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Loish blog

Loish blog
Hey everyone! In some previous blog posts, I mentioned that I’m struggling with an injury to my drawing arm. Although I hoped that the problem would have totally gone away after more than a month of rest, it actually hasn’t, and I’m still struggling with it at this very moment. It’s actually been harder emotionally than it has physically. I’ve decided to go ahead and write a blog entry about it, not only to keep my followers in the loop but also as a cautionary tale to any artists out there who have not yet sustained an injury. If I had been more aware of the risks, maybe this would never have happened to me, so the very least I can do is try to help those who aren’t aware of the risks.

http://blog.loish.net/

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How to model a realistic 3D character For me, this piece of work is all about paying tribute to my own Nana for all the support and encouragement she has given me throughout my life as an artist. I have been working in the industry for around 10 years as a character artist for companies such as Activision, 2K, Square Enix and LucasArts. Most recently I was lead character artist on Star Wars 1313, before taking up a position at Crystal Dynamics. ‘Happy Birthday Nana’ took me three months to create in total, working using a variety of techniques including photo projections and hand painting textures. The HDR image is from HDR Labs, but I created all the other aspects of the work. As an artist, I try to take inspiration from the world around me.

Marcus Dublin Paragalis / Retopology / Optimizing the model: The Final Results: At this point I go over the mesh one more time, tweaking it here and there making any and all necessary adjustments. You can see from the images below how the low poly mesh matches up with the mid level poly mesh. Portfolio This is a quick view of my recent work. Illustration and Visual Development Please contact me here: lane339@gmail.com Musketeer by Alexander Santos Are you an illustrator trying to hone in on your style? Or are you a beginner who wants to know the ins and outs of cartooning your character? On paper or on screen, this class is for you!

AnimSchool Student Spotlight: Ernesto Ruiz Velasco We would like to introduce Ernesto Ruiz Velasco. Ernesto, can you tell us a little about yourself and what 3D experience you've had before entering AnimSchool? I began to get interested in animation and VFX really early in my childhood, and started to do 3D by myself when I was 15 years old. Björn Hurri - Art by - Done for the Superfriends Challenge season 2 . This time the theme was : Ice Cold Terror See the article about season 2 here 2dgeek This image also have the process saved on youtube if you are interested! SPARTH I’m not very good at the whole store thing, same when it comes to prints. but there are still a few things you can find online really.first of, my Structura art book series is available on Amazon and DesignStudioPress. here’s a link to my author page. But for your information, the art of Halo 5 Art book will be available at the end of October when Halo 5 ships, and as you may already know, i have quite a few pieces visible in these pages. i also took a lot of time selecting the best pieces from the Halo 5 production from many great illustrators from 343 Industries, and the book is truly awesome. Here’s a page taken from the Amazon preview, here. finally, you can also find a lot of additional personal pieces in the Halo 4 Artbook from 2012, here: Awakening, The Art of Halo 4.

Skulls of Famous People - Istvan Laszlo Irish artist Istvan Laszlo has made ​​a series of drawings of skulls of famous people. Istvan Laszlo was born in 1981 in Romania. In 2006 he graduated from Dublin College of New Media Technology. Lenin Andy Warhol Hitler Captain Croc! by Alfonso Rosso Character Exploration. I have been recently in Costa Rica and I saw these monsters live and in the nature! It was very refreshing and really inspiring. So, I thought It would be nice to add him with my character...

Winter 2013 Review - Eyad's Blog It was pretty busy term at AnimSchool, this article is to summarize the character that I created in the Intermediate Modeling class with Brien Hindman. Who’s Brien Hindman? What do you expect from a guy who has more than 10 years’ experience in the animation industry? Being a student under Brien means a lot, I was so lucky to be one of his students in this term. Hasan Bajramovic - Interview - Hello Hasan, could you tell us a bit about yourself and your background in CG and are you self-taught or have taken some training? First of all Hi to all fellow artists out there and a big thank you to CGArena for this interview. I was born in Bosnia and Herzegovina where I currently reside.

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