Pioneros del arte de la red. La chica de la izquierda de la foto se llama Olia Lialina, y acaba de vender una de sus obras: con este apretón de manos está cerrando la transacción.
Olia Lialina es una de las pionera del arte de internet: todos sus trabajos han sido creados especialmente para ser difundidos en la red. La aparición del net.art –un arte inmaterial que se crea y distribuye en internet- evidencia futuras transformaciones en la recepción de prácticas artísticas. Los primeros intentos de vender arte de internet durante lo que hoy conocemos con el nombre de Periodo Heroico nos parecen especialmente interesantes porque no fueron llevados a cabo por galeristas ni agentes del mercado, sino por los propios artistas en un intento por reflexionar sobre la naturaleza de sus obras. 1.
¿Qué es net.art? Utilizamos el término net.art para referirnos a aquellas prácticas artísticas creadas especialmente para difundirse en la red. José Luis Brea, editor de Aleph, (definía): New Media Dance Berlin. Skeleton tracking with the Kinect and OSCulator. Kinect_ProjectorDance. This is a lightweightkinect-projector calibration method – which iseasy to usefast to setupfun to play with ;) It’s hacked for processing and works without openCV.
I created this tool because i needed an interactive wall for another project. The alignment between a camera and a projector is normally done by a homographic transformationm which is a standard functionality of the OpenCV library. But since i had problems using OpenCV in processing with my current hard and software setup … i needed to write a quick and easy alternative. So what this application basically does…IS…it transforms the user’s data (pixel, sceleton) orthogonal to a self defined projectorwall. Most of the artists and especially beginners within the processing community, tried the wonderfull applications presented at openprocessing.org.
This is a zip folder, containing the calibration scetch and a demo scetch. Ok this should be very easy! I Calibrate the wall’s orientation. OfxKinect & XBox One Kinect Sensor on Mac OS X. Setup Microsoft Kinect on Mac OS X 10.9 (Mavericks) If you want to get the Microsoft Kinect setup and working on your Mac using OS X 10.9 Mavericks, then you’ve come to the right place.
Since posting the first tutorial, a number of new software updates have been released, so it’s a good idea to recap from the start. This tutorial will detail all the steps necessary to get the Kinect working in Mavericks, so buckle up and let’s get this party started. As always, if you have any questions, issues, or feedback, please feel free to post them in the comments section at the bottom, and to keep abreast of any new updates and posts you can follow me on Twitter, or subscribe using the new email form in the sidebar. Oh, and if you don’t own a Kinect yet, there’s a few things you’ll need to know, so please check out the buyers guide or If you followed my earlier tutorial and/or had your Kinect running in Mac OS X 10.8 Mountain Lion, then you’ll want to complete this step before moving ahead. When it comes to hacking the Kinect, cleaner is better. How to use Quartz Composer, Synapse & Xbox Kinect on your Mac.
If you’re looking to kickstart your Kinect programming and create some magic on the Mac, then this is the place to be.
In this tutorial we use Synapse, Quartz Composer and the Kinect sensor to create a cool motion-activated particle effect that lets you move an animation around your screen using only your hands. Please note, this tutorial has been completed using Mac OS X 10.8 (Mountain Lion). It is also important to note that your Xbox Kinect should be model #1414. If you have the newer model #1474, then you may need to complete this extra step to get your Kinect working.
Download the Project Files This tutorial will guide you through all the steps necessary to install and use Quartz Composer and Synapse with the Xbox Kinect on Mac. Download Project Files Step 1: Setup the Xbox Kinect. Setup Microsoft Kinect on Mac OS X 10.9 (Mavericks) Use Kinect with Mac OSX. In this article I will show how you can use Microsoft Kinect for xBox 360 on Mac OSX.
In this way you can create applications that interact with the body's movements. Introduction This article is intended for people who have a lot of experience in the Information Technology area, both as a developer and as systems engineer, especially on unix systems. In fact, the installation of the drivers may be a little tricky, especially if something does not go the first time. I warn you... there are some commands to run with the terminal, I do not take any responsibility if with these commands (or connecting the kinect) you will damage your Mac. The version of Kinect that i have is sold separately from the xBox. I connected the Kinect to an iMac with OSX 10.7.4 64-bit. Well, now that I have described the tools used for testing, we can install and configure the software and drivers required. Driver and SDK. OpenKinect.
Download - Synapse for Kinect.