6 Active Learning Spaces Your Library Should Have Active Learning Spaces In the book Get Active: Reimagining Learning Spaces for Student Success, the authors identify six types of active learning spaces that are essential for creating an engaging learning environment for students. While this research (and this book) are not specifically focused on school libraries, we are the ideal place in our schools to encompass all six types of learning spaces in one location. We are the learning hubs of our schools after all. :) You might find that many of these spaces will overlap in your library, or that their purpose might shift depending on the day.
Design Thinking Welcome to the Design Thinking branch of the rethinked*annex database. This is the virtual space where I (Elsa) collect all things Design Thinking: videos, books, graphics, interviews, etc. How to recognize Design Thinkers ~ Since Roger Martin and others hijacked the term ‘designthinking’, there is an ongoing dispute. Two thought worlds exist and possibly these can be united by laying bare the essential characteristics of a ‘design thinker’. via Team Cognition, published October 30, 2012. Rethinking Design Thinking, Part I ~ The term design thinking has gained attention over the past decade in a wide range of contexts beyond the traditional preoccupations of designers. The main idea is that the ways professional designers problem-solve is of value to firms trying to innovate and to societies trying to make change happen.
10 Creative Geniuses Who Had to Fail to Succeed Have you ever been told that you have to fail to succeed? That you should try to fail forward (whatever that means)? Or maybe the classic, “third time’s the charm?” After a long string of “almost-but-not-quites,” one too many “better-luck-next-times,” trying again can feel like the labor of Hercules. Luckily (or unluckily), you’re not alone! Welcome to the Virtual Crash Course in Design Thinking Welcome to the d.school’s Virtual Crash Course resource page! We know not everyone can make a trip to the d.school to experience how we teach design thinking. So, we created this online version of one of our most frequently sought after learning tools.
100 User Experience Design & Evaluation Methods for Your Toolkit OK, we’re only at number 19 so far, there’s still a way to go. Still, what’s there so far suggests it’ll be an amazing series. As the site doesn’t make it easy to see all of the methods so far, here’s a list of what’s there to date: Each method comes with discussion of the strengths and weaknesses, as well as other resources. The list was started in January 2011, so we’ve probably got a while to go until we get the full list (6 months, eh?), but it’s certainly worth keeping an eye on.
6 Amazing Books to Inspire Your Library Space Design Last year, I wrote a post on five of my favorite makerspace books for school librarians. One of my other favorite topics to research is library and learning space design, so this post will focus on that topic. I’m currently working on a book on this subject for ISTE tentatively called Reimagining Library Spaces: Transform Your Space on Any Budget. It’s not on the web yet, but it will be released in the fall. :) Many of these books are ones that I’ve read or re-read as I’ve been working on it.
The Case Against Empathy The following is an excerpt from The Way to Design, a guide to becoming a designer founder and to building design-centric businesses. It was adapted and reprinted with the author’s permission. I’ve had my fill of empathy. Or to be more specific, all the talk of empathy in recent years. Don’t get me wrong. Why Making and the Arts Need Each Other to Survive and Thrive in Schools When the visual and performing arts, the musical and recording arts, and the theatrical and graphical arts are seen as mere luxuries or add-ons within the walls of a school, powerful forces are thereby prevented from transforming routine schooling into a renaissance of learning. But who has the time or the funding to allow that to happen? Instead, let’s ask ourselves: How can these constraints compel us to leverage our creativity? For instance, let's look at the constraint of time. Time is a powerful variable driving the operation of schools.