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Wonderville Games, Science Alberta Foundation

Wonderville Games, Science Alberta Foundation

http://www.wonderville.ca/

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Designing Teaching and Learning Tools Designing teaching and learning tools is something we do every day at the Exploratorium when we create our own exhibits in our on-site workshop. But the tools we create for teaching and learning go far beyond our exhibits. Our teaching tools—including digital resources as well as publications—support educators around the world, in both formal and informal learning settings, who want to provide learners with opportunities to engage in first-hand investigations of scientific materials, phenomena, and ideas. They are essential tools for changing teaching practices and for providing learning opportunities. A community of thousands of educators regularly use the teaching and learning tools we create. Many of these resources are listed below.

MasteryConnect Designed with the teacher in mind. Through MasteryConnect’s patent-pending MasteryTracker, teachers can effectively assess core standards, monitor student performance, and report student mastery to parents and administrators. Assess with any content – Use multiple choice, rubrics, oral assessments, writing assessments or any curriculum or content type. Real-time Mastery Status – Visualize student performance relative to the core with the traffic light approach of red, yellow, and green mastery status. Curriculum Maps – Mix and match standard sets, create custom standards, and easily drag and drop standards into any sequence. Jefferson Lab Science Series - Science Series Video Archive Couldn't make it to the last Science Series lecture? Did you like a lecture so much that you just had to see it again? Not to worry!

Curvy in HTML5 Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Magnifying the Universe Embed this infographic on your site! <iframe width="500" height="323" scrolling="no" src=" frameborder="0" allowfullscreen></iframe><br />Copyright 2012. <a href=" the Universe</a> by <a href=" Sleuth</a>. The above is an interactive infographic. We have also developed a complimentary poster that you can view here: Sizes of the Universe poster.

Capture the Learning: Crafting the Maker Mindset You've heard some good stuff about the maker movement such as how making helps students learn through embodied cognition, creates a mindset that's empowering, and builds creative confidence. You're interested in crafting some maker lessons but don't know where to start or how to do something that works in your classroom. Or perhaps you're worried that you don't have time to do a long, involved project. How do you still teach the Common Core or cover the required curriculum? These simple steps will get you started. Teaching Creativity?

Personal Technology In The Classroom: Navigating the Minefield Of Distraction With Guidance and Self-Discipline Students Gain Major Benefits From Personal Devices in Class Emma, a sophomore at Boston Bay University, is seated in the second row of her Introduction to Psychology class. Her laptop is open and she is actively typing notes as she listens to the professor. Yesterday, she arrived at class to find her laptop battery drained, but was able to use her smartphone to take critical notes, references, and assignments. Today, when the professor gets to a difficult part, she taps the record button and captures the professor on audio.

The Sourcebook for Teaching Science The Sourcebook for Teaching Science – Strategies, Activities, and Instructional Resources, provides new and experienced teachers a wealth of teaching strategies, resources, lessons, activities, and ideas to enhance the teaching and learning of physics, chemistry, biology, and the earth and space sciences. Resources are based on learning theory, and are designed to stimulate student interest and involvement. As students engage in the activities of this book, they develop higher order reasoning skills, and a deeper understanding of scientific concepts and their relevance to their everyday life.

Guess-the-Google UPDATE: Guess-the-google is temporarily offline for maintenance. Hopefully back online soon. About the game About Spongelab Site Tour Welcome to Spongelab, a global science community! We have just launched our new site with more science content and new features to help you organize your resources, lessons, classes and community. Our site is community driven so that means we are looking for feedback from you. Please tell us what you think. Our Mission

Project Hints and Teacher Tips Your own imagination and creativity are all you need to build a super Rube Goldberg machine. But if you're having trouble getting started, here are a few tips to help you. Also, don't forget to visit the page (in the blue menu) called Links on Creativity, Inventions and Science. Project Hints:

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