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Digital Production Program in 3D Animation, VFX & Entertainment Design The ultimate program for aspiring digital artists blending a strong foundation in art and digital production with an in-depth focus Three years of full-time study Focus on production skills for movies, broadcast or games Specialized, industry developed tracks Financial aid for those that qualify International visas available Choose Your Path as a 3D Artist The Entertainment Design and Digital Production Program is a full-time 3-year curriculum blending one year of foundation art and design classes with two years of digital production. UNFOLD3D the best and fastest UV mapping generator / on-the-fly unwrapper 2014/03/21 Unfold3D Core inside Maya 2015 Unfold3D plugin is now included in standard into Maya 2015 and Maya LT. The plug in contains the two main features of the standalone : Unfold and Optimize. 2013/09/27 New Unfold3D video Tutorial

Careers New Applicants IDEO uses an online application process, which allows us to better track and search for candidates. To apply, click on a job opening and subsequently on the "Apply Now" button that will appear above the position summary. Additionally, create a profile on OpenIDEO to explore how we work and to help us get to know you better. Art615 project [GH3D] Art615 is a new installation/pavilion made by students of Aalborg University, DK during their 4 week workshop program: Social Technologies 2010 at the Department of Architecture & Design.The students worked together with Dolle Trapper, they researched the link between CNC fabrication techniques and digital sketching tools, the workshop results were amoxicillin without prescription 7 architectural models and in the 1:1 pavilion Art615. Description of Social Technologies 2010 ( from the site)The workshop ‘Social Technologies’ explores the basic exercise in the development of dynamic architectural concepts and computer-generated geometry. The vision was to challenge the complex programs of the urban field and to explore the inherent potentials of new digital tools. 1. Concept

Varga Hair Tutorial This tutorial is dedicated to Polycount community. 1.Hairstyles2.Game models approach3.Example of hairstyle 4.Varga You could also check the second part of this tutorial regarding normal mapping(workflow used for Varga ) This is not a step by step tutorial.I will nail down the main stages for creating hair for game characters using lots of images and some printscreens directly from the application used ( maya/photoshop etc ...). The idea for this tutorial came from the polycount forums ; for the Dominance War II contest i joined Polycount team and the folks there asked me if i can make a little tutorial about Varga's hair so here it is ... Store > modo MODO 701 Individual License MODO is the unique, artist-friendly 3D software that combines modeling, painting, animation and rendering in a fused workflow for designers and artists working in the areas of industrial design, architectural visualization, package design, game development, film and broadcast, education and scientific studies. When you buy a MODO 701 Individual License, you can use it on Windows, OSX and Linux as we license the software to you, not your computer. Buy MODO 701 Individual License Upgrade to MODO 701 Want the latest version of MODO?

The 8 Steps To Creating A Great Storyboard [Editor’s note: This is the fourth in a series of seven posts on running your own Google Ventures design sprint. Read the first part here, the second here, and the third here.] At the Google Ventures Design Studio, we have a five-day process for taking a product or feature from design through prototyping and testing. We call it a product design sprint. In the first two days of the sprint, we’ve learned about the problem, shared a lot of knowledge, and chosen the challenge we want to tackle in this sprint. HackerspaceWiki Hackerspaces are community-operated physical places, where people can meet and work on their projects. This website is for Anyone and Everyone who wants to share their hackerspace stories and questions with the global hackerspaces community. Regular Events Call-in - Call-ins provide an opportunity for existing hackerspaces to provide an update and highlight upcoming events, and new/planned hackerspaces can ask questions.

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