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1343 free SVG and PNG icons for your games or apps

1343 free SVG and PNG icons for your games or apps

http://game-icons.net/

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Roleplaying Tips for game masters for all role-playing systems The Mother Of All Character Questionnaires Use this list of questions to construct or add to your own characrer questionnaire. The questions cover different genres and types of details, so feel free to exclude or modify to suit your group. Questions are divided into broad categories. And similar questions and bunched into groups within their category. For brevity, I cut out most follow-up explanation type questions, such as "Why", "how come", and so on.

Auto-generate Custom Bitmap Fonts for XNA Home > Development > Auto-generate Custom Bitmap Fonts for XNA UPDATE: The tool mentioned here is made by the fine folks at NUBIK I recently spent many an hour trying to create a glow-effect for fonts in XNA using the XNA Bitmap Font Maker tool and Photoshop only to discover that it is yet another thing beyond my feeble artistic and technical ability.

A programmer's guide to creating art for your game One man game development studios are becoming more and more common these days and plenty of them are having success. That said, what do you do when that one man doesn't happen to be an artist? This post looks at some of the options the Indie game developer has for creating or acquiring art for their game. Pixel Art Big chunky pixels that look like they jumped out of the 1980s are becoming more and more common and there is a good reason for it.

Facebook Buys Oculus VR for $2 Billion Facebook will acquire Oculus VR, the makers of the virtual reality headset Oculus Rift, for $2 billion, the companies announced today. The deal includes $400 million in cash, 23.1 billion million Facebook common stock and a $300 million earn-out in cash and stock based on future performance. Oculus rose to prominence two years ago after the Rift raised $2.5 million from Kickstarter.

Series: Friends, Foes & Followers « : Lýthia.com January 15, 2008 Friends, Foes & Followers is a GM resource that uses a common format for presenting 2 pages of information about a character. The characters can be used in any way the GM sees fit; as NPC opponents, helpers or even emergency PCs for that unexpected player, making these resources no GM should be without. Illustrated by Richard Luschek, the file contains the following characters: a brigand leader,a huntsman,a Kath tribal shaman,a labourer,a Laranian priest,a thief,a litigant (yes, the two are different),a manservant,a harper,a physician,an outcast Ymodi warrior, anda village idiot (everyone’s favourite) XNA Game Studio 4.0 Refresh XNA Game Studio 4.0 Refresh is a programming environment that allows you to use Visual Studio to create games for Windows Phone, Xbox 360, and Windows. XNA Game Studio includes the XNA Framework, a set of managed libraries designed for game development based on the Microsoft .NET Framework. This documentation collection contains technology overviews, tutorials, and reference material related to XNA Game Studio. Introduction to XNA Game Studio 4.0 Refresh Provides helpful prerequisities for installing and using XNA Game Studio 4.0 Refresh

10 cool HTML5 games and how to create your own Thanks to Apple dropping support for Flash on iOS, HTML5 has gained a lot of traction and is getting very popular. For games, HTML5 (understand canvas and a lot of javascript) is slowly replacing Flash on online gaming websites and mobile games. I have done in this post a selection of cool and popular HTML5 games, maybe it will give you some motivation to create your own. 10 cool HTML games A list of pretty cool games, make sure to check out the source to understand how they work.

Augmented Reality Trends Virtual Reality & Augmented Reality Market worth 1.06 Billion by 2018 According to a new market research report of “Virtual Reality & Augmented Reality Market – By Technology (Mobile & Spatial AR, Semi & Fully Immersive VR); By Sensors & Components (Accelerometer, Data Glove, HMD, ICs); By Applications (Medical, Military, Gaming), By Geography (2013 – 2018) ” published by MarketsandMarkets is expected to grow at a CAGR of 15.18% from 2013 to 2018 and reach 1.06 billion in 2018. The data mentioned is for dedicated augmented reality and immersive virtual reality systems only. Separate analysis for mobile based AR and non immersive VR is done. Augmented reality is a thriving technology where digital data merge with real world.

Character Lifepath (3.5e Variant Rule) A Character Lifepath is not a new or revolutionary idea in the RPG circles. In fact, I do believe most of us over at EN World were pretty stumped when we couldn't readily find a D&D themed lifepath table. This entry looks to build one. And if you are reading this wondering what a Lifepath is - it is simply a progression of tables, each with an assortment of events, items, attitudes and other character defining items, that one randomly rolls on to come up with a varied and fun sketch of a character's life prior to the beginning of the game. A player can then flesh this out to have a fully functioning character background.

53+ Free Image Sources For Your Blog and Social Media Posts  In social media, we're all increasingly thinking about visual content. At Buffer, we've shared our own study on the importance of images in Twitter posts for more social sharing. We've explored tools that help anyone create visual content. But there's one question we get asked quite often: Where can you find free, good quality images that are cleared to use for your blog posts or social media content? It's a question with a lot of different answers and caveats.

Tutorial 4: Make a Game in 60 Minutes This tutorial helps you learn about the process of game construction, while guiding you through writing a relatively complete game. The code in this tutorial illustrates the technique described in the text. A complete code sample for this tutorial is available for you to download, including full source code and any additional supporting files required by the sample. Understanding the basics of game coding is the single most-difficult step for a beginning game programmer. While it is easy to find samples that show completed games, tips and tricks, or tutorials that show you how to do specific techniques, there are very few that help you through the process of game construction. The objective of this tutorial is to help you learn about the process of game construction, while guiding you through writing a relatively complete game.

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