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Design Better And Faster With Rapid Prototyping - Smashing Magazine

Design Better And Faster With Rapid Prototyping - Smashing Magazine
Advertisement The old adage, “a picture speaks a thousand words” captures what user interface prototyping is all about: using visuals to describe thousands of words’ worth of design and development specifications that detail how a system should behave and look. In an iterative approach to user interface design, rapid prototyping is the process of quickly mocking up the future state of a system, be it a website or application, and validating it with a broader team of users, stakeholders, developers and designers. Doing this rapidly and iteratively generates feedback early and often in the process, improving the final design and reducing the need for changes during development. Prototypes range from rough paper sketches to interactive simulations that look and function like the final product. The Rapid Prototyping Process Rapid prototyping involves multiple iterations of a three-step process: Scoping A Prototype What Needs to Be Prototyped? How Much Should Be Prototyped? Find the Story Do… Don’t… Related:  interface design & user experienceWeb project resourcesMultimedia

Colorburned | Graphic design resources, tutorials, and more! Applying the Pareto Principle to the User Experience: MeasuringU Jeff Sauro • September 12, 2012 In 1906 Vilfredo Pareto, an Italian economist, observed that wealth was unequally distributed in Italy. He noted that 80% of the land and wealth was owned by 20% of the people. A similar relationship can be observed in the wealth and income across most countries. A minority of the population tends to generate the majority of the income and controls most of the wealth. But why should we care about early 20th century Italian economics and the distribution of wealth? It turns out what Pareto observed isn't limited to wealth and income. In fact, Pareto would probably just be an even lesser known historical figure if it wasn't for Joseph Juran, a pioneer in Quality Management. The principle is often generalized to mean that roughly 20% of the effort will generate 80% of the results. Here are some more examples of the Pareto Principle What Users Do: Top Task Analysis Most websites support hundreds and even thousands of tasks. What one thing would you improve?

CSS Templates Intensivstation CSS Templates sind alle neu in HTML5, CSS3 . Ältere Templates findest du unter past.intensivstation.chEnglish Version Templates and Content 4 steps to responisve and mobile Blog - Templatedesign 1. HTML5 Blog-Templates(ohne CSS) zeigt die HTML5 Struktur. 2. 3. 4. Problem alter IE Per Default wendet IE kein CSS auf Elemente, die er nicht kennt, an. HTML5 Basis Templates 3 Spalten Template zentriert Menus fix, Inhalt dynamisch. 2 Spalten Template zentriert, Menu und Inhalt dynamisch. 2 Spalten Template zentriert, Menu fix, Inhalt dynamisch. Fixe und Absolute Positionen Fixed Header und fixed Footer Template Fixed Menu Layout Fixed Footer mit drei versetzten Hintergrundbildern. Vier Spalten, absolut positioniert und dynamisch in der Breite Zentrieren Horizontal zentrierte fixe Box Horizontal zentrierte dynamische Box Horizontal und vertikal zentrierte Box Aktuallisierte Horizontal und vertikal zentrierte Box XHTML Templates

Educate Your Stakeholders! As much as it hurts to admit it, most of the important decisions of website development are not made by design professionals. They’re made by the business owners and middle managers who hire us. After all, it is they who hold the purse strings, so it’s only fair that they set the online priorities. Unfortunately, this situation does have one major drawback. Although such people may be very well meaning, they are often blissfully unaware of the factors that should and do influence decision making on the web. Setting the scene#section1 Those of us who make a career out of website planning have a duty to help such people. The purpose of this article is to show you how to do this by means of a simple process of stakeholder education. The factors encompassed by this process include anything that constrains the freedom of an organization to operate online. Let’s take a look at the key factors your stakeholders may be missing. Global and industry factors#section2 The law#section3

Popcorn Time, l’application qui défie l’industrie du cinéma Conçue par une équipe de développeurs basés à Buenos Aires (Argentine), l’application Popcorn Time voulait simplifier au maximum la lecture de vidéos via le réseau pair à pair BitTorrent. Une fois téléchargée sur l’ordinateur, il suffit de la lancer pour accéder au catalogue de films disponibles en streaming. Il n’y a plus qu’à cliquer sur une jaquette, puis sur le bouton « Regarder ». Attention : les contenus référencés sont dans leur quasi-totalité protégés par le droit d’auteur, ce qui signifie que leur consultation engendre les mêmes risques que le téléchargement illégal. © Popcorn Time Popcorn Time, l’application qui défie l’industrie du cinéma - 2 Photos Popcorn Time sera-t-il à l’industrie du cinéma ce que Napster fut à la musique ? Cependant, Popcorn Time n’est pas juste un énième système de téléchargement illégal. Popcorn Time n’héberge aucun contenu mais pointe vers des liens .torrent distribués par le site YTS. Le pair à pair simple comme bonjour A voir aussi sur Internet

Design daily news The Anatomy of an Experience Map Experience maps have become more prominent over the past few years, largely because companies are realizing the interconnectedness of the cross-channel experience. It’s becoming increasingly useful to gain insight in order to orchestrate service touchpoints over time and space. But I still see a dearth of quality references. When someone asks me for examples, the only good one I can reference is nForm’s published nearly two years ago. However, I believe their importance exceeds their prevalence. I’m often asked what defines a good experience map. But it’s not just about the illustration of the journey (that would simply be a journey map). Rail Europe experience map. The experience map highlighted above was part of an overall initiative for Rail Europe, Inc., a US distributor that offers North American travelers a single place to book rail tickets and passes throughout Europe, instead of going to numerous websites. First Steps An overall inventory of touchpoints for Rail Europe. The Lens

Travel Companions | Media Room | Travellution The idea for Travellution and the name itself was born a few years ago. In late 2004, Giacomo was dreaming of traveling while relaxing on his couch in Del Mar (California, USA) before a surfing session. He dreamt of going to Australia and meeting up with other surfers interested in going to the same beach at the same time. In 2003, Giacomo did an Erasmus exchange program in Barcelona where he experienced how networking in travel planning and open-mindedness towards other cultures could significantly enhance travel experiences. About 2 years ago, Giacomo met the right people with who to share the project and Travellution was finally launched; not in a garage in Silicon Valley, but in a simple apartment in Paris. How people now use social media to plan their dream vacations and get recommendations from social interaction on the web. Social media is increasingly becoming a larger part of our lives. Consider this. Make a connection today.

Design a Beautiful Website From Scratch Have you ever wanted to design a beautiful website but just didn't know how? To be honest, a few years ago, that happened to me too. While browsing the web, I saw so many nice looking websites and wished I had the skills to create such designs. The designs I create are nearly all based on the 960 Grid System. Before we open our PSD grid template and begin drawing, we first need to define the structure of our site. After we've defined our site structure we're ready to move on. Now pick the Rectangle Tool and draw in a rectangle the full canvas width and about 80px high. Create a new layer above the rectangle and set Layer mode to Overlay. New layer. With the Rectangle tool selected, draw in a big box around 500px underneath the top rectangle. Now we are going to create the same light effect as described in Step 5. Create a new layer above all the current layers. Create a new layer and draw in a big rectangle about 400px high. See how subtle the color change is? Apply a Drop shadow.

Un outil en ligne pour détourer vos images Détourer une image, c'est pas forcement simple surtout quand on n'a pas les bons outils sur la main. Mais heureusement, il existe un site nommé ClippingMagic qui vous permettra de vous passer de Photoshop pour tous vos détourages. L'idée est simple. Vous importez une image, puis vous passez rapidement avec le pinceau vert sur les zones que vous souhaitez garder. Vous passer rapidement avec le pinceau rouge sur les trucs que vous voulez dégager et tadaaaaa, vous obtiendrez une image détourée. Pas besoin d'être super précis puisque l'outil est suffisamment intelligent pour détecter les contours. Excellent non ? Mille mercis à Karl pour le partage Rejoignez les 59822 korbenautes et réveillez le bidouilleur qui est en vous Suivez KorbenUn jour ça vous sauvera la vie..

Designers Spin Spidey-Worthy Webs From Packing Tape | Fast Compa Packing tape has gotten MacGyver out of many a jam, but he never managed to make an entire home out of the stuff. So he could probably learn something from Viennese/Croatian design collective For Use/Numen. The team uses nothing but packing tape to create huge, self-supporting cocoons that visitors could climb inside and explore. Installed three times in the past year, the next deployment will be next week from June 9–13 at DMY Berlin's International Design Fair, which is now in its 8th year. The installations, which look like the work of horrifyingly large arachnids, grew in scale and scope as the year progressed, first deployed inside a small Croatian gallery, then an abandoned attic during October’s Vienna Design Week. At the last installation inside Odeon, a former stock exchange building in Vienna, the group used nearly 117,000 feet and 100 pounds of tape.

A step by step guide to scenario mapping 6 minutes read Scenario mapping is a really quick, easy and dare I say it even fun way to collaboratively create, discuss and communicate user scenarios. Scenario mapping will help you to think about your users, to think about their tasks and most importantly to think about the sort of user experience you want to provide. It will also help to ensure that your designs are grounded in the real world because scenario mapping forces you to consider the context in which a design is likely to be used. What’s a scenario? Before we start looking at scenario mapping I thought it would be useful to very quickly define what I mean by scenarios. Scenarios are typically used to provide a picture of the intended user experience (i.e. what ideally should happen), but can equally outline what currently happens. What’s scenario mapping? 1. You’ll ideally want some wall space that you can use and certainly enough room to accommodate everyone that needs to be involved in discussing the scenarios. 2. 3. 4.

Perl Examples Please note: I think I made this page in 1997 as some quick scripts for common local tasks for my non-programmer students. I just noticed 13 years later this is the top google hit for "perl examples". This is VERY funny given how terrible my Perl knowledge is. Enjoy. -Matthew Lewis Remember: In order to be able to run your perl script, it must begin with the line: #! Furthermore, if you've named the file "myFile", then to make the file executable, you need to type in a unix window: chmod 755 myFile Image Processing Renaming Files File Conversion Creating Directories Padding & Unpadding Files Finding Free Machines #! Finding Processes Finding Files Finding Users Generating HTML Files Generating Xpost Scripts Modifying Text Files Convert Raw Timecode Data to Readable Data Matthew Lewis, 1997

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