Hell of Sand Game "Falling Sand Game", also "World of Sand", (2005) is a Java applet first found on the Dofi Blog via Fark thread, later enlarged and rehosted by Chirag Mehta. The game has been popular on community link sites like Digg and Delicious and involves four main falling particles: sand, water, salt, and oil. Each of these particles have special properties that can be manipulated; among these include burning, desiccating, growing, eroding, and more. Along with these four, main particles are auxiliary environmental manipulators: Wall, Fire, Plant, Spout, Cera (or wax), ???, and Eraser. By putting these together, one can thoroughly enjoy the modeling and construction of very complex structures and systems.
Algorithm Ink What is Algorithm Ink? How to use? Read the Context Free documentation, or just browse some of the other pieces of art and look at their source code. Not everything from Context Free is supported—like comments, z-depth, and *—but some new things are available, like MOUSECLICK, and MOUSEMOVE. Collection Of Very Rare Optical Illusion To Hypnotize You Home » Odd Stuff » Collection Of Very Rare Optical Illusion To Hypnotize You Illusions are always mind freaking. An optical illusion (also called a visual illusion) is characterized by visually perceived images that differ from objective reality. matt kenefick Visit Always Beautiful. Microsoft challenged Big Spaceship to take on the beta release of IE9 – to explore the new features and functionality of the browser and push the limits of what’s possible. We responded with "Always Beautiful" – an interactive experience that uses the history of the web as a personal paintbrush. IE9’s new support for web standards and SVG are impressive, but hard to comprehend in the abstract – we wanted to show how these new capabilities translate into unparalleled opportunities for users and developers. Drawing inspiration from the ever-evolving trends of the Web and setting them against a soundtrack from recording artist Ming, users generate a completely unique piece of artwork from a library of Web-inspired graphic assets we created. IE9’s unique use of the user's graphics processor allowed for hundreds of assets on the screen at once with no drop in performance.
Balls Path tracing is a realistic lighting algorithm that simulates light bouncing around a scene. This path tracer uses WebGL for realtime performance and supports diffuse, mirrored, and glossy surfaces. The path tracer is continually rendering, so the scene will start off grainy and become smoother over time. Here's how to interact with it: Algorithm Ink What is Algorithm Ink? How to use? Read the Context Free documentation, or just browse some of the other pieces of art and look at their source code.
Experiments Device Loop Animation View the device loop A device loop animation that I created for the new slid.es home page. Lines, lines, lines Project Britzpetermann Identity Experiments Client Personal We love searching for the right lines, lines, lines,… During our identity process, we created a visual for Britzpetermann. The goal was to express how basic forms emerge to new structures.
Gumowski-Mira Patterns Published on 25 September 2008 Its nonlinear nature creates a wide variety of organic looking images ranging from galaxies to feathers and marine-like creatures to the cross-section of fruit. Horizontal drag changes µ. Vertical drag changes the zoom.Fine tune with the arrow keys.