Games and Animations Welcome to the Best of History Web Sites Games and Animations section. Below you will find an annotated list of fun history games and animations organized around broad historical periods. Most of these games and animation are aimed at students ages 10-16. We hope you enjoy these selections and encourage you to submit a recommended history game or animation to us via the contact form. Many thanks to Joshua Dale for his help in organizing and developing this section. – Tom Daccord Ancient History Games and Animations
Solving the World - Serious Games Require Serious Gamers Every day gamers go into fictional spaces to save the world. They go on quests to save the Mario Galaxy, battle evil in Azeroth, and improve their lots in Farmville. Millions of gamers spend in the area of 3 billion hours a week solving the difficult and challenging problems of hundreds of fictional worlds and thousands of quests. Until lately that didn't really have much of an effect on the real world. However with the rise of Serious Gaming, a movement that explores the uses of games beyond "entertainment", video games and the real world have become entwined. Games have already been developed that have helped scientists find planets around distance suns, create new proteins to help fight AIDS, teach about peak oil, and this is only the beginning.
40 Must-See Historical Photos EmailEmail While some photographs capture our attention because of how the artist behind the picture has decided to compose the shot, others are fascinating simply because of the subjects that they depict. Below are some captivating photographs that tell stories about our past, depicting the people, places and events that have shaped the course of history. Some of these pictures tell us about history in a way that books and documents will never be able to. Source: boredpanda
Study Corner - National Geographic Bee What's the best way for students to prepare for the Bee? Here are some tips from the National Geographic Bee Official Study Guide: • Getting Geographic Activities: Teachers can use these activities in the classroom to prepare students for the bee! • Investigating the School Neighborhood • Exploring Landscapes Beneath the Oceans Color Wheel : Lesson Plans & Ideas All color theory is based on the principle that “color is light”. The colors we see are the result of a white light; when the white light is broken by a prism we see the spectrum. A rainbow is a common example of a spectrum and is the result of a raindrop acting as the prism. An object seen as blue contains pigment which absorbs all of the colored rays of white light except the blue, which it reflects.
World History Computer Games Home Note: see Gaming the Past (my book) for a more extensive list of games along with descriptions and basic information. Featured Game Reviews Online Games Ancient Near East Meso-America and South America Game Theory, Popular Science On test day for my Behavioral Ecology class at UCLA, I walked into the classroom bearing an impossibly difficult exam. Rather than being neatly arranged in alternate rows with pen or pencil in hand, my students sat in one tight group, with notes and books and laptops open and available. They were poised to share each other's thoughts and to copy the best answers. As I distributed the tests, the students began to talk and write. All of this would normally be called cheating. But it was completely OK by me.
20 Wonderful Online Museums and Sites for Virtual Field Trips to Use in Class January 27, 2014 Yesterday when I was working on the list of iPad apps that teachers can use with their students to make virtual field trips, it dawned on me to compile another list of web based platforms for both online museums and virtual field sites that can be used with students in class. After scouring the web for hours I finally landed on the selection below. Have a look and as always share with your students and colleagues. 1- National Portrait Gallery The Smithsonian’s National Portrait Gallery tells the history of America through individuals who have shaped its culture. Through the visual arts, performing arts and new media, the Portrait Gallery portrays poets and presidents, visionaries and villains, actors and activists whose lives tell the American story. 2- Smithsonian Museums
50 Great Sites for Serious, Educational Games By Rose Jensen Serious games are making the news almost every day. From teaching children about the cancer in their bodies to helping college students reinforce lessons from their business classes, these educational games take playing to a whole new level. Take a look at these 50 sites for serious and educational games you can play. No matter what you may be studying in college, there is a good chance that these educational games can enhance your learning or help you teach others. Business and Management Skin as an Organ Introduction Did you know that skin is the largest body organ? In this activity, you'll examine the skin and how it functions as an organ and as part of a larger body system. Exploration Go to Organ Systems and read about each of the different organ systems. Remember that the human body is made up of many organ systems that work together to support body functions.
languageteacherscollaborate [licensed for non-commercial use only] / NON TECH RELATED ACTIVITIES AND GAMES Flash Card Games By Andrew Hiben *Draw the pictures or print out the icons from the book. *Make them raise the card when I say it "levantalo" Learning Analytic for Digital Game-Based Learning There is an overlooked opportunity in games – big data generated in the interactions through gaming. Game based learning is great, it’s learning-by-doing with lower costs in many cases, it’s focused on problem solving, it improves students motivation. But when we suggest teachers to use serious games to teach their students, the first question that it comes to their minds is: “Well, I like the idea, but… How do I assess this?”, or “How do I know it works for everyone?” Learning Analytics for Serious Games should step in now. Actually it’s another data mining process, quotes from the post from Games and Learning Alliance(GALA):
Aktör och struktur i historieundervisning. Om utveckling av elevers historiska resonerande Vad krävs för att elever ska utveckla sin förmåga att resonera historiskt i termer av aktör och struktur? Det har Anna-Lena Lilliestam undersökt i sin studie. Historical reasoning is the organizing of information about the past in order to describe, compare, and/or explain historical phenomena. In this study I investigate the ability to reason historically in terms of agent and structure in an educational context. What does it mean to reason historically in this specific way?
7 Tech Tips for Your Next Read Aloud Reading aloud to children is an essential part of the school day. Experiencing stories as a whole class or in a small group can help students learn essential reading skills. Educators who read aloud to children understand the importance of modeling thinking, providing opportunities to talk about books, and encouraging students to respond to reading with their own thoughts and opinions. As schools increase the amount of technology available to teachers, educators are presented with unique opportunities to incorporate tech tools into their instruction. When teachers thoughtfully integrate technology, they make clear connections to learning objectives. Technology can enhance learning experiences by increasing the frequency and quality of interaction with a text.