The 6 Craziest Ways Creators Hid Themselves in Video Games #3. MDK2 -- The Developers Are Hiding in the Stars, Literally (Also They're Insane) Via Bluesnews.com MDK2 is an action shooter developed in 2000 by BioWare (a company best known for games like Mass Effect and Dragon Age) where the main characters are a janitor in a space suit, a mad scientist armed with a radioactive toaster and a cigar-chomping robot dog with four arms. MDK2 also features one of the most intricate, impossible to find and ultimately ridiculous Easter eggs ever made. If you make it to the end of Level 7 and pay attention to the sky as you run around the boss arena (as opposed to paying attention to the huge spaceship dropping enemies on your head and trying to vaporize you), you may notice something peculiar: There appears to be something blocking some of the stars as you move.
Compiling 3Di Viewer “Rei” Firefox Plugin In the following instructions, the string MOZ will refer to the location where you installed Firefox, which is typically C:/Program Files/Mozilla Firefox. If you have installed the 3Di OpenViewer plugin from , uninstall it first. If you do not do this, it is conceivable that the existence of some files from the official 3Di OpenViewer may interfere with correct operation of the open source 3Di Viewer “Rei”, which is why it is recommended to uninstall 3Di OpenViewer before attempting to install the open source 3Di Viewer “Rei”. Copy the following files from SRC/3di-viewer-rei-firefox/bin/ to MOZ/plugins/ Posterous Launches Posterous Groups, A Simple Discussion Tool, And Android App Simple blogging platform Posterous has always been about email and co-founders Sachin Agarwal and Garry Tan have taken the idea of an email list one step further and developed Posterous Groups. Groups, an easier way to hold group discussion, hops on Mark Zuckerberg’s social bus and proves that its only a matter of time before all blogging platforms become even more social. “This came out of our frustration with Yahoo Groups and Google Groups” said Posterous Marketing Manager Rich Pearson, explaining the company’s attempts to develop “the best email list groups product possible.” Like all things Posterous, the execution is simple. To set up a group simply send an email to “email@example.com” with the group name as the subject line and the rest is done by Posterous. To post to the group, send an email to “firstname.lastname@example.org.”
Smart environment The concept of smart environments evolves from the definition of Ubiquitous computing that, according to Mark Weiser, promotes the ideas of "a physical world that is richly and invisibly interwoven with sensors, actuators, displays, and computational elements, embedded seamlessly in the everyday objects of our lives, and connected through a continuous network.". Introduction Smart environments are envisioned as the byproduct of pervasive computing and the availability of cheap computing power, making human interaction with the system a pleasant experience. Definition Cook and Das  , define Smart environment as "a small world where different kinds of smart device are continuously working to make inhabitants' lives more comfortable." Smart environments aim to satisfy the experience of individuals from every environment, by replacing the hazardous work, physical labor, and repetitive tasks with automated agents.
Pathologic Despite visuals that would turn many players away, a complete lack of presence on Metacritic, a Game Rankings score of only 66%, and a generally pervasive feeling of being unplayable, Pathologic by Ice-Pick Lodge has received a lot of praise in some circles. I've already discussed it on HG101's own blog, Gamasutra has championed its eccentricities alongside Deadly Premonition, and Rock Paper Shotgun ran an exhaustive three part feature on it. In fact, the RPS feature is what motivated me to buy the game in the first place, leading to the HG101 blog coverage. Not to mention all the awards and GOTY recommendations it received in its native Russia. Even so, it's still a comparatively obscure Windows based game, and one that's likely to grow increasingly so as the Windows OS makes older software obsolete. Furthermore, most places that cover Pathologic tend to give away massive spoilers, notably the RPS feature.
Blue Mars (video game) Blue Mars is a 3D massively multiplayer virtual world platform currently in open beta. The platform, being developed by Hawaii-based Avatar Reality, allows 3rd parties to create virtual worlds, MMOG games, simulations, shops, businesses, entertainment venues, clothing, custom avatars, furniture, virtual homes, and other items. It consists of four main parts: the client software, the Sandbox Editor SDK suite, the website, and the host servers. It is often compared to Second Life, since both are virtual social worlds allowing user-created content. According to Jim Sink, CEO of Avatar Reality, "Blue Mars was inspired by a vision of the future when the power to terraform whole worlds is within our grasp. The name Blue Mars represents possibility and hope
Over 300 Virtual Tours & Museums around the World Tour The American Museum of Natural History The American Museum of Photography Guided Tour American Red Cross Virtual Museum What Challenges will the Smart Environment Face? Image: Adistock | Dreamstime The development of smart environments causes a lot of concern for both designers and skeptics. Both want to make sure that such innovations have great benefits that will greatly outweigh the costs. For this reason, it is important to question advancements as designers and engineers continue to research, test and develop smart environments. I recently wrote a very brief “smart environment” description as follows: A smart environment takes the notion of interactive architecture a bit further. Software Library: MS-DOS Games : Free Software : Download & Streaming Published by MECC Developed by MECC Released 1990 Also For Apple II, Atari 8-bit, Macintosh, Windows, Windows 3.x Genre Adventure, Educational, Simulation Perspective 3rd-Person Perspective, Side-Scrolling Sport Hunting Theme Managerial, Real-Time Educational Geography, History Description As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in Oregon. You first must stock up on provisions, and then, while traveling, make... favoritefavoritefavoritefavorite ( 198 reviews ) Click here for the manual. Published by Bro/derbund Software, Inc.
Journal of Virtual Worlds Research The full website for the Journal of Virtual Worlds Research can be found at: Vol 8, No 1 (2015): Assembled 2015 Issue editors: Stephanie Blackmon, University of Oklahoma, Norman, OK, USA, and Patricia Anderson, East Carolina University, Greenville, NC, USA Virtual worlds hold a tremendous amount of potential for research, education, and interaction.
Commons:Reusing content outside Wikimedia This page is intended for those who wish to reuse material (text and/or graphics) from Wikimedia Commons — on their own website, in print, or otherwise. The Wikimedia Foundation owns almost none of the content on Wikimedia sites — it is owned by the individual creators.However, almost all content hosted on Wikimedia Commons may be freely reused subject to certain restrictions in many cases. You do not need to obtain a specific statement of permission from the licensor unless you wish to use the work under different terms than the license states. The EMIR Laboratory Nears Completion The Exploration of Media Immersion for Rehabilitation (EMIR) Laboratory is in its final stages of implementation before going "live" over the coming fall. The project received a significant new impetus in 2012 with the engagement of the company Cine-Scène, which has helped us line up a series of "showcase demos" that explore the use of the lab for physical rehabilitation in a variety of areas and ways. The lab is now organized into seven distinct "stations", each providing different immersive ensembles for the user : Interactive Floor Stereo Panorama with Motion Capture Tactile Interface Co-breathers Forward Spatialized Sound System Rear Spatialized Sound System Physiological Interface
Sex in Games: Rez+Vibrator - gamegirladvance Soon after we got our Japanese Playstation2 in beautiful Ocean Blue, we went shopping for games. In the electronic wonderland of Akihabara we came across the game Rez. "Have you ever played it?" Justin asked me. "No," I replied, "it's like a music shooting game, right? CyanWorlds.com Engine - OpenUru CyanWorlds.Com Engine (CWE) Open Source Project The wait is over! Introduction Cyan Worlds, Inc. and OpenUru.org jointly announce open source delivery of the CyanWorlds.com Engine client and 3ds Max plugin, aka Plasma, the engine used to power Myst Online: Uru Live. Cyan Worlds Announcement The following message was posted on the MystOnline.com forums on April 6th, 2011: