background preloader

Blender 3D: Blending Into Python

Blender 3D: Blending Into Python
This is the start of a Blender/Python manual. At the moment the most useful areas are the optimization guide and the cookbook. Python is high-level, easy to learn scripting language, that can be applied to various aspects of Blender, and MANY other things. For an introduction, download it. Then google Python Tutorial, and you'll find a wealth of excellent beginner's tutorials. Once you've mastered the basics, you can start learning Blender type stuff. Contents[edit] Please feel free to add content to other areas. Optimize — Python/Blender Optimization GuideCookbook — Blender/Python CookbookBlender 3D:OrphanScripts — Orphan Scripts - community maintained scripts.Features — Python/FeaturesBlender Python C API2.5 quickstartReference Further reading[edit] Python Programming Language External links[edit] Blender Python 2.46 API Reference — Python API Reference.

Related:  Blender 3D

Extensions:Py/Scripts From BlenderWiki A script is a program that is written in the Python language which runs within Blender, and calls on Blender routines to create new functionality. Because Python is a popular interpreted programming language, it can be used to extend the functionality of Blender in a wide array of ways. Users all over the world have written hundreds of scripts, and this section of the Blender wiki attempts to catalog and document those scripts. It also provides information on how to use and write scripts easier and more effectively. Blender 2.6 has some big changes compared to 2.4.

BeginnersGuide - PythonInfo Wiki New to programming? Python is free and easy to learn if you know where to start! This guide will help you to get started quickly. Chinese Translation New to Python? Read BeginnersGuide/Overview for a short explanation of what Python is. Dev:Ref/Release Notes/2.63 From BlenderWiki 2.63a Update Release Over 100 of crucial bugs were reported and fixed after 2.63; this has been released now as 2.63a. BMesh BMesh is the new Blender mesh system with full support for N-sided polygons instead of only triangles and quads.

s Python Class - Educational Materials Welcome to Google's Python Class -- this is a free class for people with a little bit of programming experience who want to learn Python. The class includes written materials, lecture videos, and lots of code exercises to practice Python coding. These materials are used within Google to introduce Python to people who have just a little programming experience. The first exercises work on basic Python concepts like strings and lists, building up to the later exercises which are full programs dealing with text files, processes, and http connections.

Overview of Blender 2.63 Blender 2.63 Released! Includes BMesh and many Cycles improvements. As of today, Blender 2.63 is now released and available to everyone! This is a monumental release that includes an enormous number of improvements, fixes and additions. Python Ecosystem - An Introduction » When developers shift from PHP, Ruby or any other platform to Python, the very first road block they face (most often) is a lack of an overall understanding of the Python ecosystem. Developers often yearn for a tutorial or resource that explains how to accomplish most tasks in a more or less standard way. What follows is an extract from the internal wiki at my workplace, which documents the basics of the Python ecosystem for web application development for our interns, trainees and experienced developers who shift to Python from other platforms. This is not a complete resource.

Bullet If you ever find yourself trying to construct a triangulated representation of a model with quads, at some point you'll run across the problem of which vertices to link together to form triangles. In the diagram above, two such orders are shown: - (1,2,3) + (2,3,4) on the left does not accurately represent the quad, resulting in a hole in the side + a nasty overlap - (1,2,3) + (1,3,4) on the right is what you actually need I mention this because Genscher checking out some vertex order bugs the other day with some physics sims (IIRC it was with fluid/cloth). Double-checking what order the rigidbody stuff I've been working on was using, we found that it had basically been doing it wrong! I've since rectified this issue in the branch, though this still doesn't seem to fix the box+plane case where both objects are meshes!

7 Major Players In Free Online Education By Jennifer Berry Imagine a world where free, college-level education was available to almost everyone. Believe it or not, you're living in that world right now. Online education has been around for decades, but in the past couple of years, interest has spiked for massive open online courses, otherwise known as MOOCs, according to Brian Whitmer, co-founder of Instructure, an education technology company that created the Canvas Network, a platform for open online courses. "Since 2012, MOOCs have caught the attention of the educational world due to their potential to disrupt how education is delivered and open up access to anyone with an Internet connection," Whitmer explains.