Where The Rants Go By Zed A. Shaw I've had it. Dive Into Python is one of the worst books for learning Python and it must die. Task Automation with Python Scripting in Blender There are lots of things we do over and over again in a normal workflow. It might be that you need to add and apply a modifier to a hundred objects, or change the display traits of many objects, or any other repetitive task. These things add up quickly and increase the time it takes to finish our project. Hacking Secret Ciphers with Python “Hacking Secret Ciphers with Python” teaches complete beginners how to program in the Python programming language. The reader not only learns about several classical ciphers, but also how to write programs that encrypt and hack these ciphers. The full source code is given and explained line-by-line for ciphers such as the Caesar cipher, transposition cipher, simple substitution cipher, multiplicative & affine ciphers, Vigenere cipher, and hacking programs for each of these ciphers. The final chapters cover public key cryptography and the modern RSA cipher. 100% of the proceeds from this book are donated to the Electronic Frontier Foundation, the Creative Commons, and the Tor Project.
s Python Class - Google's Python Class - Google Code Welcome to Google's Python Class -- this is a free class for people with a little bit of programming experience who want to learn Python. The class includes written materials, lecture videos, and lots of code exercises to practice Python coding. These materials are used within Google to introduce Python to people who have just a little programming experience. The first exercises work on basic Python concepts like strings and lists, building up to the later exercises which are full programs dealing with text files, processes, and http connections. The class is geared for people who have a little bit of programming experience in some language, enough to know what a "variable" or "if statement" is.
Making Games with Python and Pygame Book Description This is a programming book that covers the Pygame game library for the Python programming language. Each chapter gives you the complete source code for a new game and teaches the programming concepts from these examples. The book is available under a Creative Commons license and can be downloaded in full for free from This book was written to be understandable by kids as young as 10 to 12 years old, although it is great for anyone of any age who has some familiarity with Python. About the Authors Albert Sweigart (but you can call him Al), is a software developer in San Francisco, California who enjoys bicycling, volunteering, haunting coffee shops, and making useful software. He is originally from Houston, Texas.
Math for Animators Get your math skills back in shape with these tutorials by Mark Bieber. Mark writes: Okay, so this might not be the most exciting topic for animators, but it is super-important for those of you who want to have a technical edge as an animator, someday. As such, I have started a Playlist of tutorials to help artists get grounded with some important math concepts that can help you with your animations. Even if you only watch the first video about radians, in case they don’t make sense, this one topic alone will prove useful for those of you who might be making games, as radian angles of measure are the default argument when rotating objects using Python code.
s Python Class - Educational Materials Welcome to Google's Python Class -- this is a free class for people with a little bit of programming experience who want to learn Python. The class includes written materials, lecture videos, and lots of code exercises to practice Python coding. These materials are used within Google to introduce Python to people who have just a little programming experience. The Hitchhiker’s Guide to Python! — pythonguide 0.0.1 documentation Greetings, Earthling! Welcome to The Hitchhiker’s Guide to Python. This is a living, breathing guide. If you’d like to contribute, fork us on GitHub! This handcrafted guide exists to provide both novice and expert Python developers a best practice handbook to the installation, configuration, and usage of Python on a daily basis.
SMILE: Stanford Mobile Inquiry-based Learning Environment Stanford Mobile Inquiry-based Learning Environment (SMILE) is basically an assessment/inquiry maker which allows students to quickly create own inquiries or homework items based on their own learning for the day. For example, students can freely take a photo (Shown in Figure 1) of a diagram or any other object from their own textbooks or any phenomena discovered in their school garden or lab and create a homework item. All student-created multimedia inquiry items can be tagged by the generator, but rated by peers to indicate how relevant or useful the item is to their own learning. Obviously, teachers or facilitators could decide to review the student-generated homework items from the homework pool, weed out the ones that may not be relevant and leave only the ones that are highly useful or ones with highest student ratings (i.e., rules could be made at the local level). The SMILE application enables homework generation, completion and competition game during class.
Python The Case for Test-Driven Development By Meghan Blanchette March 28, 2014 Harry Percival, author of Test-Driven Web Development with Python, discusses how he got into TDD, why you should too, and shares some tips. In the podcast above, listen to Harry talk candidly about the types of tests that make sense, … Interface Languages and Feature Discovery 4 Easy Ways to Speed Up Cycles Did you know that the Blender Internal render engine has been discontinued? *gasp!*