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How Do You Create A Culture Of Innovation?

How Do You Create A Culture Of Innovation?
This is the third part in a series by Scott Anthony, author of The Little Black Book Of Innovation. It sounds so seductive: a “culture of innovation.” The three words immediately conjure up images of innovation savants like 3M, Pixar, Apple, and Google--the sorts of places where innovation isn’t an unnatural act, but part of the very fabric of a company. It seems a panacea to many companies that struggle with innovation. But what exactly is a culture of innovation, and how does a company build it? While culture is a complicated cocktail, four ingredients propel an organization forward: the right people, appropriate rewards and incentives, a common language, and leadership role-modeling. The Innovator’s DNA Has Four Components If you ask most people what makes a great innovator, the most common response is innate gifts from parents or a higher power. At the core is what the professors call “associational thinking.” Questioning: Asking probing questions that impose or remove constraints.

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Data Mining Image: Detail of sliced visualization of thirty video samples of Downfall remixes. See actual visualization below. As part of my post doctoral research for The Department of Information Science and Media Studies at the University of Bergen, Norway, I am using cultural analytics techniques to analyze YouTube video remixes.

The Law of Accelerating Returns An analysis of the history of technology shows that technological change is exponential, contrary to the common-sense “intuitive linear” view. So we won’t experience 100 years of progress in the 21st century — it will be more like 20,000 years of progress (at today’s rate). The “returns,” such as chip speed and cost-effectiveness, also increase exponentially. There’s even exponential growth in the rate of exponential growth. Within a few decades, machine intelligence will surpass human intelligence, leading to The Singularity — technological change so rapid and profound it represents a rupture in the fabric of human history. The implications include the merger of biological and nonbiological intelligence, immortal software-based humans, and ultra-high levels of intelligence that expand outward in the universe at the speed of light.

MIT Creates Amazing UI From Levitating Orbs Anyone else see The Avengers? Just like in Iron Man 1 and 2, Tony Stark has the coolest interactive 3-D displays. He can pull a digital wire frame out of a set of blueprints or wrap an exoskeleton around his arm. Those moments aren’t just sci-fi fun; they’re full of visionary ideas to explore and manipulate objects in 3-D space. Except for one thing: How would Stark feel all of these objects to move them around?

Balanced scorecard The Balanced Scorecard (BSC) is a strategy performance management tool - a semi-standard structured report, supported by design methods and automation tools, that can be used by managers to keep track of the execution of activities by the staff within their control and to monitor the consequences arising from these actions.[1] The critical characteristics that define a balanced scorecard are:[2] its focus on the strategic agenda of the organization concernedthe selection of a small number of data items to monitora mix of financial and non-financial data items. Use[edit] With mobile tech, mapping a city’s emotions, memories PHILADELPHIA -- What can technologies do for us to help us understand what's going on in the city? University of Pennsylvania urban planning professor Amy Hillier took to the stage here at the second annual TEDxPhilly conference on Tuesday to demonstrate how technology could one day help us look beyond statistics to visualize the very experience of a city. "Could we map emotion? Memory?

Your Innovation Problem Is Really a Leadership Problem - Scott Anthony by Scott Anthony | 9:00 AM February 13, 2013 When Karl Ronn recently said, “Companies that think they have an innovation problem don’t have an innovation problem. They have a leadership problem,” I listened carefully. Creators - Dedicated to inspiring designers, inventors & the creative spirit in all of us. August 22, 2013 Artist’s Work Paints a Beautiful Picture Animations Tyrus Wong, a 102-year-old artist’s work influenced the visual direction of Bambi in 1941. An exhibition at the Walt Disney Family Museum in San Francisco will be held to celebrate Wong’s work. Maslow's hierarchy of needs Maslow's hierarchy of needs, represented as a pyramid with the more basic needs at the bottom[1] Maslow's hierarchy of needs is a theory in psychology proposed by Abraham Maslow in his 1943 paper "A Theory of Human Motivation" in Psychological Review.[2] Maslow subsequently extended the idea to include his observations of humans' innate curiosity. His theories parallel many other theories of human developmental psychology, some of which focus on describing the stages of growth in humans.

An Interactive Infographic Maps The Future Of Emerging Technology Can speculation about the future of technology serve as a measuring stick for what we create today? That’s the idea behind Envisioning Technology's massive infographic (PDF), which maps the future of emerging technologies on a loose timeline between now and 2040. Click to enlarge.

When Creativity Trumps Ego, Everyone Wins At 72andSunny, a big part of the culture is how we think about “ownership” of ideas and the role of collaboration. And we think it has a good deal to do with the kind of work we make. We’ve fostered a culture of brave and generous people, where people have the confidence to share their ideas in the open and the generosity to allow other people on the team help iterate on them and improve the end product. There are some simple values that support this way of working that start with recognizing the creative identity and potential of everyone in the company--regardless of specialty--and embracing the hybrid nature of emerging talent. One practical manifestation of this idea is that reviews of work-in-progress happen in the open among the extended team on a wall filled with work.

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