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Introduction to Object Oriented Programming Concepts (OOP) and More

Introduction to Object Oriented Programming Concepts (OOP) and More
Recommended framework: Table of contents 1. Introduction I have noticed an increase in the number of articles published in the Architecture category in CodeProject during the last few months. The number of readers for most of these articles is also high, though the ratings for the articles are not. One day I read an article that said that the richest two percent own half the world's wealth. Coming back to the initial point, I noticed that there is a knowledge gap, increasing every day, between architects who know how to architect a system properly and others who do not. 2. This article began after reading and hearing questions new developers have on the basics of software architecture. As I see it, newcomers will always struggle to understand the precise definition of a new concept, because it is always a new and hence unfamiliar idea. 3. 4. 4.1. Software architecture is defined to be the rules, heuristics, and patterns governing: 4.2. 4.3. OOP is a design philosophy. 4.4. 4.5. 4.6. 1. 2.

http://www.codeproject.com/Articles/22769/Introduction-to-Object-Oriented-Programming-Concep

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The Downfall of Imperative Programming Imperative programming is in my bloodstream. I've been a C++ programmer for most of my life. I wrote a book about C++. I helped Andrei and Walter design an imperative language D. If I dabbled in functional programming, it was mostly to make my imperative programs better. Over the years I also developed a real passion for concurrent programming.

Accelerated C++ Online Sample Chapter Using Library Algorithms in C++ Table of Contents Preface. 0. Getting Started. ArticleS.UncleBob.PrinciplesOfOod The Principles of OOD What is object oriented design? What is it all about? What are it's benefits? 6 Things You Need to Learn To Build Your Own Prototype This is the fourth part of a series on becoming your own technical co-founder. In 2008, we couldn’t find a technical co-founder for Yipit. I’m writing about how I became our technical co-founder. Hopefully, I’ll encourage other entrepreneurs with a dream but no technical co-founder options to take their destiny into their own hands. Disclaimer: If you know a great technical co-founder that wants to work with you, join them.

Learn HTML 5 in 3 days – Day 1 Introduction HTML 5 is one of the hot topic recent days. So I thought why don’t write a complete learning tutorial about same. It’s going to be a 2 days series article. We will start with a basic and move towards advanced features and scenario in step by step fashion.

The Perils of JavaSchools by Joel Spolsky Thursday, December 29, 2005 Lazy kids. Whatever happened to hard work? A sure sign of my descent into senility is bitchin' and moanin' about "kids these days," and how they won't or can't do anything hard any more. “You were lucky. Named Pipes A named pipe is a named, one-way or duplex pipe for communication between the pipe server and one or more pipe clients. All instances of a named pipe share the same pipe name, but each instance has its own buffers and handles, and provides a separate conduit for client/server communication. The use of instances enables multiple pipe clients to use the same named pipe simultaneously.

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Google's Python Class - Educational Materials Welcome to Google's Python Class -- this is a free class for people with a little bit of programming experience who want to learn Python. The class includes written materials, lecture videos, and lots of code exercises to practice Python coding. These materials are used within Google to introduce Python to people who have just a little programming experience. The first exercises work on basic Python concepts like strings and lists, building up to the later exercises which are full programs dealing with text files, processes, and http connections. The class is geared for people who have a little bit of programming experience in some language, enough to know what a "variable" or "if statement" is.

Introduction — Problem Solving with Algorithms and Data Structures We stated earlier that Python is an object-oriented programming language. So far, we have used a number of built-in classes to show examples of data and control structures. One of the most powerful features in an object-oriented programming language is the ability to allow a programmer (problem solver) to create new classes that model data that is needed to solve the problem. Remember that we use abstract data types to provide the logical description of what a data object looks like (its state) and what it can do (its methods). By building a class that implements an abstract data type, a programmer can take advantage of the abstraction process and at the same time provide the details necessary to actually use the abstraction in a program.

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