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Weave (Web-based Analysis and Visualization Environment)

Weave (Web-based Analysis and Visualization Environment)

VisualEyes Weka 3 - Data Mining with Open Source Machine Learning Software in Java Weka is a collection of machine learning algorithms for data mining tasks. It contains tools for data preparation, classification, regression, clustering, association rules mining, and visualization. Found only on the islands of New Zealand, the Weka is a flightless bird with an inquisitive nature. The name is pronounced like this, and the bird sounds like this. Weka is open source software issued under the GNU General Public License. We have put together several free online courses that teach machine learning and data mining using Weka. Weka supports deep learning!

Classroom Management System Don’t have a Voki Classroom account? Easily manage your students' work with class accounts. Manage Students Add and manage your students. Manage Classes & Lessons Add and manage classes and lessons. Review Vokis Easily review your students' Voki assignments in one place. Showcases Each lesson automatically creates its own Web page, where you can showcase your students' work. Support Get unlimited support from our dedicated support team (only available to Voki Classroom users). XELOPES - prudsys The prudsys XELOPES (eXtEnded Library fOr Prudsys Embedded Solutions) is a platform and data source independent business intelligence library which unites classical data mining methods and new real time analytics. The library can be used as standalone software, offering pre-fabricated solutions to fundamental analytics problems; furthermore, it can be integrated into other software products, emphasising its full performance capacity as an embedded analytical tool. Especially when it comes to new and complex problems, the numerous algorithms of the prudsys XELOPES, which can be combined in modules, allow for the development of adequate solutions. Data mining standards prudsys XELOPES supports essential BI standards. This includes CWM, an OMG standard, which specifies the fundamental class structure for a business warehouse in UML, and PMML, an XML format to serialise and exchange data mining models. Stream access Analytical functions Agent framework

Gamification: Creating a Level Up for Your Students If you have thought about adding an element of gamification to your classroom, having students level up might be fun to do. How do you do this….. The answer is always a spreadsheet In Google Drive ( create a new Google Sheets. In the bottom left of Google Sheets is a plus icon to add a tab. Remember when playing a game it is easy to get from level 1 to level 2. When I play World of Warcraft and I start a new toon I can get to level 14 in one day. Points and then Level Let column A in your spreadsheet be the minimum points (XP) needed for a level. Since we are using gamification you might want to call your assignments or tasks “quests.” If you know all of the quests in advance you can list them on the first tab. If you are going to create the list as you go, you will need a 2nd spreadsheet. Master Quest List Go to Google Drive and create a new Google Sheets. Note that the “Check Off” column is not part of the master quest list. ImportRange Fill Down Like this:

The R Project for Statistical Computing 10 Exit Slip Prompts that Will Work for Any Class - Teach 4 the Heart If you’re not using exit slips, you really should try them. Basically, you give students a quick prompt at the end of class (or for elementary, at the end of the day or the end of a subject). Then the students have just a couple minutes to write an answer and turn it in. Why You Should Use Exit Slips: Writing increases students’ participation. So now that I’ve hopefully convinced you to try out exit slips, let me give you a few ideas of what you can ask. Easy Exit Slip Prompts Write down two things you learned today.Pretend your friend was absent from class today and s/he asks you to explain the lesson. Do you use exit slips in your class? Additional Resources: Photo by lacla21. Classroom Behavior Management Site Safe harbor for 'Captains of the Classroom' Click the ship's wheel for a welcome message from Dr. Mac A warm & hearty welcome to you! You've reached this granite planet's most visited and respected classroom behaviour management web site. Here you'll find thousands of positive and respectful strategies & interventions for promoting appropriate behavior (in kids AND the adults who serve them). The United Federation of Teachers says of www.BehaviorAdvisor.com: "A wild, witty and highly practical site for educators challenged by student (mis)behavior. As a Thank You! In order for the procedure to work, you must be signed into Facebook when you click here. Somehow, over 1100 "likes" disappeared. What's New at BehaviorAdvisor? Daily behaviour management tips & discussion on our facebook page (search for Behavior Advisor) 2. A character assessment instrument based on the Circle of Courage model for re-orienting youngsters with severe behavioral disorders. 5. You're missing out!! 1. 2. 3. 5.

19 Big and Small Classroom Management Strategies The year I started teaching seventh- to twelfth-grade English in Minneapolis, Prince launched his song about urban ruin, "Sign o' the Times." That song was an apt musical backdrop for the lives of my students, most of whom lived in poverty and challenged me daily. That year also afforded me the opportunity to be assaulted with a stone, two chairs, a Rambo knife, a seventh-grade girl's weak jab, and dozens of creative swear words. Fortunately, classroom order improved when I learned that successful classroom management depends on conscientiously executing a few big strategies and a lot of little ones. Big Strategies: Fundamental Principles of Classroom Management 1. A hypnotist's first induction technique often involves directing subjects to focus on something they're already doing. Teachers, like hypnotists, can string along a series of requests by asking students to do something most are already doing, then waiting for 100-percent compliance, and finally issuing another directive, etc.

Setting Classroom Expectations Put 20 to 30 children in a room for six hours a day, and things will occasionally get a little rowdy. But if a classroom is consistently out of control, that will have a negative impact on student learning outcomes and the stress level of the teacher. There is a way for teachers to take control up front: by setting clear classroom expectations. According to ASCD, setting clearly defined parameters for classroom behaviors accounts for 25% of the factors that affect classroom discipline. Defining and communicating classroom expectations will help students develop mature social skills, learn more, and will create an overall classroom atmosphere that’s welcoming and safe for everyone. Expectations For Students Setting classroom expectations and developing learning goals collaboratively puts students at the center of the learning process. It’s important that teachers understand and develop two kinds of classroom expectations: behavior expectations and learning expectations. Setting An Example

Ideas for student rewards and incentives In part one of this post series, I explained why ‘rewards’ isn’t a bad word and argued my case for why they should be an integral part of the classroom. In this post, I’m going to share how to do that. I’ve found that the most effective way to use rewards with students is with a combination of a consistent reward system and unexpected now-that rewards, so I’ll share ideas about both. Easy Reward Systems A reward system is different from a behavior management system. ‘Flipping your card’ and ‘moving your clip’ are behavior management systems: students are only acknowledged when they misbehave. Keep track of how many times students are making good choices in the classroom by assigning team points–compliment kids and make a slash on the board to keep track. Now-That Rewards These are unexpected rewards given to students AFTER they’ve demonstrated exceptional behavior. How do you use rewards in the classroom? Read Part 1 of this post series: The day “reward” became a bad word

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