background preloader

Icon Design Guidelines

An icon is a graphic that takes up a small portion of screen real estate and provides a quick, intuitive representation of an action, a status, or an app. When you design icons for your app, it's important to keep in mind that your app may be installed on a variety of devices that offer a range of pixel densities, as mentioned in Devices and Displays. But you can make your icons look great on all devices by providing each icon in multiple sizes. When your app runs, Android checks the characteristics of the device screen and loads the appropriate density-specific assets for your app. Because you will deliver each icon in multiple sizes to support different densities, the design guidelines below refer to the icon dimensions in dp units, which are based on the pixel dimensions of a medium-density (MDPI) screen. Launcher The launcher icon is the visual representation of your app on the Home or All Apps screen. Sizes & scale Launcher icons on a mobile device must be 48x48 dp. Proportions Style

http://developer.android.com/design/style/iconography.html

Related:  User InterfaceRessources graphiques et Web Designstocksmat

Smashing UX Design — Usability, Psychology and Information Architecture Category: UX Design This category features quality articles on usability, information architecture, interaction design and other user experience (UX) related topics – for digital (Web, mobile, applications, software) and physical products. Through these articles, experts and professionals share with you their valuable ideas, practical tips, useful guidelines, recommended best practices and great case studies. Curated by Chui Chui Tan. . Popular tags in this category: Freebies, Web Design, Techniques, Inspiration, Business

Flat vs flat: a comparison of Windows Phone and iOS 7 app designs As iOS app developers embrace the new flat UI conventions of iOS 7, many popular apps got a flat-design makeover. At the same time many of these apps also have a sibling Windows Phone app. As the two platforms have a slightly different interpretation of “flat design”, I’ve been meaning to compare the similarities and differences of third party apps trying to conform to the respective UX guidelines. Here is a quick list I put together. I hope to add more apps to this over time.

Menus Menus are a common user interface component in many types of applications. To provide a familiar and consistent user experience, you should use the Menu APIs to present user actions and other options in your activities. Beginning with Android 3.0 (API level 11), Android-powered devices are no longer required to provide a dedicated Menu button. With this change, Android apps should migrate away from a dependence on the traditional 6-item menu panel and instead provide an action bar to present common user actions. Although the design and user experience for some menu items have changed, the semantics to define a set of actions and options is still based on the Menu APIs. This guide shows how to create the three fundamental types of menus or action presentations on all versions of Android:

iPad Application Design » Matt Legend Gemmell I held a 6-hour workshop at NSConference in both the UK and USA recently, focusing on software design and user experience. Predictably, an extremely popular topic was the iPad, and how to approach the design of iPad applications. I gave a 90-minute presentation on the subject to start each workshop, and I want to share some of my observations here. Please note: this is about the user interface conventions and considerations which apply to creating software for the iPad platform (and touch-screen tablet devices in general). 260 free vectors icons, GUI graphic library for web design Graphic styles Library 200 graphic styles to change buttons, headers or blocks in 1 click Minimal Vector Icons 260 Vector Icons for creatingWireframes and Webdesign GUI Elements Library Hundreds of vector elementsfor designing Interfaces

Responsive Design: 160 useful tools, plugins and resources Since many of you out there are still struggling to find it all in one spot, when all you may need is just one main source that answers all your questions on Responsive Web Design, here at webdesignshock.com we’ve summed a full collection of 160 Resources that cover all Web Responsive Design related topics sorted in categories that go from framework, grid, bookmarklet, typography, tutorial, media-centric, useful articles, WordPress and Google Chrome; so that whatever it is that you’re looking to find related to web responsive design you’ll find it here at webdesignshock.com. Because With the on growing production of alternate devices’ over the past couple of years, have grown the amount of web responsive resources on the web, and the demand of web designers for them. Responsive design went from being the new “it” word of the web design world, to becoming the biggest growing trend of web design in 2011, to now being the up most necessary implementation when designing a website. Skeleton

What Your Logo's Color Says About Your Company (Infographic) When it comes to identifying your brand, your logo is probably the first thing your customers will think of. While honing the narrative and message behind your logo should of course be your primary concern, research suggests that your logo’s design–and specifically its colors–have more bearing on your customers’ opinions than you might think. Neuroscientist Bevil Conway, who has focused his recent research almost entirely on the neural machinery behind color, believes the science behind color processing to be very powerful and completely underexploited.

Free Wireframing Kits, UI Design Kits, PDFs and Resources Advertisement To mock-up the user interface of a website, software or any other product, you’ll need some basic UI elements. And this is where wireframing kits and UI design kits come in handy.

Related:  InspirationApplicationsAndroid SDK