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Gnome Stew, the Game Mastering Blog

Gnome Stew, the Game Mastering Blog

Character Sheets from Dyslexic Studeos Dungeonslayers Jeffs Gameblog Bat in the Attic FasterCombat Maps « A character for every game (last updated – 233 map pages – March 12th, 2014) Good lord I love maps. When I started this blog I hadn’t even considered using it to fulfill my map fetish in some twisted way. But now it is best known for my maps. So here I’m collecting all my maps so you don’t have to dig through the whole archive of blog posts to find them. I’ve also included a legend of the majority of the mapping symbols used throughout these maps (well, mostly the overhead maps – the side-views are pretty much the same and/or self-evident I hope). Overhead Map Key There are several groups of maps I’m not linking to here, for those you’ll have to go to their appropriate pages: Organized in order since they were posted… here we go (click on a map to go to the post in question) ! The Ruins of Tuhrek Lair of the Frogs The Dwarven Barracks at Kuln Death of the Lich Lord Mapper’s Challenge The Necromancer’s Garden – A Set of 5 Maps The Hall of Challenges Powell’s Folly – Side View Fort Tenras, 2 Maps Cruar’s Cove Wheelz! Esran’s Isle

Atomic Array Campaign Mastery game master advice So we’ve looked at Themes, and we’ve looked at Concepts, and even touched on the relationship between the two. But now it’s time to address the elephant in the room – twin elephants in fact – Genre and Style, and how these modify that relationship, how it all comes together to form a unique fingerprint that identifies each and every campaign, and finally, how an understanding of that fingerprint permits the GM to enhance the campaign to produce greater enjoyment for all concerned. Past Reference I should start by reminding readers that this isn’t the first time that I’ve talked about the relationship between style and genre for RPGs. But there’s a lot more to be said… Genre Genre is surprisingly hard to define well. That last point deserves some amplification. Romance, ComedyScience Fiction, ComedyScience Fiction, HorrorScience Fiction, Action-AdventureAction-Adventure, Comedy Romance and Action-Adventure struggle to coexist, but it can be done – “Romancing The Stone”, for example. Style

The Rusty Battle Axe G+ Tabletop Roleplaying Games RPG Gateway

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