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What makes a hero? - Matthew Winkler

What makes a hero? - Matthew Winkler

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6 of the Best Pieces of Advice from Successful Writers I’ve been reading some advice from successful writers lately and exploring what their routines are like to see what I can learn about Here are six of the most common pieces of advice I came across that have helped me a lot improving my writing here at Buffer. It also features actionable tips for you on how to implement them in your own writing. 1. The best ways to get over the “blank page hurdle” I write because it comes out — and then to get paid for it afterwards? Data vs Insight for UX Design Funny how things can pop into your head when you’re not thinking about them. I can’t remember why this occurred to me last week … but it was one of those thoughts I realized I should write down so I could use it later. So I tweeted it. Lots of people kindly “re-tweeted” the thought, which immediately made me self-conscious that it may not explain itself very well.

How to Write a Blog Article Writing a good blog article is a fairly simple thing. If properly constructed, a well-written post will invite traffic from search engines and promote commentary. It may seem strange that people who can write a novel of 100,000 words can struggle so much over a mere 750 word post. What Games Are: Is Formal Game Design Valuable? Editor’s note: Tadhg Kelly is a consultant game designer and creator of leading game design blog What Games Are. You can follow him on Twitter here. There’s a number of us who claim the title of “game designer” but we aren’t really a contiguous group. Game design isn’t a set job description that applies evenly across all companies (or even projects within the same company). German speaking countries Facts about the German language The German language has had significant influence over other cultures and languages. During the 19th century, German literature enjoyed a prestigious phase, and many German words were exported to other languages. These 'loan words' include “kindergarten”, “delicatessen”, “rucksack”, “poltergeist”, and “wanderlust”. Today, Germany's leading position in the global economy gives us another important reason to learn German.

How to Write 50,000 Words in a Month  Have you ever tried to write a novel? Yes? Then you know what soul-crushing despair looks like: you, sitting by yourself, in front of a blinking cursor. Death of the game design document Jagex's James Sweatman on why central design documents don't always work, and the alternatives available It has been called many things over the years – GDD, Design Bible, Game Overview Document. Regardless of title, they all describe one thing; the living design document for a video game. The GDD has been a pillar of design direction for decades, providing countless developers and artists a singular vision for a game. Sounds great right? Who wouldn't want one place to store everything there is to know about a game?

Finding Your Genius: 3 Places to Get Creatively Inspired Today, I don’t know what I should write about. This doesn’t happen too often as I keep a repository of ideas for this very purpose. But today, nothing feels right. So what do I do? I thought I just might share my process for where I turn to when I run out of ideas — and why creativity never happens in a vacuum. We all get stuck sometimes.

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