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Scott Eaton Studios

Scott Eaton Studios
click for larger I am just back from the Sochi Olympics where I was working with the amazing teams from Asif Kahn and iArt on the “Megafaces Facade” for the Megafon pavilion. Over the past six months I have been providing creative direction for this crazy project. I was asked to come on-board to provide expertise in computer graphics, lighting, faces, and overall aesthetics to the piece. The challenge from a visual design perspective was to take raw, 3d scan data from the ‘photobooths’ in the pavilion and then develop an automated solution, which we called the Creative Processing Pipeline (CPP), for coloring, relighting, composing and outputting the faces to the facade in way that, well, looks cool. It is a bit like composing a drawing or photograph, but algorithmically so that it always (ermm, almost always) produces a compelling visual result.

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10 steps to improve your figure drawing The two key words in the field of art illustration are principles and technique. Principles involve sub-titles such as composition, structure and expression, while the means by which these three sub-titles are presented are by technique. Technique is the use of any physical media, but note that oil, watercolour, pencil, pen, Photoshop and so on are ineffective if the first three principle sub-titles aren't understood. This workshop will demonstrate both aspects in harmony. Many people fall foul of technique workshops and very often neglect composition. Promotion

Super Sculpey® Super Sculpey is a very unique polymer clay, loved by artists, dollmakers and animation studios around the world. With a ceramic-like feel, Super Sculpey is available in a semi-translucent beige that, once baked, captures the glow of real skin. It can also be mixed with Premo or Sculpey III to change the color. Everything You Need to Know About the Golden Ratio What do the ancient Greeks, Salvador Dali, and modern graphic designers have in common? They all use the golden ratio. And if you want to be on par with these artistic greats, you'll need to learn how to put this ratio to work for you. The golden ratio—which is 1:1.618—occurs on its own in the natural world. It appears everywhere from nautilus shells to the human face.

45+ Incredible Maya Tutorials Around Autodesk Maya, or simply Maya, is a high-end 3D computer graphics and 3D modeling software package originally developed by Alias Systems Corporation, but now owned by Autodesk as part of the Media and Entertainment division. Maya is a powerful, 3-D modeling, texturing, and rendering application, with all of the tools needed to do nearly every type of animation imaginable, from simulations of real-world physics to character animation with a wide spectrum of emotive expressions. In this article below, we’ll take a look at Various Maya Tutorials for your source of inspiration which help you to deal with high-end 3D computer graphics. However, they all have something in common: they all give you clean idea about latest techniques. For those, who don’t know what is Maya? and what it can do?

HUMAN PROPORTIONS START WITH A (3 x 4) OVAL. Divide this head like this:The top of the skull.The pupils are in the middle of the head, top to bottom.The bottom of the nose is 1.5 eye widths from the eye line.1 eye width below the nose is between the lips.1/3 below between the lips and the chin is the chin crease.I started with an oval that fit on my skull's front view. My horizontal center line of the skull dividing the top to bottom is between the pupils. My head is 5 eyes wide not including my ears. When drawing the head I consider the horizontal eye line the center of the head. I believe the ear gets longer with age.

Anatomy Next - Human anatomy reference images and interactive teaching tools Rey Bustos artistic anatomist and educator "Anatomy For Sculptors for me is the best anatomy book that has come around in a while. As an educator specializing in anatomy for artists I can honestly say that it is now on my very short list of best anatomy books anywhere. Art Castings of Colorado Introduction Video Latest Updates June 2011: New videos added View videos... Muddy Colors: Figure Drawing Resources Redux -By Arnie Fenner Back in 2014—and again in 2016—I did a post about a free resource for nude models on YouTube. As I said before, since there are always new visitors to MC and blogger doesn't make searching the archives the easiest, I thought it would be helpful to remind everyone again of these invaluable videos. If you don't have access to live models or figure drawing classes (or the moola for one or the other) the Croquis Cafe: The Artist Model Resource is a lifesaver. There are several hundred videos with new additions posted fairly regularly. Poses are held from 1 to 5 minutes, you can fill your screen and freeze frames for as long as you might need, and the various videos feature men and women of all ethnicities and body types.

Complex Material Tutorial By Joe “EarthQuake” Wilson How do I make X material type in Toolbag? I decided to throw together an asset to help explain how the Marmoset Toolbag material system works and display the type of art content I create to mimic various real world material properties. Download the camera asset to follow along and view in full 3D glory inside of Toolbag, here: DOWNLOAD CAMERA ASSET Unzip the asset to your Toolbag directory: X:\Program Files(x86)\MarmosetToolbag ..

Published: Death of the Centaur Date: February 2 by javierdiaz Mar 17

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