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Kinect v2

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Skeletal Tracking. Kinect for Windows 1.5, 1.6, 1.7, 1.8 Skeletal Tracking allows Kinect to recognize people and follow their actions.

Skeletal Tracking

Using the infrared (IR) camera, Kinect can recognize up to six users in the field of view of the sensor. Of these, up to two users can be tracked in detail. An application can locate the joints of the tracked users in space and track their movements over time. Figure 1. Skeletal Tracking is optimized to recognize users standing or sitting, and facing the Kinect; sideways poses provide some challenges regarding the part of the user that is not visible to the sensor. To be recognized, users simply need to be in front of the sensor, making sure the sensor can see their head and upper body; no specific pose or calibration action needs to be taken for a user to be tracked.

Figure 2. Kinect field of view of the users is determined by the settings of the IR camera, which are set with the DepthRange Enumeration. Dp.kinect2 – Body Relative joint positions. Good news.

dp.kinect2 – Body Relative joint positions

I’m the author of dp.kinect and dp.kinect2. Both of them provide joint coordinates with a coordinate system centered on the Kinect itself with +Z moving away from the sensor. Pose and Gesture Recognition using Kinect 2 skeleton tracking and various Machine Learning Techniques in Max MSP Jitter. Msdn forums - Kinect for Windows v2 SDK. Kinect for Windows Sensor Components and Specifications. The document is archived and information here might be outdated Kinect for Windows 1.5, 1.6, 1.7, 1.8 Inside the sensor case, a Kinect for Windows sensor contains: An RGB camera that stores three channel data in a 1280x960 resolution.

Kinect for Windows Sensor Components and Specifications

This makes capturing a color image possible. An infrared (IR) emitter and an IR depth sensor. The resolution of the depth stream is dependent on the frame rate, and is specified by the DepthImageFormat Enumeration enumeration. See the depth space range section to see the depth data ranges as well as values for out-of-range data. Kinect for Windows Sensor Components and Specifications. Home · diablodale/dp.kinect2 Wiki. 124. Skeletal Tracking. Dale Phurrough. Dp.kinect2 is an external, an extension and plugin, which can be used within the Cycling ’74 Max development environment to control and receive data from your Microsoft Kinect v2 sensor.

Dale Phurrough

Extensive features include: depths, color images, skeletal tracking, face tracking, sound tracking, speech recognition, point clouds, accelerometer, and more…It is compatible with your dp.kinect patches. You may only have to add a “2” to the object name.Primarily developed and tested against Max 7 and Max 6 for 32 and 64-bit platforms.It is based on the official Microsoft Kinect v2 platform. You will need at least v2.0 of the Kinect v2 runtime/drivers to use this external.

Cost of License This dp.kinect2 download includes a 14 day trial registration to use for evaluation. One license = one computer. Download, Installation, and Documentation. Kinect for Windows SDK. System Requirements. You must meet the following system requirements to develop applications using the Kinect for Windows SDK version 2.0.

System Requirements

The following operating systems and architectures are supported: Windows 8 (x64) Windows 8.1 (x64) Windows 8 Embedded Standard (x64) Windows 8.1 Embedded Standard (x64) Your computer must have the following minimum capabilities: 64 bit (x64) processor 4 GB Memory (or more) I7 3.1 GHz (or higher) Built-in USB 3.0 host controller (Intel or Renesas chipset). If you're adding USB 3.0 functionality to your existing PC through an adapter, please ensure that it is a Windows 8 compliant device and that it supports Gen-2. The following developer environments are supported: All Visual Studio 2012, including Visual Studio 2012 Express (Microsoft Visual Studio 2012 Express) Visual Studio 2013 Ultimate, Premium, Professional, and Express for Windows Desktop.

Pose and Gesture Recognition using Kinect 2 skeleton tracking and various Machine Learning Techniques in Max MSP Jitter. Confirmed List of USB 3.0 PCI-e cards/Laptops/configurations which work for Kinect v2 (during preview) Hey there, I recently discovered some seriously weird stuff about Renesas and its USB 3 cards/ports/whatever.

Confirmed List of USB 3.0 PCI-e cards/Laptops/configurations which work for Kinect v2 (during preview)

I have a laptop with 2 Renesas USB 3 ports, AIDA64 Extreme says they are "NEC uPD720200AF1". However, Kinect v2 was not working, the windows device manager just said stuff like "cannot start device" and "Error Code 10". I searched the web for hours, downloaded multiple drivers and firmwares and I even updated my BIOS. Confirmed List of USB 3.0 PCI-e cards/Laptops/configurations which work for Kinect v2 (during preview) Kinect 1 and Kinect 2 now supported in Max with dp.kinect and dp.kinect2 objects - Cycling '74 Forums. [Tutorial] Gen. II Kinect for Windows – Basics Overview. UPDATE (15/07/2014) – The sample is updated based on the public preview SDK.

[Tutorial] Gen. II Kinect for Windows – Basics Overview

After a theoretical overview it is time to get our hands dirty and start with a basic application that will visualize the basic streams – Color, depth, infrared & body tracking. What you will learn This tutorial covers the following aspects - Introduction to the alpha SDKVisualize the cameraDepth indicationDisplay the infrared streamBody/Skeletal tracking on top of the camera output Prerequisites In order to follow the tutorial you will need the following aspects -

The Kinect for Windows v2 sensor and free SDK 2.0 public preview are here - Kinect for Windows Product Blog. Today, we began shipping thousands of Kinect for Windows v2 sensors to developers worldwide.

The Kinect for Windows v2 sensor and free SDK 2.0 public preview are here - Kinect for Windows Product Blog

And more sensors will leave the warehouse in coming weeks, as we work to fill orders as quickly as possible. Additionally, Microsoft publicly released a preview version of the Kinect for Windows SDK 2.0 this morning—meaning that developers everywhere can now take advantage of Kinect’s latest enhancements and improved capabilities. The SDK is free of cost and there are no fees for runtime licenses of commercial applications developed with the SDK. The new sensor can track as many as six complete skeletons and 25 joints per person. We will be releasing a final version of the SDK 2.0 in a few months, but with so many of you eagerly awaiting access, we wanted to make the SDK available as early as possible. The new sensor’s key features include: Kinect for Windows v1 vs v2 - Skeleton Tracking.