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Why Minecraft? Every day, more and more teachers are using the world-building game Minecraft to engage and educate. The game is a true phenomenon and gamers young and old are using it in countless creative ways. Practitioners of Games Based Education have realized the potential and have embraced Minecraft in classrooms around the world. Now you can too! What is MinecraftEdu? MinecraftEdu is the collaboration of a small team of educators and programmers from the United States and Finland. What do we offer? Educational discounts on the game - We are able to sell Minecraft at up to 50% off the full price. Our custom MinecraftEdu mod was created by teachers, for teachers.

http://minecraftedu.com/page/

Related:  serious gamesMinecraft EduMinecraftEnrichment in the ClassroomMinecraft in schools

Toca Builders Dear Parent, Meet the Builders! They’re a nifty bunch here to help you realize your wildest construction dreams and plans. Minecraft in education Minecraft can be an educational tool that facilitates cooperation and teamwork among players. Educational benefits[edit | edit source] Minecraft can have huge educational benefits for children; it can help teach numerous subjects both with and without adult involvement. Learning in Minecraft can be faster than traditional methods of education, as children are often far more motivated, get more practice, and feel that what they are learning is useful. Transforming the Way We Learn: Why Minecraft is an Amazing Learning Tool Have you heard of Minecraft? If you have a gamer in the house, you may be familiar with it, as it’s one of the most popular games of all time, having sold more than 20 million copies. Considering how simple the concept is, and compared to some of the stunningly realistic visuals of many modern games, this 16-bit building game might seem like an unlikely best-seller. But in fact, gamers of all ages have been engrossed by it. The concept is simple: players build with 3D cubes (a bit like virtual LEGOs) in an infinite sandbox game world, with no specific goals or levels to beat.

Ryan's Well Foundation Inspiring the Next Generation! It was Ryan’s Grade 1 teacher who first taught him about kids in other parts of the world living without access to clean water. With support, encouragement and helpful resources, Ryan proved that young people can make a big impact! We continue to support the efforts of students from around the world in creating positive change. Whether you’d like to learn more about the global water and sanitation crisis, are interested in fundraising or would like us to share Ryan’s story – we can help inspire your students to think beyond what they thought was possible of themselves! Take the 'Can You Imagine' Quiz!

minecraftinschool [licensed for non-commercial use only] / FrontPage This wiki is devoted to hosting ideas, lessons, implementation strategies and more related to using the game, Minecraft in a school setting Whether you use it in a computer/gaming club, as part of your regular curricular instruction, or even at home with your own children, Minecraft's simple yet scalable "sandbox" virtual environment can be an excellent tool for engaging student learning. The open-ended nature of the game lends it to application in a variety of subject areas. Game-based learning, virtual worlds, and simulations are emerging tools for reaching our learners. That's why this wiki was created. Are you an educator who also plays Minecraft?

The Minecraft Teacher MinecraftEdu & Minecraft: Education Edition minecraftedu: As you might have already heard, Microsoft will be acquiring MinecraftEdu. You can read their announcement here. We’ll be posting FAQ on our website later today but here are some quick facts for MinecraftEdu users: You can keep using MinecraftEdu as long as you like.MinecraftEdu sales will continue normally for now.MinecraftEdu owners will be offered one year of the new Education Edition for free.MinecraftEdu Hosted Servers will keep working, and can still sign up for one.TeacherGaming won’t be going anywhere and we have new exciting plans for the future!We wanted to take the opportunity and share our thoughts on the matter. There's No Time to Differentiate: Myth-Busting DI, Part 2 The microwave oven is a great timesaver for getting any food on the table. Yet it's a taste killer. The more I use the grill and oven to cook meals for my family, the more I experience the diversity of tastes that come from grilled or baked salmon, chicken, and burgers, plus sautéed vegetables. A microwave oven dries everything out, and thus limits the tastes. There are days when I get home exhausted with work still to be completed, but I bypass the microwave most times. I value my family's need for flavorful meals over dried-out, tasteless food that I nuked just to check off a chore.

GETTING STARTED WITH MINECRAFTEDU ISTE NETS - Digital Age Skills 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. The Minecraft Cell: Biology Meets Game-Based Learning Minecraft, the popular sandbox game, is beloved by educators for its use as a learning tool. It enables students to explore, create and imagine in a completely different way than they could ever do in a traditional classroom. The beauty of the game is in the way it unleashes the creativity of both students and teachers. But for Minecraft novices like me, it's hard to know exactly where to begin unleashing all that creativity. What Is Competency-Based Learning? What Is Competency-Based Learning? by TeachThought Staff Competency-based learning is an approach to education that focuses on the student’s demonstration of desired learning outcomes as central to the learning process. It is concerned chiefly with a student’s progression through curriculum at their own pace, depth, etc. As competencies are proven, students continue to progress. Like most things education-related, there is disagreement of what competency-based learning actually means, what its defining traits are, and how it should ideally be used or function.

Mining Minecraft, Part 1: Little gamers' digital play through a teacher's eyes A 5th-grader’s castle. She designed and built it (and she, or rather her in-world avatar, is pictured in it – 2nd from the left with blue sleeves). Editor’s note: This week, my holiday gift to you, dear readers. Below you’ll find Part 1 of a three-part series of guest posts by teacher Marianne Malmstrom about what students learning in digital environments can teach all of us – parents, educators, risk prevention experts, and anybody else who works with young people. Editing this series felt like a gift to me, and it’ll keep on giving, because there will be more anecdotes and lessons from Marianne’s classroom over the coming months. Marianne has been a teacher and school administrator for more than 30 years (here‘s her bio).

How Microsoft can use Minecraft to build its education strategy Educators had the right to feel a little freaked out about Microsoft’s announcement that it was acquiring Minecraft maker Mojang. Microsoft’s news release stated, “The Mojang team will join Microsoft Studios, which includes the studios behind global blockbuster franchises Halo, Forza, Fable and more.” Xbox head Phil Spencer’s blog said, “Minecraft adds diversity to our game portfolio and helps us reach new gamers across multiple platforms.” And Mojang’s own blog post noted, “We’re confident that Minecraft will continue to grow in an awesome way.” Not a single initial announcement noted a key – and strong – market for Minecraft: K-12 education. Which probably led teachers to turn to the formal dictionary definition of “awesome” after hearing the news: causing feelings of fear and wonder.

Student-Driven Differentiated Instruction with "I Choose" How it's done: Definitions I Choose is a 30-minute block of time during the day that allows fourth, fifth and sixth grade students to rotate through various interventions within RTI or attend their choice of electives including peer tutoring, library, physical education, computers, or music. The program allows teachers the time for the differentiation they'd requested and gives the students a mix of valuable supports and enjoyable enrichments. Generating Motivation

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