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45+ Incredible Maya Tutorials Around

45+ Incredible Maya Tutorials Around
Autodesk Maya, or simply Maya, is a high-end 3D computer graphics and 3D modeling software package originally developed by Alias Systems Corporation, but now owned by Autodesk as part of the Media and Entertainment division. Maya is a powerful, 3-D modeling, texturing, and rendering application, with all of the tools needed to do nearly every type of animation imaginable, from simulations of real-world physics to character animation with a wide spectrum of emotive expressions. In this article below, we’ll take a look at Various Maya Tutorials for your source of inspiration which help you to deal with high-end 3D computer graphics. For those, who don’t know what is Maya? You may be interested in the following related articles as well. Feel free to join us and you are always welcome to share your thoughts that our readers may find helpful. Don’t forget to and follow us on Twitter — for recent updates. Incredible Maya Tutorials Around 01. 02. 03. 04. 05. 06. 07. 08. 09. 10. 11. 12. 13. 14.

100+ Maya 3D Tutorials For Beginners, Intermediate and Advanced Users When it comes to high-end 3d computer graphics and 3d modeling software package, Autodesk Maya is always one of application to be considered. Maya plays an important role in the 3d visualization and animation industry and they are top choices for many designers on large or small-scale production. Pin it If you are looking to picking up Maya to design your 3d models, this article is for you. We’ve collected more than 100 useful Maya 3D tutorials, ranging from beginner level to intermediate and advanced users. Full list after jump. For Beginners Flying Butterfly Animation – Tutorial for BeginnersThis tutorial will teach you to make a simple butterfly and animate it. Animate a Logo Forming from Particles in MayaIn this tutorial Abed Ibrahim will walk you through the process of creating an animated logo using particles in Maya, and then reverse the rendered animation in any video editing software of your choice. Flying Arrows This tutorial will teach you how to create flying arrows.

Wonder How To » How To Videos & How-To Articles Modeling of Coca-Cola Bottle Modeling of Coca-Cola Bottleby Hamed Sabri Web: www.hamed3d.org Introduction - This tutorial is intended to show you how to make a Coca-Cola bottle using Maya. Although, you may think making a bottle is trivial, but it is easy to overlook some of the tiny details that make your final image more desirable to watch. I will also try to give you some tips, which can help you with your workflow when you are modeling in Maya. Alright, we start off by doing a fast R&D and try to find as many references as we can to make our life easier during the modeling process. In this tutorial we are going to make the “Coca-Cola Classic” since it has some complex details. Step 1 - First we need to setup up our “Image Plane” for the side view in Maya.

Welcome to The Computer Graphics Society 3D Total - The cg artists home page - 2D and 3D graphics resource site // World's Computer Graphics Community Bestgfx - Heaven of design mediaPose- Blog de animación Modeling an Airplane(Part 1-2) by Andrew Klein Details Skill Level:IntermediateTechniques:ModelingUsed Software:MayaCompletion Time:14:21Ads: In part 1 and 2 of this 10 part series, Andrew Klein covers cropping images and changing levels in Photoshop to create suitable image planes for Maya and looks at creating and setting a project in Maya. Part 1 Part 2 The Art Institute of California — San Francisco Making of ‘Final Stand’ Details Skill Level:IntermediateTechniques:ModelingUsed Software:Maya, Max, V-Ray, PhotoshopAds: I have put together a short “making of” of my latest personal piece, called “Final Stand”. Reference: By starting off with a sketch, I immediately knew I wanted to create something vast in size and scale, something old-ish, dirty, grimy, urban and somewhat sci-fi esque. Modeling: The modeling process for this piece was extremely simple. After the modular building facades were finished, I decided to do a quick layout and play around with the composition. Textures and Shaders: I will always be pulled towards the “tightly pack your UV’s”, “use only the texture resolution you need” and, “make sure you texel density is consistent:” type of in-game art logic. The shaders were setup with the basic V-Ray power shader. Scene layout, organization: One of the problems I ran into with this project was the large number of individual objects. Lighting: Composition: Post Production: Conclusion:

Making of “A Day” Details Skill Level:IntermediateTechniques:ModelingUsed Software:MayaAds: Hello everyone, my name is Han Yu. I’m very happy to create this tutorial and honored to share this with you. STEP 1: Creating concept and collecting reference images. Inspiration from Ratatouille was a starting point of this work. STEP 2: Modeling At first, I drew my draft in photoshop using a tablet, and then built rough blocks of the model. I need a good model before texturing. STEP 3: Lighting This way of lighting is what I occasionally use without the MR irradiance feature. Lighting Breakdown STEP 4: Texture & Shading After finishing the initial lighting setup with just using Lambert shader, I started working on texturing and look development at the same time. These are the book textures included inside the scene. In case of the Pancake texture, it was hard to get a high quality pancake texture source, so I bought some pancakes from a restaurant and then took pictures by myself after getting rid of the oil. Composite

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