Planet Calypso - Home The 6 Craziest Ways Creators Hid Themselves in Video Games #3. MDK2 -- The Developers Are Hiding in the Stars, Literally (Also They're Insane) Via Bluesnews.com MDK2 is an action shooter developed in 2000 by BioWare (a company best known for games like Mass Effect and Dragon Age) where the main characters are a janitor in a space suit, a mad scientist armed with a radioactive toaster and a cigar-chomping robot dog with four arms. MDK2 also features one of the most intricate, impossible to find and ultimately ridiculous Easter eggs ever made. If you make it to the end of Level 7 and pay attention to the sky as you run around the boss arena (as opposed to paying attention to the huge spaceship dropping enemies on your head and trying to vaporize you), you may notice something peculiar: There appears to be something blocking some of the stars as you move. Besides the big red circle, that is. Most people would probably assume that it's just a glitch in the background and move on to fight the aforementioned space enemies. Kind of. #2. #1.
Compiling 3Di Viewer “Rei” Firefox Plugin | 3Di Viewer "Rei" In the following instructions, the string MOZ will refer to the location where you installed Firefox, which is typically C:/Program Files/Mozilla Firefox. If you have installed the 3Di OpenViewer plugin from , uninstall it first. If you do not do this, it is conceivable that the existence of some files from the official 3Di OpenViewer may interfere with correct operation of the open source 3Di Viewer “Rei”, which is why it is recommended to uninstall 3Di OpenViewer before attempting to install the open source 3Di Viewer “Rei”. Copy the following files from SRC/3di-viewer-rei-firefox/bin/ to MOZ/plugins/ npOpenViewer.dll npOpenViewer.xpt Copy the entire folder contents (including subfolders) from SRC/3di-viewer-rei/bin to MOZ/ Copy the following files from SRC/3di-viewer-rei-firefox/bin/ to MOZ/ NOTE: Step 4 must be performed after Step 3, because the same bootstrap.dll file is present in different directories.
dopewars-1.5.12 Blue Mars (video game) Blue Mars is a 3D massively multiplayer virtual world platform currently in open beta. The platform, being developed by Hawaii-based Avatar Reality, allows 3rd parties to create virtual worlds, MMOG games, simulations, shops, businesses, entertainment venues, clothing, custom avatars, furniture, virtual homes, and other items. It consists of four main parts: the client software, the Sandbox Editor SDK suite, the website, and the host servers. It is often compared to Second Life, since both are virtual social worlds allowing user-created content. According to Jim Sink, CEO of Avatar Reality, "Blue Mars was inspired by a vision of the future when the power to terraform whole worlds is within our grasp. The name Blue Mars represents possibility and hope The editor suite is a free download after upgrading to a developer account. The host servers deliver city data files, individual item and avatar files, and player interaction and updates when logged in. Official website
Pathologic Despite visuals that would turn many players away, a complete lack of presence on Metacritic, a Game Rankings score of only 66%, and a generally pervasive feeling of being unplayable, Pathologic by Ice-Pick Lodge has received a lot of praise in some circles. I've already discussed it on HG101's own blog, Gamasutra has championed its eccentricities alongside Deadly Premonition, and Rock Paper Shotgun ran an exhaustive three part feature on it. In fact, the RPS feature is what motivated me to buy the game in the first place, leading to the HG101 blog coverage. Not to mention all the awards and GOTY recommendations it received in its native Russia. Even so, it's still a comparatively obscure Windows based game, and one that's likely to grow increasingly so as the Windows OS makes older software obsolete. Furthermore, most places that cover Pathologic tend to give away massive spoilers, notably the RPS feature. Pathologic is a "survival game" in its purest and most intense form.
Journal of Virtual Worlds Research The full website for the Journal of Virtual Worlds Research can be found at: Vol 8, No 1 (2015): Assembled 2015 Issue editors: Stephanie Blackmon, University of Oklahoma, Norman, OK, USA, and Patricia Anderson, East Carolina University, Greenville, NC, USA Virtual worlds hold a tremendous amount of potential for research, education, and interaction. Table of Contents Editor In-Chief Corner Peer Reviewed Research Papers This work is licensed under a Creative Commons Attribution 3.0 License. The full website for the Journal of Virtual Worlds Research can be found at:
Software Library: MS-DOS Games : Free Software : Download & Streaming Also For Apple II, Macintosh, Windows, Windows 3.x Developed by MECC Published by MECC Released 1990 Pacing Real-Time Perspective Bird's-eye view, Side view, Text-based / Spreadsheet, Top-down Educational Geography, History Genre Educational, Simulation Setting Western Interface Text Parser Gameplay Managerial / Business Simulation Visual Fixed / Flip-screen Description As a covered wagon party of pioneers, you head out west from Independence, Missouri to the Willamette River and valley in... favoritefavoritefavoritefavorite ( 325 reviews ) Click here for the manual. Also For Amiga, Amstrad CPC, Apple II, Atari ST, FM Towns, Game Boy, Game Gear, Game Boy Color, Genesis, iPad, iPhone, Macintosh, NES, Nintendo 3DS, PC-98, SAM Coupé, SEGA CD, Sharp X68000, SEGA Master System, SNES, TurboGrafx CD, Wii Published by Brøderbund Software, Inc. MS-DOS: Oregon Trail Deluxe, The by (1992) favoritefavoritefavoritefavorite ( 129 reviews ) Developed by Brøderbund Software, Inc. software eye favorite 215
3D Virtual Worlds, build your own virtual 3d avatar world in minutes. Sex in Games: Rez+Vibrator - gamegirladvance Soon after we got our Japanese Playstation2 in beautiful Ocean Blue, we went shopping for games. In the electronic wonderland of Akihabara we came across the game Rez. "Have you ever played it?" Justin asked me. "No," I replied, "it's like a music shooting game, right? Ever on the media consumer, Justin insisted, "But this one comes with a trance vibrator!" Excited, we inserted our very first Japanese game into our brand new console. Tron. But god damn, the trance vibrator started thumping like crazy in time with the music. Well, what would you have done? "Oh my GOD! Justin hadn't been paying that much attention to the exact location of the vibrator, since the game is visually quite absorbing, too. Justin got the idea. We sat side my side on our makeshift couch, I with the trance vibrator and Justin with the controller. "Oh, God!" Pretty soon the levels and the images onscreen were just a faint blur to me. We drew the curtains and darkened the room. "Mmm. He smiled. Am I wrong?
CyanWorlds.com Engine - OpenUru CyanWorlds.Com Engine (CWE) Open Source Project The wait is over! Introduction Cyan Worlds, Inc. and OpenUru.org jointly announce open source delivery of the CyanWorlds.com Engine client and 3ds Max plugin, aka Plasma, the engine used to power Myst Online: Uru Live. Cyan Worlds Announcement The following message was posted on the MystOnline.com forums on April 6th, 2011: An Open Letter on Open Source ☺The progress on our open source roadmap has been slow but has never stopped. OpenUru.org Announcement OpenUru.org introduces the CyanWorlds.Com Engine, Cyan Worlds' Plasma game engine used to power Myst Online: Uru Live. OpenUru.org is especially pleased to simultaneously announce a'moaca' and cjkelly1's Myst Online Server Software (MOSS), a Myst Online: Uru Live Again (MOULa) server replacement. OpenUru.org is prepared with tools to support new development of the CyanWorlds.com Engine with MOSS. What is included in this source release from Cyan Worlds: Resources: Social: What It Is How To Get It
Minecraft player creates word processor out of redstone Once, in Minecraft, I built a house. It was a good house, on a cliff. Over time, I added a farm, a mine and, far underground, my own personal gateway to a nightmarish hell dimension. It was nice. It felt like an achievement. Anyway, here's a Minecraft player who—without the use of command blocks—has created a working word processor. "After almost 2 years working on this I finally have it finished," writes Koala_Steamed. Yes, it's slow as molasses. Koala_Steamed's next step is to turn the processor into a computer with an ALU and CPU.
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