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"Maison tournante aérienne" (aerial rotating house) by Albert Robida for his book Le Vingtième Siècle, a 19th-century conception of life in the 20th century Steampunk also refers to any of the artistic styles, clothing fashions, or subcultures, that have developed from the aesthetics of steampunk fiction, Victorian-era fiction, art nouveau design, and films from the mid-20th century.[3] Various modern utilitarian objects have been modded by individual artisans into a pseudo-Victorian mechanical "steampunk" style, and a number of visual and musical artists have been described as steampunk. History[edit] Precursors[edit] Origin of the term[edit] Dear Locus,Enclosed is a copy of my 1979 novel Morlock Night; I'd appreciate your being so good as to route it Faren Miller, as it's a prime piece of evidence in the great debate as to who in "the Powers/Blaylock/Jeter fantasy triumvirate" was writing in the "gonzo-historical manner" first. Modern steampunk[edit] steampunk cafe in Cape Town

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List of steampunk works Steampunk is a subgenre of fantasy and speculative fiction that came into prominence in the 1980s and early 1990s. The term denotes works set in an era or world where steam power is still widely used—usually the 19th century, and often set in Victorian era England—but with prominent elements of either science fiction or fantasy, such as fictional technological inventions like those found in the works of H. G. Wells and Jules Verne, or real technological developments like the computer occurring at an earlier date. Other examples of steampunk contain alternate history-style presentations of "the path not taken" of such technology as dirigibles or analog computers; these frequently are presented in an idealized light, or with a presumption of functionality. Although many works now considered seminal to the genre were published in the 1960s and 1970s, the term steampunk originated in the late 1980s[1] as a tongue in cheek variant of cyberpunk.

Horror Fiction Horror fiction, horror literature and also horror fantasy is a genre of literature, which is intended to, or has the capacity to frighten its readers, scare or startle viewers/readers by inducing feelings of horror and terror. It creates an eerie and frightening atmosphere. Horror can be either supernatural or non-supernatural. Often the central menace of a work of Horror fiction can be interpreted as a metaphor for the larger fears of a society. Steampunk Role Play Game A company called OneSevenDesign is giving away a free steampunk RPG to anyone who’s interested. Called Lady Blackbird, the game centers around the title character and her adventures aboard The Owl ship. Sounds great! You can download the PDF instructions here: Lady Blackbird is a steampunk adventure module for 2-6 people. It contains a starting situation, setting, pregen characters, and quick-play rules perfect for a no-prep game of 1-6 sessions or more.Lady Blackbird is on the run from an arranged marriage to Count Carlowe.

Science Fiction §Definition[edit] A futuristic setting is a common but not a necessary hallmark of science fiction. A common thread in science fiction is exploring the potential consequences of scientific and other innovations on people's lives. Steampunk (comics) The series debuted in 2000 and ran for 12 issues, a prologue and a preview comic called Steampunk Catechism. Originally planned for 24 issues, lack of readership ended the series at the end of act II. Joe Kelly's non-linear storytelling and Bachalo's highly detailed, though possibly confusing, penciling style received little interest from the mainstream comic-reading public. The series did have its supporters, especially Bachalo himself, saying, “I really enjoyed Steampunk. That was probably my favorite book that I’ve worked on.”[1]

Dystopian Fiction The utopia and its offshoot, the dystopia, are genres of literature that explore social and political structures. Utopian fiction is the creation of an ideal society, or utopia, as the setting for a novel. Dystopian fiction (sometimes referred to as apocalyptic literature) is the opposite: creation of an utterly horrible or degraded society that is generally headed to an irreversible oblivion, or dystopia.[1] Many novels combine both, often as a metaphor for the different directions humanity can take in its choices, ending up with one of two possible futures. Meshbox Forums Steampunk SubmarineThis deep sea vessel has all the brass and dark wood finish you expect as a submarine in her Majesty Victoria's navy! A steam powered submarine with a rough, sea worn exterior and a polished interior, complete with domed observation windows, passenger seats and more.Steampunk Submarine Gallery| DIGG This | Follow on Twitter | Original AnnouncementComponentsIncludes: Complete SubmarineAbout Clockwork Volume 1Clockwork Volume 1 is a series based on a steampunk version of history - an 1888 where Queen Victoria's Empire stretches secretly to the moon, and her scientists plumb the depths of the earth, the heavens and beyond, all using steam power and mysterious radiations and formulas.ContentsThe contents of this model set are based on the software package it is used with. Please check to see that you have selected the right version for you.

Fantasy Fiction Fairy tales and legends, such as Dobrynya Nikitich's rescue of Zabava Putyatichna from the dragon Gorynych, have been an important source for fantasy. In popular culture, the fantasy genre is predominantly of the medievalist form. In its broadest sense, however, fantasy comprises works by many writers, artists, filmmakers, and musicians, from ancient myths and legends to many recent works embraced by a wide audience today. Fantasy is studied in a number of disciplines (English, cultural studies, comparative literature, history, medieval studies). Work in this area ranges widely, from the structuralist theory of Tzvetan Todorov, which emphasizes the fantastic as a liminal space, to work on the connections (political, historical, literary) between medievalism and popular culture.[1]

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