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Character Designs - An Artist's Resource

Character Designs - An Artist's Resource

Browsing Textures on deviantART Video Game Concept Art - Characters & Pictures Galleries - Creative Uncut Baten KaitosArt book source: Baten Kaitos Materials Collection BayonettaArt book source: The Eyes of Bayonetta BioShockArt book source: BioShock: Breaking the Mold (PDF Book) Bouncer, TheArt book source: The Bouncer Visual Arts Collection Bravely DefaultBravely Default Design Works The Art of Bravely 2010-2013, Bravely Default Art Album CatherineCatherine Visual & Scenario Collection ♀VENUS☆MODE♂ Children of ManaArt book source: Secret of Mana 4 & Children of Mana Development Art Dawn of ManaArt book source: Children of Mana & Dawn of Mana Art Book DrakengardArt book source: Drag-On Dragoon: The Materials Drakengard 2Art book source: Drag-On Dragoon 2: Memory of Blood Final Fantasy VIArt book source: The Sky - The Art of Final Fantasy, Super Famicom Final Fantasy VI Guide Final Fantasy VIIIArt book source: V-Jump Final Fantasy VIII Visual Guide, Final Fantasy 25th Memorial Ultimania vol. 3 FolkloreArt book source: The World of Folklore (press kit) Halo 4Awakening: The Art of Halo 4

artificialowl.net Comic Book Style Graphic Design | GoMediaZine We have often been asked the process by which we create our illustrated flyers and posters. I will try to give you a clear tutorial on how we create our illustrations and turn them into flyers or posters. Our end product will be this flyer which was created for our recent Go Media Inc. art show: Before I go into an insane amount of details I want to give you a quick snap-shot of the process: Draw with Pencil on Paper.Ink your penciled artwork.Scan your artwork at 300 dpi.Create a second copy of the artwork at 150 dpi.Create a color layer just under the artwork (set your artwork layer to multiply)Color your artwork.Delete the artwork layer, and return the color layer to 300dpiOpen the original 300dpi artwork and paste it above the color layer.Flatten the image and save it.Import the image into your design softwareAdd text and graphicsExport the final design. Step 1. Tools you’ll need: Paper: I use a plate finish Bristol. Eraser: I use the Staedtler Mars Plastic eraser. Step 2. Step 3.

3D Character Model Resource 3DSMax Maya XSI Lightwave Character Model Sets ES3DStudio's unrivalled library of high-detail/low-impact characters are ready to fit into your projects. If it's for interactive simulations, games, training aids, military visualizations, or high-detail pre-rendered animations we have what you need pre-rigged and animated in Character Studio. We are your project's head start. Wide Range of Military Personnel Rigged in Character Studio, un-rigged, pre-posed, animated. Prices unrigged from $95 3 Part US Infantry Collection Rigged and animated in Character Studio, pre-posed in other formats, this 3 part collection covers 101st Air Assault Div, 11th Armoured Cavalry Regiment and the US Marine Corps. Standard Performance License $235 Extensive Weapons Packs We have a wide collection of Western and Russian firearms ready to drop into your game, Mod or animation. AK47, AK74, RPG-7, RPK, Dragunov SVD, M16A2, M4, M203, MP5A3 Navy, we have t all. Individual weapons from $28 Arab Civilian Model Collection Superb Model Detailing

Defunct Fashion #sketching and watching #TheGreatGatsby. Perfect way to spend a #rain filled #Saturday. Finding my #creativity again. Court Dress | c. 1860-65 The combination of court dress and the 1860s crinoline makes for a most splendid garment. Dress worn to court was the most elaborate and expensive ensemble in a lady’s wardrobe. fripperiesandfobs: Wedding dress designed by Helen Rose for Grace Kelly, worn at her wedding to Prince Rainier of Monaco, April 19, 1956From the Philadelphia Museum of Art ephemeral-elegance: Silk Crepe Gown, ca. 1902L’Esperance Robesvia Vintage Textile (via xhistorical-fashionx) Ball Gown | c. 1865 Bare shoulders were typical of 1860s evening gowns, as in this sumptuously adorned example. instagram: waywardedward follow me and i’ll follow you - always looking for non-celebrity/non-friends to follow. I am mostly self taught.

The Steampunk Workshop | Sustainable Rebellion

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