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10 Free Web 2.0 Tools And How To Easily Use Them In Your Classroom

10 Free Web 2.0 Tools And How To Easily Use Them In Your Classroom
Earlier this week I had the opportunity to attend the first Ozarks Education Research Initiative (OERI) Teacher Technology Conference at Willard High School (MO). The learning sessions I attended were all very good and I am going to share 10 of the FREE tools I learned about below. I will be incorporating them into how I teach and hopefully by using these tools during faculty meetings, PD sessions, and other opportunities as they arise, this will help us all to find ways to incorporate them into the classroom to engage our students even more. This quote from last week has stuck with me ever since it was spoken – “Date the tool. Marry the idea.” Engagement is key! Twitter summary of OERI Teacher Technology Conference at Willard High School on May 30, 2012 via Storify This is a summary of the tweets sent out during the conference. Socrative This link takes you to their website. Today’s Meet by Allison Pilley @ajpilley Go! Voki in the Classroom Answer Garden YouTube Time Machine TitanPad Newseum Related:  Engaging

Online Testing Free Quiz Maker Create the Best web-based quizzes ClassMarker Classmint.com - Online Cornell Notes, Flashcards and Study Groups The Hat - Random Name Generator Current version: 3.0.9.0License: Freeware "I'm first!" "No I'm first!""No, I called it!" Sound familiar? The Hat is a simple but handy little utility that offers a fun and easy way to automatically determine a random order from a list of any amount of names. Note: The Hat is completely free but comes bundled with optional partner offers during installation. Recent changes:Key FeaturesGreat for Parents! Just like pulling names from a hat to determine a random order for a group of people, The Hat generates a random order from a list of any number of names. Names can be entered in several different way. The list of names can be optionally be remembered between sessions so that the next time you open the program, the same list of names is already entered. Great for raffles and sweepstakes! The Hat also allows you to pick individual names one at a time. Great for teachers to assign partners or split classes into random groups! Click here to download your free copy today.

50 Education Technology Tools Every Teacher Should Know About Technology and education are pretty intertwined these days and nearly every teacher has a few favorite tech tools that make doing his or her job and connecting with students a little bit easier and more fun for all involved. Yet as with anything related to technology, new tools are hitting the market constantly and older ones rising to prominence, broadening their scope, or just adding new features that make them better matches for education, which can make it hard to keep up with the newest and most useful tools even for the most tech-savvy teachers. Here, we’ve compiled a list of some of the tech tools, including some that are becoming increasingly popular and widely used, that should be part of any teacher’s tech tool arsenal this year, whether for their own personal use or as educational aids in the classroom. Social Learning These tools use the power of social media to help students learn and teachers connect. Learning Lesson Planning and Tools Useful Tools

6 Great Note-Taking Tools for Students and Teachers One of the best things about education technology is that it has allowed students and teachers alike to turn to online annotation and records, making hastily scrawled, illegible scribbles and coffee-stained pages a thing of the past. From university students keeping track of lectures to young students making plans and mind maps, there is an online note-taking tool to suit everyone… 1. Study Blue A great site that allows students to create online flash cards, study guides and quizzes. 2. A brilliantly simple online interactive whiteboard, Scriblink allows notes to be shared as they’re created. 3. Perfect for individual students, Penzu is the online version of the old-fashioned notebook or journal in which you build up your body of lecture or class notes. 4. Pretty much does what it says on the tin! 5. inFocus.cc lets you highlight any section of a live webpage and generate a shareable URL. 6. Do you know any great note-taking tools? Images courtesy of Flickr.

34 Smart Ideas For Using Smartphones In The Classroom 34 Smart Ideas For Using Smartphones In The Classroom 34 Ways Ideas For Smartphones In The Classroom By Category by John Hardison first appeared on gettingsmart.com In continuation of last week’s article, Part 1: 44 Better Ways to Use Smartphones in Class, here is a new list of thirty-six additional ideas to help leverage the power of these tech gadgets in the learning environment. 34 Smart Ideas For Using Smartphones In The Classroom To Collaborate 1. 2. 3. 4. 5. To Communicate 6. This method encourages educators to abandon the time-consuming and inefficient task of periodically calculating the data. 7. 8. To Create 9. 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26. 27. 28. To Curate/Coordinate 29. 30. 31. 32. 33. 34. Still not convinced? Image attribution flickr user davelawler

Multimedia Learning Resources SimCityEDU | Create & Share SimCity Learning Tools Digital Games Transforming K-12 Assessment and Learning Many teachers are searching for new ways to engage their digital-native students. They are looking for, write researchers at Florida State, “alternative ways of teaching – ways that increase student engagement and yield a rich, authentic picture of the learner(s).” These researchers say more educators should take a look at the latest in digital games. GlassLab, a new nonprofit educational game design initiative, has just released its first game— SimCityEdu—based on the popular Simcity brand and called SimCityEDU: Pollution Challenge! The Games, Learning, and Assessment Lab, or GlassLab is a unique partnership between the nonprofit Institute of Play (known for their Quest to Learn schools), the game-design firm Electronic Arts, and others. Last year, the Institute of Play received $10.3 million in grants from the MacArthur Foundation and the Bill & Melinda Gates Foundation to start the lab, which is dedicated to exploring the potential of digital games in the classroom. Photo by nixerkg.

Science Games and Videos | Educational Games for Kids Sharing Knowledge and Building Communities - OpenStax CNX ‎Volumize on the App Store Prepmagic - Tools for publishers and educators to create interactive and experiential science content and assessments

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