Blog - Projectile Objects (infrequently updated) It’s been a while since I have been able to post some of my projection mapping adventures, but this one with Lazercrunk was fun. You don’t have to be local to appreciate an 8′ tall projection mapped city skyline. 10 buildings, spanning 16′ wide by 8′ high across the stage. Here’s an example of what it looked like by itself. So for all of you who are interested in Projection Mapping, I’m detailing a little bit of my workflow in this post. Le Petit Chef: PM on your Dinner Plate Projection mapping could be coming to a restaurant near you! It’s always a treat to see designers go that extra mile to create beautiful projection mapping content and this piece is no exception. Filip Sterckx and Antoon Verbeek over at SkullMapping put on a wonderful show for their dinner guests. Hit the jump to see the mini-chef in action. As you sit down, preparing to gobble down your meal, a mini chef arrives at your plate ready to serve!
Free VJ Loops Blink Blocks (Free VJ Loop) Blazerpede (Free VJ Loop) Invertigo (Free VJ Loops Set) Milky Waves (Free VJ Loop) Streaksphere (Free VJ Loop) Astral Belt (Free VJ Loop) Conductive Ink + Projection Mapping = Magic Storytelling As part of their presence at the inaugural Retail Design Expo, Dalziel and Pow created a space to stand out from the crowd, a conversation starter: experimental, innovative, playful, integrated, exploratory and, to many visitors, surprising. The idea came from the work they created for Portuguese childrenswear brand Zippy, magnified as a prototype to test ideas and push the range of interactions and feedback. Screen-printed illustrations spring to life when touched, as conductive ink triggers a host of playful digital animations – a mix of informative and charming content, from product information to brand stories to chasing ducks. Pushing the boundaries of storytelling within a space, making it fun and engaging, putting ideas before hardware. A total of 48 interactions and over 100 unique animations make up the broad spectrum of content on the stand, from simple sound toys to more complex exchanges that layer projection mapping and movement around a physical space.