software. In a new performance for Australian Dance Theater, multiple tools merge to produce an array of visual features to accompany the choreography. Some of the glue is Syphon, the open source framework for sharing textures on the Mac, so it’s fitting this news comes our way from Syphon co-creator Tom Butterworth. Tom writes: I’ve just been doing some coding work for something I thought might make a good CDM story. Agreed! As reviewed in The Australian:Dance on the spider’s web of technology You can also hear audience reactions via Australian Dance Theatre’s Twitter Behind-the-scenes interview at bottom; images here via the Australian Dance Theater Facebook page.

An Open Source Video Mixer, Inspired by DIY Space Exploration As many ponder the fate of hardware mixing, mixing in software continues to advance. And in a reminder of just how many different applications video mixing can have, here’s a fascinating article about a new open-source Linux-based video mixing tool called Snowmix: Copenhagen Suborbitals Release Snowmix, an Open Source Video Mixer [The Power Base] What’s fascinating about it is that this didn’t come from VJs or broadcasters, but people who are experimenting in DIY, non-profit human sub-orbital flight (the Copenhagen Suborbitals). In fact, this isn’t even the only example of synergy between spaceflight and video tools. NASA’s Communication Navigation and Networking Reconfigurable Testbed (CoNNeCT) experiment uses the memory controller that was originally developed for the Milkymist system-on-chip[1] and published under the GNU GPL. Pretty awesome to have tech you developed wind up in space. As for this (software) mixer, the feature list is impressive:

flow no. 1 | kinect projector dance | princeMio flow #1 This choreography is about the duett of dance and interactive media. My ispiration is to investigate different possibilities to melt organic hiphop dance with projected light – searching for new shapes, transisition, identities and meanings. It is a portray of urban artists giving a computer the acces to their very private natural flow. Dancers follow their own flow. Beautiful enough. The flow series contains a number of choreographic and interactive media productions, searching for different digital illustrations of dancing bodies. The Installation This low weight setup consists of a kinect camera capturing the dancers movements, a notebook to evaluate the captured information and a projector to display the interactive graphics. Inspiration Projection and dance has melted to stunning experiences. Within the upcoming flow series i am interested to investigate the benefits and limitations of projected graphics and how they can be applied to the flow of urban dances like hiphop.

Idiots: an animated film with robots on planned obsolescence and dependence on mobile - Geeks and Com ' Sur le site on n’arrête pas de parler de l’actualité des nouvelles technologies avec le dernier produit ou le dernier service. Et c’est vrai qu’aujourd’hui, le cycle de renouvellement des produits s’est accéléré parfois en raison des nouveaux besoins que l’on se crée mais aussi parfois en raison de la durée de vie des produits plus courte qu’auparavant. Le film d’animation iDiots joue sur cette double thématique de la dépendance au téléphone et de l’obsolescence programmée en mettant en scène des robots qui achètent massivement un nouveau téléphone. À noter que les robots présents dans la vidéo sont de vrais modèles japonais vendus en kit. Au fond nous sommes tous un peu des iDiots à certains moments de notre vie et sur certains sujets avec des choses que nous ne contrôlons pas toujours même si on le pense!

Art, Science and the Sublime: 3 questions with Anna Dumitriu » IAI TV Is the Romantic idea of the sublime still relevant? Yes, says Anna Dumitriu, and not just for art, but for science too. Anna Dumitriu is a Brighton-based contemporary artist best known for her work in bio-art. Her practice encompasses installations, interventions and performances, often incorporating diverse materials such as bacteria, robotics, digital projections and embroidery, Dumitriu seeks to blur the boundaries between the arts and the sciences. Dumitriu is founder and Director of the Institute of Unnecessary Research and lead artist on the "Trust me, I'm an artist: towards an ethics of art/science collaboration" project working with the Waag Society in Amsterdam. She has written extensively on the notion of the "bacterial sublime".Is science our new key to the sublime? Nature has always been one of the most powerful ways of accessing the sublime. Science is a means of study the natural world, in all its forms, and for making predictions about it.

Markov chain A simple two-state Markov chain A Markov chain (discrete-time Markov chain or DTMC[1]), named after Andrey Markov, is a mathematical system that undergoes transitions from one state to another on a state space. It is a random process usually characterized as memoryless: the next state depends only on the current state and not on the sequence of events that preceded it. This specific kind of "memorylessness" is called the Markov property. Introduction[edit] A Markov chain is a stochastic process with the Markov property. In literature, different Markov processes are designated as "Markov chains". While the time parameter definition is mostly agreed upon to mean discrete-time, the Markov chain state space does not have an established definition: the term may refer to a process on an arbitrarily general state space.[5] However, many uses of Markov chains employ finite or countable (or discrete on the real line) state spaces, which have a more straightforward statistical analysis. . . and

Blog » Blog Archive » Pimp up your camera with Arduino timelapse video tutorial – auch auf Deutsch Pimp up your camera with Arduino timelapse video tutorial – auch auf Deutsch Zoe Romano — May 25th, 2013 Last month we launched the first of a series of tutorials hosted on our Youtube Channel and created by Max of MaxTechTV in german language. Today we are publishing the second video called “Pimp-up your camera with an Arduino timelapse“. Enjoy the tutorial below and share with us the results of your experimentations! Letzten Monat haben wir das erste einer Reihe von Video-Tutorials auf unserem YouTube Kanal veröffentlicht. Heute veröffentlichen wir das zweite Video mit dem Titel “Erstelle tolle Zeitrafferaufnahmen mit deiner Kamera & Arduino”.

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