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Dungeon Tile Mapper

Dungeon Tile Mapper
You've probably seen our Dungeon Tiles previews in our monthly "Previews" article series and may even have scored a copy of these cool tiles. By now you probably have hundreds of cool dungeon designs running around your head. But how can you create these dungeons and share them with your friends? Well a good friend of the D&D website, Randal "Jailoco" Meyer, has created a really cool drag-and-drop dungeon tile tool. And, he's given us a personalized copy for the D&D website as well as a nifty guide on its use. This tool includes all tiles from Dungeon Tiles I, Dungeon Tiles II: Arcane Corridors, Dungeon Tiles III: Hidden Crypts, Dungeon Tiles IV: Ruins of the Wild and will be updated with future sets. NOTE: Using our online version will let you save and load dungeons through the use of cookies, so if you would like to use that feature please have cookies turned on. Download the Dungeon Tile Mapper version 1.2.0 now (4.17m ZIP). Dungeon Tile Mapper Guide Generic Maps Tab Settings Tab Tiles Tab

http://www.wizards.com/default.asp?x=dnd/dnd/20061121t

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Paranoia XP Mission Blender Online The Computer has generated the following mission for your team. It has been carefully designed to ensure the maximum safety and satisfaction for your team. Paranoia is the Irrational Fear Someone is Out To Get You (Fear) Dominant type of fear to install in the PCs: The PCs' service firms or secret societies are endangered.

Mapping Software - Forums > Home - Forums Product Info - Store Forums - Free Art Forums Active Topics : Memberlist : Search : Help : Register : Login Help Dundjinni! basic dungeon Please note that this site and its contents are Copyright © Kristian Richards 2002 - 2011 The Risus Monkey Random Dungeon Map Featuring geomorphs by the Risus Monkey. Inspired by Dyson's Random Morph Map and based on code by Rob Lang of The Free RPG Blog Risus Monkey's Random Map Press F5 for a new map or set tile width of to restrict the width. You can then screenshot or try printing straight from the browser. There are 116 morph types and used in the map.

The Creator System .: The Creator System This will be the final release of The Creator System. We will be adding more tile sets and will fix minor bugs but with all the other (paying) projects we have it's hard to keep The Creator System project up. Dyson's Random Morph Map Inspired by and using Dyson Logos' Geomorph Maps and coded by Rob Lang of The Free RPG Blog Dyson's Random Morph Map Press F5 for a new map or set tile width of to restrict the width. You can then screenshot or try printing straight from the browser. There are 30 morph types and used in the map. grodog's Greyhawk Castle Archive: grodog's Version of Greyhawk Castle Central Elevator The Levels The Demi-Planes Random Notes Sources Development Log 19 November 2012: I finally have access to greyhawkonline.com again to update my web site, so I'll be re-posting updates and new content on the Castle created since the end of 2010: pez 07 October 2010: Added the new ex-level-07 filled maps.

Design Cartography - Home There's a new look and format for the Creative Commons maps. Please adjust your links accordingly. Click on map thumbnail to enter the gallery. Click on the thumbnail image to enter the appropriate gallery. Most of these images were drawn in Photoshop. Characters with Character: Random Personality Generator If you're enjoying the content here, check out our new site, Thoughtcrime Games. Thanks for visiting! If you're new here, you may want to subscribe to my RSS feed. Thanks for visiting! I don’t know about you but when I sit down for a one-shot game with a pregen character, I can’t always come up with a unique and interesting personality on the fly.

Feature Focus: iPlay4e - Masterplan One upcoming feature we’d like to highlight is integration with iPlay4e, which will make its first appearance in Masterplan version 8.2. This came about very simply: a short email from Andrew Reutter, the iPlay4e designer, mentioning that he’d received calls to integrate it with Masterplan, and would we be interested in some sort of collaboration? Sadly his users hadn’t given any indication of what kind of integration they wanted to see, so we’re starting with the most obvious: since Masterplan already has the concept of PCs, this feature allows users to enter iPlay4e keys and have Masterplan link to that character, so that if you select that PC in combat you’ll see the iPlay4e character sheet, rather than the usual PC breakdown that Masterplan provides (although Masterplan will also download all the relevant character information as a backup). The iPlay4e character sheet works exactly as it does outside Masterplan, allowing you to use all its features as normal.

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