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Information Literacy Competency Standards for Higher Education « Libraries and Transliteracy [tweetmeme source=”librarianbyday” only_single=false]Information Literacy Competency Standards for Higher Education from ACRL, (The Association of College and Research Libraries division of the American Library Association) includes a sections on the definition of information literacy, IL Technology, IL & higher education, IL & pedagogy, standards, assessments, performance indicators, and a practical guide for instruction librarians. I’ve included the four standards & their performance indicators below but left out the included outcomes. You can read the document online or download a pdf. Approved by the Board of Directors of the Association of College and Research Libraries on January 18, 2000, Endorsed by the American Association for Higher Education (October 1999) and the Council of Independent Colleges (February 2004) An information literate individual is able to: Standard One – The information literate student determines the nature and extent of the information needed. 1. Like this:

HTML Marquees Sometimes you might want your text or photos to continuously "scroll" across the screen. Or maybe you'd like it to zoom in from the side, then stay there. Or perhaps you'd like it to bounce back and forth across the screen. All these things are possible using marquees. There are two main methods for creating marquees (without using JavaScript). HTML marquees — using the HTML <marquee> tag CSS marquees — using CSS animations HTML <marquee> Tag The <marquee> tag allows you to create marquees with a minimum of fuss. See HTML marquee for more about this method. In the above example, everything between the <marquee></marquee> tags scrolls across the page. CSS Animations You can also use CSS animations to create a marquee. Here's an example of using CSS animations to create the same effect as the above example. See CSS marquee for more about this method. HTML Marquees vs CSS Marquees CSS animations are the recommended option for creating marquees. More Marquee Codes Marquee Generator Marquee Usability

Tools - Guidelines and standards manuals The word 'Guidelines' is in fashion, but implies flexibility. I prefer 'Standards.' The appearance and exposure of the corporate brand must be constant. In even the most entrepreneurial corporate culture where "all permissions are granted unless expressly denied," identity must be the great exception, in which all permissions are denied unless expressly granted. Edward Tufte says this well: "If there is a well thought-out design standard, it should be followed. Until 2000 or so, the best manuals were beautifully designed books, expensively produced to support their quality message and policy importance. Some manuals are at least partly 'open' on the Web, and I will add well-designed examples below as I (or you) find them. [Thanks to teacher Paulo Granato (e-mail) in Brazil for suggesting this page, and to URL contributors such as Hans Stol, Piotr Sierzega, Johnny Hood and Design Maven Frank Briggs.] Note: Jerry Kuyper's eight rules for effective manuals (at bottom of this page)

HTML Tutorial Draft Blog Guidelines Shamelessly cobbled together from several sources (such as LITA’s blog policy and the canonical St. Petersburg College Library Blog Policy), here’s a generic draft blog guideline. Alane, per your earlier comment, I wasn’t sure how or whether to wedge in a statement about not talking about confidential projects, which would be on the lines of OCLC not discussing products. You’d think people wouldn’t spill the beans about grant applications and stuff like that… but should it get spelled out here or are existing organizational guidelines sufficient? Purpose The MPOW Libraries are providing blogs to MPOW departments to advance the … [mission/purpose/general big-sky hoo-hah; a functional statement, as opposed to “because we wanted to say we were blogging”]. Blog managers XYZ will be responsible for overall blog administration [tag, you’re it!]. Hosting Blogs are hosted at [] Blog Assignments Acceptable Use Comments Pages Links Best Practices A. Copyright

What Is It Now available here in Finnish thanks to Oskari Laine, Helsinki, Finland. Mikä Computer Programming? And here is a Czech translation (provided by the team). Introduction Today, most people don't need to know how a computer works. But, since you are going to learn how to write computer programs, you need to know a little bit about how a computer works. proc-ess / Noun: A series of actions or steps taken to achieve an end. pro-ce-dure / Noun: A series of actions conducted in a certain order. al-go-rithm / Noun: An ordered set of steps to solve a problem. Basically, writing software (computer programs) involves describing processes, procedures; it involves the authoring of algorithms. An important reason to consider learning about how to program a computer is that the concepts underlying this will be valuable to you, regardless of whether or not you go on to make a career out of it. Computers have proven immensely effective as aids to clear thinking. print [Hello world!] Confusing?

Styleguide Thought someone might find this useful – it’s the styleguide we use for my library’s digital branch ! It’s a long document, broken up into these sections: General Guidelines for Blog Posts Citing/Attribution Featured Section Comments – What to do with them Creating a “Voice” How Can I Get a Conversation Started? I have a suggestion/problem. Staff Responsibilities {*style:<b> </b>*} Please follow these guidelines when writing blog posts on our public website. Post frequency/length: Frequency: 2 posts per week for each Subject Guide Posts in the Services section – as needed Length: sufficient to cover topic shorter is always better – just enough to cover the content Formatting: one space between sentences – not two! avoid ALL CAPS use a spell checker break post into small paragraphs rather than one large chunk of text Post titles: keep them short, snappy, and descriptive capitalize every word except prepositions (like a book title) Internal Post Structure: Bulleted lists are great web (lowercase) Summary of post

What Is It? Berkeley Foundation for Opportunities in Information Technology Introduction to Programming What Is Computer Programming? *Note* In 2007, these lessons were significantly modified. *Note* This is a link to the new materials. This is a link to the new first lesson. Introduction Writing software, computer programs, is describing how to do something. So, writing a computer program can be like composing music, like building a house, like creating lots of stuff. An important reason to consider learning a bit about how to program a computer is that the concepts underlying it will be valuable to you, regardless of whether or not you go on to make a career out of it. A deep understanding of programming, in particular the notions of successive decomposition as a mode of analysis and debugging of trial solutions, results in significant educational benefits in many domains of discourse, including those unrelated to computers and information technology per se. Inside Computers - All Ones and Zeroes