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Impact - HTML5 Canvas & JavaScript Game Engine

Impact - HTML5 Canvas & JavaScript Game Engine
Impact is a JavaScript Game Engine that allows you to develop stunning HTML5 Games for desktop and mobile browsers. I’ve tried four other JavaScript game engines, and this is the first one I’ve used that makes sense (…) Impact is the first truly professional-grade JavaScript and HTML5 game engine to hit the market. Game Developer Magazine, May 2011, Page 31 Buy now for only $99 Play Everywhere Impact runs on all HTML5 capable browsers: Firefox, Chrome, Safari, Opera and (behold) even Internet Explorer 9.

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CopperLicht - Open Source JavaScript 3D Engine using WebGL Open Source WebGL 3D engine with editor CopperLicht is a commercial grade WebGL library and JavaScript 3D engine for creating games and 3D applications in the webbrowser. It uses the WebGL canvas supported by modern browsers and is able to render hardware accelerated 3d graphics without any plugins. Optimized, Fast, and Free CopperLicht originally was the WebGL rendering backend of the CopperCube editor, and was made free to be used by anyone. Thus, it comes with a full 3D editor and supports all features necessary to create full 3d games in the browser.

Getting Started With HTML5 Game Development There are plenty of valid ways to create an HTML5 game, and quite a bit of material on the technical aspect of each, so for this article I’ll be giving more of a broad overview of HTML5 game development. How “HTML5” can be better than native, where to start with the development process, where to go when you’re stuck, and how to monetize and distribute games. Most of the audience here already sees the value in HTML5, but I want to re-iterate why you should be building an HTML5 game.

Follow Drone As I posted the other day, I have been spending some time playing around with dynamic drawing with the HTML5 Canvas element and EaselJS. I have put together quite a few examples and experiments and will be posting them (along with what I learned from them) over the next couple of weeks. The first example I want to share is a simple one which I call "follow". It basically uses EaselJS to create a snake like shape that follows you mouse. Akihabara Update your browsers to the latest stable version!The Z key is the A button, the X key is the B button and the C key is the C button.Move with arrows keys. Touchpad is available for touch devices.Wii users, grab the Wiimote sideways after loading! Not happy or confused by default settings?

HTML5 and JavaScript Game Development Competition in just 13 kilobytes Package size below 13 kB All your code and game assets should be smaller than or equal to 13 kilobytes (that's exactly 13,312 bytes, because of 13 x 1024) when zipped. Your package should contain index.html file and when unzipped should work in the browser. Two sources - readable and compressed The competition is focusing on the package size, but learning from others is also very important. Please provide two sources of your game - first one should be minified and zipped to fit in the 13 kB limit (sent via the form) and the second one should be in a readable form with descriptive variable names and comments (hosted on GitHub).

deanm/pre3d @ GitHub Pre3d, a JavaScript 3d rendering engine Play with an application built using Pre3d, like GraphyCalc. See a demo like monster, colorscube, lorenz84, or gji. View technical samples like spin ring, textured cube, extruded sphere with normals, 3d cubic bezier spiral, or slink. Get the latest code from the git repository, as a zip file, or as a tarball.

Learn HTML5 - Game Development Course Online When does the course begin? This class is self paced. You can begin whenever you like and then follow your own pace. Getting Started with EaselJS One of the features of HTML5 that developers are most excited about is the Canvas element. The Canvas element essentials provides a bitmap canvas for dynamically rendering shapes and bitmap graphics. It is very similar to the Flash Player's Bitmap and BitmapData classes. However, working with the Canvas element can be difficult, especially if you need to manage, update and or / animate multiple shapes and bitmaps. Unlike the Flash Player, the Canvas element does not have a concept of a display list or individual items to render.

CocoonJS Performance is key to mobile web app and game development, and CocoonJS was designed from the ground up to accelerate all aspects of HTML5 execution. CocoonJS provides the best JavaScript and HTML5 execution environments to choose from, depending on the type of your project and the platforms you want to deploy it to. If your project is an HTML5 canvas game CocoonJS provides the most performant canvas 2D and WebGL implementation in the market for iOS and Android. This environment is a highly specialized JavaScript virtual machine with a blazing fast implementation of everything needed to make canvas 2D or WebGL based games scream on mobile!

JS3D: 3d Javascript Graphics Layer Click the cube to toggle animation Skip to: What is JS3D? JS3D is a library which allows you to have interactive 3d objects on your website, such as the spinning cube at the top of the page. The 3d effect is created using actual text, try selecting the text on the cube above! Create Games with Construct 2 The Construct 2 start page Quick & Easy Bring your work to life in hours and days instead of weeks and months. With Construct 2 making games is a piece of cake: just drag and drop objects around, add behaviors to them, and make everything come alive with events!

Mabe the comfortable way to programming own HTML5 based Browser Games provided by game framework impact. Includes instructions 4 animation, recognize collisions and includes a Physic-Engine by avayaoli Jun 8

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