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Wintermute Engine

Wintermute Engine

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Unity - Store Unity Technologies values the immense contribution educators and educational institutions make to developing the gaming and 3D content industries and in helping talented young people realise their ambitions. We do all we can to support you through: Discounted Unity licenses for schools, students, faculty and staff A program of free tutorial videos and sample projects to support learning Free online training sessions Discounted student tickets to Unity's Unite developer conferences Extensive, practical and helpful documentation A vibrant community of committed users keen to team up and offer advice

Classic Mac Games Ported to Mac OS X I've noticed some classic Mac games being ported to Mac OS X lately. There are various lists of classic Mac games on the web, but I didn't see any list of classic Mac games ported to Mac OS X. Something not existing on the Internet??! Horrors no! Bertram Fiddle Greetings. Today it is the turn of I, Seb, to try and explain how the team are translating my garbled ideas into a playable game. Coming from a background in animation I’ve been finding it interesting (and a little bit confusing) adapting my story so that it works as an interactive narrative. With animation we control everything in a scene to build the tension, heighten excitement or (most importantly for me) time the gags. n64js - An N64 Emulator in Javascript Status Some early N64 games are running now, and the framerate is improving steadily. Here's a rough feature matirx showing what's been implemented: Supported Browsers

Clickteam - Clickteam Fusion 2.5 Free Edition Click to play video… Clickteam Fusion 2.5 is the latest in the famous range of game creation software from Clickteam and now comes in a completely free edition! Containing all of the editors, interfaces and clever ideas that have made our previous titles so successful, now anyone on any budget can start developing powerful games and apps for free! Adventure Creator Adventure Creator is a fully-featured Unity extension that takes the headache out of creating your own adventure games. It's flexible design allows for traditional 2D point-and-clicks like Monkey Island, cinematic epics like Telltale's The Walking Dead, 2.5D games like The Longest Journey and even first-person games like Normality. Game designer?

White Whale Games God of Blades Wallpapers- click for 1920 x 1220 God of Blades lost novel covers - God of Blades is more than just a sidescrolling adventure. The game is conceived as a re-interpretation of a series lost 1940s-1970s paperpack novels that once formed a rich fantasy universe but have been erased from our collective memory. Screenshots (click on the thumbnail for full image) Make Games! Make Games! This site was founded to showcase game making tools and selected games that were created with them... Note: almost all commercial game making tools offer a free version (with limited functionality) UPDATE: a completely updated version of this site is in the works... release: summer 2014. Getting Started Guide Arcade Games

9 Old Educational Games You Can Play Right Now for Free In grade school, the most exciting days were when we were taken to the computer lab and allowed to play educational games. It might sound like an exaggeration, but I wouldn’t be the person I am today if it weren’t for those games. They truly instilled within me a sense of wonder and appreciation for language, math, and science. Godot Engine – Features Use Your Eyes: Work inside a simple, yet flexible and feature rich editor, with tools popping up to aid you when needed. Uncluttered UI, where most tools are context-sensitive.Huge amount of tools to aid you and your team in content creation.Editor designed not only for programmers, but for artists,animators, level designers, graphic designers, game designers, etc.Built-In documentation browser and code editor to avoid distractions. Multi-Platform Editor:

What are the best 2D game engines? - Slant For the purpose of this question, a "2D game engine" is defined as a framework for managing game state and behavior, integrated with 2D-specific middleware (at minimum, a rendering engine). This is based on Wikipedia's definition of a game engine, specialized to 2D while taking note of the second paragraph: A game engine is the software, i.e. some algorithms, solely responsible for the game mechanics and is strictly speaking not the rendering engine. Like e.g. the physics engine, the rendering engine is just middleware. The rendering engine is responsible for the rendering or rather 3D rendering and not for the game mechanics.