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A History of the World in 100 objects

A History of the World in 100 objects
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Wading Through the Web: Teaching Internet Research Strategies ReadWriteThink couldn't publish all of this great content without literacy experts to write and review for us. If you've got lessons plans, videos, activities, or other ideas you'd like to contribute, we'd love to hear from you. More Find the latest in professional publications, learn new techniques and strategies, and find out how you can connect with other literacy professionals. More Teacher Resources by Grade Your students can save their work with Student Interactives. More Home › Classroom Resources › Lesson Plans Lesson Plan Overview Featured Resources From Theory to Practice Because the Internet contains a vast amount of information from reliable and unreliable sources, wading through all the material could prove to be overwhelming for students. back to top Internet Citation Organizer: Students can use this handout to help them organize the bibliographic data of sources they find on the Internet. Wepner, S., Valmont, W.J., & Thurlow, R.

Mosaic Crowdsourcing $100 Million in New Solar Projects Mosaic, an online marketplace that connects investors to solar energy projects, is tackling more and more ambitious projects. Recently, it started the Golden State Series, a string of solar investments that will total $100 million. The first project, seeking a investment $153,000 in a solar charity in San Diego, sold out in just six hours. Now, Mosaic is launching its largest project to date with $700,000 available for investment for a 487 kW solar project on the roof of Wildwoods Convention Center in New Jersey. “We want to give people the opportunity to do good and do well at the same time. Mosaic hopes to continue to build off of its recent success in January when it launched its first return-on-investment solar projects and all three sold out in less than 24 hours with over $300,000 invested. Mosaic acts as an accessible way to get involved with what many larger companies are starting to achieve.

How Can Teachers Prepare Kids for a Connected World? Educators are always striving to find ways to make curriculum relevant in students’ everyday lives. More and more teachers are using social media around lessons, allowing students to use their cell phones to do research and participate in class, and developing their curriculum around projects to ground learning around an activity. These strategies are all part of a larger goal to help students connect to social and cultural spaces. And it’s part of what defines “participatory learning,” coined by University of Southern California Annenberg Professor Henry Jenkins, who published his first article on the topic “Confronting the Challenges of Participatory Culture,” in 2006. His work sprang out of the desire to understand the grassroots nature of creativity, how projects are being shared online and what an increasingly networked culture looks like. “PLAY describes a mode of experimentation, of testing materials, trying out new solutions, exploring new horizons,” Jenkins said. Related

WASH and Health | Background Diseases related to unsafe drinking water and lack of sanitation are among the biggest challenges in global public health today. Unsafe drinking water leads to diarrheal disease and further compromises already sick people, particularly those with weakened immune systems. The widespread deadly impact of water-related diseases is too easily overlooked, but these diseases kill more people every month than the South Asian tsunami did in 2004. “Water-Related” Diseases The World Health Organization (WHO) characterizes 25 major diseases as “water-related.” Solutions Most of the deaths and diseases associated with unsafe water and inadequate sanitation are preventable. For more information, contact Cecilia Snyder, 202-293-4003, csnyder@WASHadvocates.org [1] WHO, 2001. [2] Fischer Walker, C, et al., 2013. [3] World Water Assessment Programme/UNESCO, 2004. [4] WHO, 2001. [5] UNDP, 2006.

Socrative Teacher Age Restrictions. You may only use the Site and Services if you are: (i) at least 13 years of age; or (ii) if you are under 13 years of age, with the consent of your teacher or a legal parent or guardian. By using the Site and Services, you hereby represent and warrant that you are at least 13 years of age or, if you are under 13 years of age, that you have the consent of your teacher, legal parent, or guardian to use the Site and Services. Verification of Identity. You acknowledge that we may choose, but are not obligated, to make any inquiries, either directly or through third parties, that we deem necessary to validate any user’s registration information, including without limitation engaging third parties to provide identity or other verification services. Teachers and Educators. If you are a teacher or educator, and will use the Socrative Services as an education tool, please read this section carefully. Changes. General Use. Mobile Applications. Registering to Use the Site and Services.

Redesigning Innovation at Chubb How social business tools have accelerated new products and field response time at one multinational insurance company. How do you respond to markets that didn’t even exist a couple of years ago? That was one challenge facing Chubb Corp., a $13.6 billion, 130-year-old specialty insurer. Chubb underwrites risk in lots of fast-evolving niche markets, like clean tech, life sciences and medical devices. In the mid-2000s, Chubb found itself struggling to move as fast as the markets it was insuring. “We have to evolve our product service offerings and more important, our understanding of risk, at the same pace” as the market, says Jon Bidwell, Chubb’s chief innovation officer. Risk is a special challenge, since it gets assessed in part through data such as actuarial tables. So in 2008, Chubb created an innovation unit and tapped Bidwell, a 30-year veteran of the company who was then managing director of strategic development, to run it. Social Business

Humanities (Online) - Middle Years Programme - IB Store MYP Taskbank: Humanities (Online) is a fully searchable database of approximately 400 MYP Humanities tasks together with additional resources, assessment tools and teacher notes. The extended writing tasks, test questions and assignment tasks in this Taskbank are aligned to MYP: Humanities guide (2012) and are suitable for students in all years of the MYP. Search for tasks using a powerful filtering systemEdit any task online and save to a personalized libraryCreate new tasks and attach criterion tables at the click of a buttonAdd video/audio/high resolution images to any taskPrint tasks directly from the web browser for students Payment for this product is by annual school subscription. If you are purchasing for multiple schools please enter the number of schools you are purchasing for in the quantity box. You can find help videos by following this link:

Reforming the global food system to tackle diabetes and obesity | Guardian Sustainable Business | Guardian Professional More than 371 million people are living with diabetes today, a number that is expected to rise to 552 million in less than 20 years' time. Photograph: Clare Mcgregor The role and responsibilities of the private sector in global health and development has evolved in recent decades. The view that the only responsibility of business is to return a profit to stakeholders is being weakened by the dawn of corporate shared value and a mushrooming of public-private partnerships. But at the same time, deep mistrust and scepticism remains within some camps of the health community towards increasing this private sector involvement. We at the International Diabetes Federation (IDF) know all too well that we are facing a diabetes and NCD crisis. While previously considered a disease of the rich, diabetes disproportionately impacts on the poor and vulnerable. Diabetes and NCDs are multi-sectoral issues. Both ends of this malnutrition spectrum are fuelling the diabetes epidemic.

Fastest Way to Create Comic Strips and Cartoons - Toondoo Board Game: VIKINGS: The North American Saga - Smithsonian - National Museum of Natural History This is an old Norse game that is found in many Viking and Norse sites. It consists of a board (which can be cardboard or even paper) and game pieces. Students can make their own board and playing pieces and challenge each other to games until there are two champions of the class. The appendix includes a starting board layout and information on the game. The Old Norse played and a lot of board and card games in the winter. Can you guess why? Hnefatafl (or hneftafl) [Nhev-eh-TAH-full] means the "king's board or game". SET-UP: Hnefatafl simulates a Viking raid. On the set-up diagram (above) attacking warriors are represented by the horizontal striped circles while the defenders are vertically striped. For our game, the attackers are made of antler disks, the defenders of glass drops, and the king is pewter. The attackers' goal is to capture the king. This can be done by surrounding the king on all four sides of the center square. Players play only one piece at a turn.

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