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Flixel a flash game library and coding community - Homepage

Flixel a flash game library and coding community - Homepage

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10 Excellent Platforms for Building Mobile Apps If you've ever wanted to build an app for your business, blog, product or service, but the heavy investment of both time and money put you off, you're not alone. The good news is that entering the mobile market no longer necessarily requires thousands of dollars and months of work. There are many mobile platforms available to help you build an app on a budget — quickly, and with no coding knowledge required. With a small investment, you can create and manage your mobile site or application using one of the platforms listed below, and start reaping the advantages of offering your customers a dedicated mobile experience, including increased awareness, engagement and revenue. Show As Gallery

Creative Computing This guide was developed by members of the ScratchEd research team at the Harvard Graduate School of Education: Christan Balch, Michelle Chung, and Karen Brennan. We encourage you to use as much or as little of the guide as you like, to design new activities, and to remix the included activities. No matter your prior experience or expertise, we think of every educator as a co-designer of the Creative Computing experience. We would love to learn about what you’re doing, so we encourage you to document and share your experiences with us and with other educators via the ScratchEd community at FLATGAME Annual 2016 - ///////////////////////////////////////////////////////////////BREAKING NEWS Jan 5th!! The Jam officially ends on Friday night, but we've decided to extend submissions for late entries up to Jan 26th, a full month from when we started to give more a chance to make & submit. Flatjam now runs over GGJ, so consider a dual entry!

Simon Jackson's Blog - Mastering Unity 2D Game DevelopmentAnimation Curves The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. In the run up to the launch of my first published title (a book this time) I’ve done some short snippets from some of the many exciting things you will learn within its pages. The sample project and code for this snippet can be found here: – *Edit – seems only 5 minutes since I posted this article and already we fine other useful frameworks to assist with using AnimationCurves on their own. This handy little project enables some interesting Editor enhancements to allow copying, pasting and even the extraction of animation steps from a curve.

Game Architecture In all the games I have made I have never been that happy with the architecture. Using PureMVC and more recently Robotlegs on a more or less daily basis has shown me the benefits of a well designed common framework. The down side of MVC which both are based on is that its not suitable for game development it’s ideal for the into screens and menus and perhaps even the UI but its not designed for problems found in game development. So what do you do? Well if you like me then you will probably come up with something like this. OK details may vary but it should be familiar to most people who have built games. Best App Maker 2014 - App Builders and Creators - BusinessNewsDaily Credit: Bloomua / Shutterstock When searching for the best app makers, we looked for solutions that are affordable and let you create professional-looking apps without having any coding skills. We also looked for key features such as pre-made templates, push notifications, social media integration, location-based services, loyalty programs, mobile commerce capabilities, customization options and the ability to create apps for Android devices, iPhones and iPads.

Code & Conquer Most Important: Have Fun. And earn some badges. See how your strategy works out in different scenarios, challenge other players, receive points, earn badges and climb your way to the top of the leaderboard. Boost your coding skills. Do it playing. Katharine Neil's Blog - How we design games now and why The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. Here I share some thoughts on how game design practice has been shaped by business, technology and culture. First published in the book Critical Hits: An Indie Gaming Anthology, edited by Zoe Jellicoe, foreword by Cara Ellison. Available for purchase here. In 1884, an English man called George Sturt inherited a two-hundred-year-old wheelwright’s shop from his father.

FlashDevelop: The Basics Over the past couple weeks of research and practice, I’ve learned a few things about my workflows and how to improve them. When I was doing research on Box2D, I ran across an awesome set of video tutorials which introduced me to using FlashDevelop for more than just a basic code editor. FlashDevelop is an open source IDE designed specifically for the Flash platform (AS2/AS3), although it supports other languages, too. With FlashDevelop you are able to create and organize your Flash projects and easily import and use external libraries with some excellent code hinting and shortcuts.

Free Online Game Creator By kylemawer This free downloadable game creator let’s you make your very own flash games. If you’ve ever fancied turning your hand to making a simple flash game or perhaps you’re looking for a summer course project to run with learners then Stencyl could be just the program for you. It’s free, online, simple to download and use and it’s available for either a PC or a Mac. The program comes with a few examples to try out and customize. They are pictured here on the left.

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