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Oculus Rift - Virtual Reality Headset for 3D Gaming

Oculus Rift - Virtual Reality Headset for 3D Gaming

Related:  3DSite Web InnovationINFORMATIQUEUser Interface DevelopmentsAugmented Reality, 3D and immersive virtual worlds

Free software: CrazyTalk 6 SE Reallusion has teamed up with 2dartist magazine to offer all issue 100 readers a free copy of CrazyTalk 6 SE, which converts 2D images into a fully animated digital actors in minutes! CrazyTalk 6 features multiple actor animation for generating real-time dialogue sequences, VividEye technology increasing the high realism of virtual eye movement, and auto human face fitting advancement in Reallusion's remarkably simple image transformation process that converts any 2D image into a fully animated digital actor within minutes. CrazyTalk is a revolutionary tool for creating unique digital content by any user range, or age. Users simply need to import their own image, or photograph along with an audio recording, to create their own animated videos.

Nintendo finally explains why it killed the Wii Vitality Sensor The Wii Vitality Sensor didn't actually work very well, Nintendo President Satoru Iwata revealed in a recent Q&A with investors. Nintendo unveiled the puzzling peripheral, which could guess players' moods by reading their pulses, at E3 2009, but now it turns out it's more or less dead. "After a large-scale test of a prototype inside the company, we found out that for some people the sensor did not work as expected," Iwata explained. "We wondered if we should commercialize a product which works as expected for 90 people out of 100, but not so for the other 10 people."

Device Mode Mobile Emulation As your mobile audience grows, responsive mobile-friendly web design becomes all the more important. Web content needs to look and feel great across a wide variety of devices and network conditions. But testing the quality of your mobile experiences takes longer and makes debugging more complex. Device mode brings the insights of mobile testing to your browser tab through the power of mobile emulation. Note: Some of this documentation might be ahead of the stable version of Chrome. A New Flexible Keyboard Features Clickable Buttons A very thin keyboard that uses shape-changing polymers to replicate the feel and sound of chunky, clicking buttons could be in laptops and ultrabooks next year. Strategic Polymers Sciences, the San Francisco-based company that developed the keyboard, is working on transparent coatings that would enable this feature in touch screens. Today’s portable electronics provide rudimentary tactile feedback—many cell phones can vibrate to confirm that the user has pressed a button on a touch screen, for example. These vibrations are produced by a small motor, meaning the entire phone will move rather than just the appropriate spot on the screen where the button is, and there can be a lag in response time.

Microsoft’s New Holographic Nerd Helmet Is Awesome At an event held for the media at its corporate campus in Redmond, Washington, Microsoft unveiled HoloLens, a face computer that blends holographs into your world using see-through lenses. And it is somewhat remarkable. After the morning’s keynote wrapped, the company guided the accumulated technology press through a series of demos using incomplete hardware and software. The hardware we used was non-wireless, bulky, slightly uncomfortable, but functional. Puppeteer Lounge » How It Works Do you want to sign up? Follow the steps below! Click the APPLY NOW button.Fill out the application form and let us know which workshop you are interested in.We will email you a registration form shortly (If you do not receive it, check your mail box’s JUNK/SPAM folder).Fill out the registration form and email it back to us.Make the necessary payment and get set to start learning Frequently asked questions! How are the classes conducted?

Microsoft HoloLens Preview - CNET Three months ago I strapped on Microsoft's HoloLens for the first time and instantly became a believer. The clunky tethered prototype was a far cry from the sleek, cable-free experience revealed on stage, but once I paced the surface of Mars and poked holographic sheep I was convinced that Microsoft's vision of augmented reality would be the ideal way to interact with, well, everything. Tonight I got a second taste of HoloLens. This time, instead of walking through canned demonstrations I put on my developer beanie and built a holographic experience of my own -- with a lot of pre-written code and some guidance from a proper software developer, of course. And no more clunky harness for me: I wore the real deal, that sleek headset we've seen in so many of Microsoft's demonstrations. The experience still leaves me giddy, and ready to toss an as yet undisclosed sum of money into Microsoft's coffers.

MAX — The Creativity Conference Maira Kalman was born in Tel Aviv and moved to New York with her family at the age of four. She was raised in bucolic Riverdale, the Bronx. She now lives in Manhattan. Maira has written and illustrated Eighteen children’s books, including Ooh-­‐la-­‐la-­‐Max in Love, What Pete Ate, Fireboat: The Heroic Adventures of the John J. Harvey, 13 WORDS, a collaboration with Lemony Snicket, Why We Broke Up, with Daniel Handler, Looking at Lincoln, and Thomas Jefferson Life, Liberty and the Pursuit of Everything.

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