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Shadertoy BETA

Shader of the Week Featured shaders Recommended shaders Headlines 15/03/2014 - Announcement Remember to be part of the first Shadertoy Hackathon this Wednesday March 19th. More info here: here 14/02/2014 - Release 0.3.8 adds gold/silver stars for Featured Shader and Shaders of the week, a new 2560px layout, fixes for layout and font size issues 10/12/2013 - Release 0.3.7 adds support for Android devices, mathematical symbols for comments, fast access to latest shaders from main page, and fixed apple touch icons 05/11/2013 - Release 0.3.6 faster page loading, youtube embedding via [video] tag in comments, can sort shaders by name, and security fixes for shader embedding 30/09/2013 - Release 0.3.5 brings the section "My Loved" with your favorite shaders, an "About" field in your public profile, and a new music track (by Dave Hoskins!)

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Watch: How to Create a Realistic VFX Army From Only One Person Under Armour's viral 'Rule Yourself' campaign was created using state-of-the-art technology and old-fashioned ingenuity. Under Armour's inspiring 'Rule Yourself' campaign, featuring Misty Copeland, Stephen Curry, and Jordan Spieth, and produced in collaboration with Droga5 and director Wally Pfister, features an army of athletes training. But there wasn't enough time or resources to film hundreds of people. So how did they pull it off? In a new video, production company The Mill shows how its employees cloned the athletes with plates, clever camera usage, and VFX.

Fragmentarium In some ways path tracing is one of the simplest and most intuitive ways to do ray tracing. Imagine you want to simulate how the photons from one or more light sources bounce around a scene before reaching a camera. Each time a photon hits a surface, we choose a new randomly reflected direction and continue, adjusting the intensity according to how likely the chosen reflection is. Though this approach works, only a very tiny fraction of paths would terminate at the camera. [CES 2020] Klaxoon élargit son offre avec Teamplayer, un outil qui rend les écrans intelligents Klaxoon poursuit son objectif de dynamiser et numériser le monde du travail. La start-up rennaise a annoncé au CES de Las Vegas 2020 son nouvel outil Templayer. Celui-ci permet de rendre les écrans intelligents à l'aide d'une console et de les transformer en espace de travail collaboratif grâce à deux outils permettant d'interagir facilement avec l'écran : le Pad et la Wheel. Klaxoon a conçu un objet qui est facilement transportable partout. Un set de boutons qui change Le Wheel est un contrôleur adaptatif composé d'un écran sur le haut et d'une roulette sur le côté.

第11回:CG制作いろはにほへと エフェクト編 爆発は芸術だ!その3 こんにちは、株式会社デジタル・メディア・ラボでエフェクト担当している近藤です。 半年近く間が空いてしまいましたね(汗 中々更新出来ずにすみません! 某少年紙の某漫画家さんみたいな連載休止状態になってしまいましたが(汗 その代わりボリューム満載の内容でお届けしますので期待していて下さいね! さて、期間が空きすぎていて覚えていない方もいらっしゃると思いますが、 第10回「CG制作いろはにほへと」エフェクト編「爆発は芸術だ! Polytopes and Coxeter Groups My first encounter with four-dimensional polytopes was Jenn 3D (2001-2007) by Fritz Obermeyer. Jenn describes itself as follows: Jenn is a toy for playing with various quotients of Cayley graphs of finite Coxeter groups on four generators. Jenn builds the graphs using the Todd-Coxeter algorithm, embeds them into the 3-sphere, and stereographically projects them onto Euclidean 3-space. Wow. This description made absolutely no sense to me when I first read it - none of these terms were familiar to me.

Julia, le code informatique qui bouleverse la science L'intelligence requise par la recherche scientifique ne repose pas uniquement sur le génie des cerveaux humains engagés. Depuis l'irruption des ordinateurs, des supercalculateurs et du traitement informatique des données dans les laboratoires du monde entier, les langages de programmation sont un rouage essentiel du progrès. Ces derniers évoluent aussi, à leur rythme. Pour Ars Technica, le physicien et journaliste Lee Phillips raconte comment il a assisté, ces dix dernières années, à la formidable émergence de Julia, un langage qui semble faire l'unanimité dans les milieux scientifiques. Initialement publié dans sa première version en 2009, Julia a comblé des lacunes et limitations, au point de s'attirer les grâces d'à peu près tout le monde.

Table of contents Mannequin.js is a simple library of an articulated mannequin figure. The shape of the figure and its movements are done purely in JavaScript. The graphics is implemented in Three.js. Click on an image to open a live demo. This is the fourth incarnation of the mannequin figure. 121GASSELI Hunting style wax jacket - All the collection - Your cookies When you use our website, personal data may be collected depending on the cookie settings you select. Where you accept cookies, they will improve your experience on our site for as long as they are in use. Creating a Volumetric Ray Marcher The last few posts on this blog have been building up the pieces needed to create volumetric ray marching shaders. Lets briefly review those. Generating Volume Textures: In this post we looked at a way to generate pseudo volume textures by storing texture slices stored as a 2d array of frames, like a flipbook.

AICP - 2016 Reel - Dir. Cut - Method Design ~ Motion & Direction Method Design was tapped by production company RSA to concept and create this year’s sponsor reel for AICP at the MoMA The AICP awards celebrate global creativity within commercial production. Method Design wanted to create an entertaining piece of design that encapsulates the innovative and prolific nature of this industry. Our aim was to showcase the AICP sponsors as various dancing avatars which playfully reference the visual effects used throughout production. Motion capture, procedural animation and dynamic simulations combine to create a milieu of iconic pop dance moves that become an explosion of colorful fur, feathers, particles and more. Credit:Concept, Design & Direction: Method DesignProduction: Method Studios NYCreative Director: Jon NoorlanderDirector: Rupert BurtonArt Director: Johnny LikensLead Houdini FX Artist: Tomas SlancikHoudini FX Artist: Vraja ParraRigger: Ohad BrachaProducer: Adrienne Mitchell

バカ・アフター プラグイン作例(Particular) Trapcode Particularを用いた作例集。 バカ・アフター:Particularで作った弾む渦 from BaKaAfter on Vimeo. バカ・アフター:Particularで作った光る菌 from BaKaAfter on Vimeo. バカ・アフター:Particularで作った俊敏な線 from BaKaAfter on Vimeo. geometry matters Geometry can be seen in action in all scales of the Universe, be it astronomical – in the orbital resonance of the planets for example, be it at molecular levels, in how crystals take their perfect structures. But going deeper and deeper into the fabric of the material world, we find that at quantum scale, geometry is a catalyst for many of the laws of quantum-physics and even definitions of reality. Take for example the research made by Duncan Haldane, John Michael Kosterlitz and David Thouless, the winners of the 2016 Nobel prize in physics. By using geometry and topology they understood how exotic forms of matter take shape based on the effects of the quantum mechanics. Using techniques borrowed from geometry and topology, they studied the changes between states of matter (from plasma to gas, from gas to liquid and from liquid to solid) being able to generate a set of rules that explain different types of properties and behaviors of matter.