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Bac à sable interactif augmenté (kinect)

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Kinect Hacks. [ Wikidébrouillard ] Bac à sable à réalité augmentée. De Wikidebrouillard.

[ Wikidébrouillard ] Bac à sable à réalité augmentée

Article incomplet en cours de rédaction Présentation de l'expérience. Quand pédagogie et numérique se rencontrent autour d’un bac à sable. Comment transmettre un message pédagogique pertinent grâce à un dispositif numérique ?

Quand pédagogie et numérique se rencontrent autour d’un bac à sable

Voilà l’un des axes forts du projet Inmédiats. C’est dans ce cadre que Science Animation a lancé, lors de la Fête de Science 2013 en Midi-Pyrénées, son tout nouvel outil : le bac à sable interactif. Du 9 au 12 octobre dernier, l’opération phare de la fête de la science en Midi-Pyrénées a eu lieu sur les allées Villote de Foix, en Ariège. Ce fut l’occasion pour Science Animation et la délégation Midi-Pyrénées du CNRS de présenter leur toute dernière exposition, conçue en partenariat avec le laboratoire GEODE et l’Observatoire Hommes-Milieux (OHM) du haut Vicdessos : Observatoire Hommes-Milieux, les sentiers du savoir. Cette exposition met à l’honneur un projet de recherche interdisciplinaire (géologie, palynologie, généalogie…) autour des interactions Hommes-Milieux.

Le principe ? Le bac à sable @ScienceAnim. Augmented Reality Sandbox - realtime topographic contour line generation. Интерактивная песочница iSandBOX - оживший вулкан. Augmented Reality Sandbox at the Lawrence Hall of Science (Video 1) SandyStation The Interactive Sandbox. MainPage. UC Davis' W.M.


Keck Center for Active Visualization in the Earth Sciences (KeckCAVES), together with the UC Davis Tahoe Environmental Research Center, Lawrence Hall of Science, and ECHO Lake Aquarium and Science Center, is involved in an NSF-funded project on informal science education for freshwater lake and watershed science. As part of this project, we are primarily developing 3D visualization applications to teach earth science concepts, but we also built a hands-on exhibit combining a real sandbox, and virtual topography and water created using a closed loop of a Microsoft Kinect 3D camera, powerful simulation and visualization software, and a data projector.

The resulting augmented reality (AR) sandbox allows users to create topography models by shaping real sand, which is then augmented in real time by an elevation color map, topographic contour lines, and simulated water. Project Goals Project Details Project News Publications Pages In This Section Pictures Movies Download. Download. The Augmented Reality Sandbox is free software, distributed under the GNU General Public License.


To build and install the software, refer to the included README file. The process is usually as simple as "make," but some minor changes might have to be made according to the target operating system. The tarballs contain README files with rudimentary build and use instructions; please read them. The tarballs available for download below will expand into SARndbox-<release> directories in the current directory.

All downloadable files are tagged with their SHA1 checksums to protect against corruption and tampering. This software is based on the Vrui toolkit and the Kinect 3D video capture project, version numbers as indicated below. SARndbox-1.6 (80KB) (SHA1=543bf7374ecc204bbb34c09d2ee9f77c0b4ff40a) Several new run-time control features. Support. Oliver Kreylos' Research and Development Homepage - Kinect Hacking. Instructions. This page will hold purchase, construction, setup, and calibration instructions for an Augmented Reality (AR) Sandbox.


Hardware Requirements An AR Sandbox requires the following hardware components: A computer with a good graphics card, running any version of Linux. The AR Sandbox software, in principle, also runs on Mac OS X, but we advise against it. A Microsoft Kinect 3D camera. The AR Sandbox software, or rather the underlying Kinect 3D Video Package as of version 2.8, supports all three models of the first-generation Kinect (Kinect-for-Xbox 1414 and 1473 and Kinect for Windows). Computer The ideal computer for an AR Sandbox is a dedicated PC running a version of Linux, with a consumer-level, e.g., AMD/ATI Radeon or Nvidia GeForce, graphics card. The AR Sandbox has two main components: the topographic map renderer, and the water flow simulation.

The benefit of a dedicated PC is that the AR Sandbox becomes a computational appliance. Projector. Augmented Reality Sandbox Using a Kinect. Want to make all your 5 year old son’s friends jealous?

Augmented Reality Sandbox Using a Kinect

What if he told them he could make REAL volcanoes in his sandbox? Will this be the future of sandboxes, digitally enhanced with augmented reality? It’s not actually that hard to set up! The system consists of a good computer running Linux, a Kinect, a projector, a sandbox, and sand. And that’s it! Full instructions are available from UC Davis, which is a much better guide than we remember the last time we looked in on this project. [Thanks for the tip Rolinger!] A Learning Collaboration to Visualize Lake Ecosystems. Topic: Complete Installation Instructions. Hi, Oliver First of all thanks for making all your hard work available to everybody.

Topic: Complete Installation Instructions

I have successfully completed the installation process twice before. This is my 3rd go round (upgrading computers each time). However, this time I have hit a wall with an error while installing Kinect-2.8-002. I am getting an error when compiling SphereExtractorTool.cpp Here is the error (sorry for the long text): Forum: AR Sandbox Forum. AR Sandbox Calibration. Le blog de Science Animation (J’ai testé : réaliser une data-visualisation)