background preloader

Teach Yourself Programming in Ten Years

Teach Yourself Programming in Ten Years

Related:  Programming in Good StyleProject ManagementGetting StartedCode related articlesteaching

Become a Good Programmer in Six Really Hard Steps One of the more popular topics here on the GDNet forums goes something like this: "Hi, I just [bought a computer | wrote a simple game | discovered a game engine] and I want to know where to go from here. I'd like to [accomplish some particular goal] eventually. Revenge of the Nerds May 2002 In the software business there is an ongoing struggle between the pointy-headed academics, and another equally formidable force, the pointy-haired bosses. Everyone knows who the pointy-haired boss is, right?

bbnexcerpts Lisp in Web-Based Applications Paul Graham (This is an excerpt of a talk given at BBN Labs in Cambridge, MA, in April 2001.) Any Language You Want One of the reasons to use Lisp in writing Web-based applications is that you *can* use Lisp. When you're writing software that is only going to run on your own servers, you can use whatever language you want. How I Learned to Program Programming is, without a doubt, the most mentally rewarding thing I've ever done. Programming taught me that life should be fun, filled with creativity, and lived to the fullest. Programming taught me that anything is possible; I can do anything I want using only my mind. Programming also taught me that learning is fun. Top Three Motivators For Developers (Hint: not money!) Software has long since lost its glory-days status. We’re not the go-to field anymore. Geeks are no longer revered as gods amongst humanity for our ability to manipulate computers. We get crappy jobs just like everyone else. So, what is it that still motivates you to work as a software developer?

6 Things You Need to Learn To Build Your Own Prototype This is the fourth part of a series on becoming your own technical co-founder. In 2008, we couldn’t find a technical co-founder for Yipit. I’m writing about how I became our technical co-founder. Hopefully, I’ll encourage other entrepreneurs with a dream but no technical co-founder options to take their destiny into their own hands.

A Scheme Story From The Computing Teacher (now Learning & Leading with Technology), vol. 19 no. 8, pp. 51-52. Copyright (c) 1992, ISTE (International Society for Technology in Education), 800.336.5191 (U.S. & Canada) or 541.302.3777 (International),, All rights reserved. Where can I find problems - CS101 Short coding exercises in Python and Java. Interactive lessons in Python, JavaScript, HTML, etc. Math problems that usually require programming. Difficult problems from coding competitions. Top 9 of 97 Things every programmer should know I recently finished 97 Things every programmer should know. Well to be completely honest I did skim over a couple of the 97, but all and all this was a very nice compilation of thoughts and topics about software development from very experienced authors. Well worth a read. A couple of the "97 Things" discussed, stood out more than the others, the following would be the ones I rank as my top 9. 1. The Boy Scout Rule - Robert C.

Some advices from one of Google's best hacker: how to learn to program in 10 years by PED Jan 1

Related:  thiefthiefwhite hatcodingSoftware Engineer Career10computingList of books, comparisons, and other articlesprogramar