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The ReDistricting Game

The ReDistricting Game

http://www.redistrictinggame.org/

Related:  Game Based LearningSocial StudiesPolitical Beliefs and Behaviors

Persuasive Games - Our Games Green the Building Manage a portfolio of buildings with sustainable design and upkeep. Colorfall A puzzle game promoting cognitive health and physical activity. Windfall Newspaper Map We have indexed all newspapers and plotted their correct locations, in 39 countries. Might have missed some. And most newspapers in another 199 countries, a bunch of them not in their correct locations. Add new ones here: add/correct

A Parents Guide to Video Games - Classification - IGEA Jul 1, 2009 Computer games, whether they are locally made or come from overseas, have to be classified before they can be sold, hired or demonstrated in Australia. The Classification Board classifies films, computer games, and publications and some internet content. Consumer Advice (content descriptors) Wars 8" Self-Propelled Howitzer Photograph by SP6 Cybrary Man Utah Memorial - Pearl Harbor, Hawaii American Wars: Explore Military History Online American Military History The Price of Freedom Americans at War Military History Online Helpful tips for parents about video games Check the rating. Checking for a game's ESRB rating - on game packages or online - is a great place to start in terms of gauging its age-appropriateness. If you want more info, many of the games rated by ESRB also have rating summaries that describe in detail exactly what type of content a parent would want to know about, along with specific examples. You can even access them from the store using ESRB's free mobile app.

13 Good Resources for Social Studies Teachers I recently met an old colleague of mine for breakfast. Steve and I team taught a course together for a couple of years before he retired a few years ago. During our conversation he said to me, "Richard, what I knew you were good at was finding things our students liked."

Toward a Ludic Architecture: The Space of Play and Games Steffen P. Walz 2010 Whether we think of a board game, an athletic competition in a stadium, a videogame, playful social networking on the World Wide Web, an Alternate Reality Game, a location-based mobile game, or any combination thereof: Ludic activities are, have, and take place in or at, spaces. “Toward a Ludic Architecture” is a pioneering publication, architecturally framing play and games as human practices in and of space. 13 Good Resources for Social Studies Teachers I recently met an old colleague of mine for breakfast. Steve and I team taught a course together for a couple of years before he retired a few years ago. During our conversation he said to me, "Richard, what I knew you were good at was finding things our students liked."

Beyond Fun: Serious Games and Media Drew Davidson et al. 2008 This book focuses on strategies for applying games, simulations and interactive experiences in learning contexts. The contributors orchestrated this collection together, reading and writing as a whole so that concepts resonate across articles. Throughout, the promises and problems of implementing games and media in learning experiences are explored. The articles have been authored by Clark Aldrich, Ian Bogost, Mia Consalvo, William Crosbie, Drew Davidson, Simon Egenfeldt-Nielsen, Melinda Jackson, Donna Leishman, Michael Mateas, Marc Prensky, Scott Rettberg, Kurt Squire, David Thomas, Siobhan Thomas, Jill Walker Rettberg, and Jenny Weight. This work is licensed under a Creative Commons Attribution-NonCommercial-No Derivative Works 2.5 License

Internet History Sourcebooks Project Internet History Sourcebooks Project Paul Halsall, Editor Last Modified: Dec 11 | linked pages may have been updated more recently The Internet History Sourcebooks Project is a collection of public domain and copy-permitted historical texts presented cleanly (without advertising or excessive layout) for educational use. Ludoliteracy: Defining, Understanding, and Supporting Games Education José P. Zagal 2010Ludoliteracy.com It seems like teaching about games should be easy. After all, students enjoy engaging with course content and have extensive experience with videogames.

Today in History: Surrender at Yorktown Featured Image: Winged Time April 3, 2014 By Barat PSN Leave a Comment Curator’s note from the Library of Congress online exhibition: The Dream of Flight On these pages, the English poet and illustrator, William Blake, depicts the personification of “Time” as having wings. On the left page, Time has his traditional scythe and conceals his wings as he creeps stealthily toward the viewer. On the right, Time has […]

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