background preloader

Flixel a flash game library and coding community - Homepage

Flixel a flash game library and coding community - Homepage

Related:  Programacion

Simon Jackson's Blog - Mastering Unity 2D Game DevelopmentAnimation Curves The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community. The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company. In the run up to the launch of my first published title (a book this time) I’ve done some short snippets from some of the many exciting things you will learn within its pages. The sample project and code for this snippet can be found here: – *Edit – seems only 5 minutes since I posted this article and already we fine other useful frameworks to assist with using AnimationCurves on their own. This handy little project enables some interesting Editor enhancements to allow copying, pasting and even the extraction of animation steps from a curve.

EZPlatformer (Flixel) - Flash Game Dojo From Flash Game Dojo This tutorial will introduce you to Flash, ActionScript and Flixel from the programmer's perspective, and walk you through the creation of a simple platformer. This tutorial was originally written for and published in Game Developer Magazine. Elegy-Educators Over 200 academic institutions are now using Elegy in the classroom. If you are interested in purchasing academic licenses, please e-mail us at Explore distant worlds inspired by the works of British Romantic era poets, and write fiction about the people who once lived there. For creative writing classes, Elegy inspires students to write stories, poems, and songs by combining a loose narrative framework with hand-painted art and rich soundscapes. In English as a second language (ESL) classes, students practice their grammar skills by entering short phrases into fill-in-the-blank sections that serve as the narrative framework. “One of my students has dyslexia and struggles with reading and writing.

Atmosphir - Atmosphir Wiki: The Atmosphir encyclopedia Atmosphir (released in October 2004 for private beta) was a 3D adventure game for Mac, PC and Linux. It was based entirely on user-created levels and games. The game went under numerous updates and changes. Overview Edit Atmosphir was primarily a 3D design tool, allowing designers to use not only simple blocks, but also props and hazards. From Game Design Elements to Gamefulness: Defining Gamification The proceedings of the 2011 MindTrek conference are finally online in the ACM Digital Library, and with it, the paper I co-wrote with Rilla Khaled, Dan Dixon, and Lennart E. Nacke on “defining the damn thing” – that thing being “gamification,” of course. Here’s the abstract:

SQLZOO Learn SQL using: SQL Server, Oracle, MySQL, DB2, and PostgreSQL. Reference: how to... How to read the data from a database. 2 CREATE and DROP Physics Puzzle Game Maker Help For video tutorials, visit Introduction The Physics Puzzle Maker allows you to create small worlds that simulate realistic physics. You can create worlds with objects you can move, aim and drag around. You can add projectiles, crushable objects, and connect objects together with joints and springs. Quest - Write text adventure games and interactive stories Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. All you need is a story to tell.

GameMaker: Studio Last updated: 02/04/2019 We (meaning YoYo Games Limited, company number 05260718) use technologies on our website and mobile services (which we'll call the Services) to collect information that helps us improve your online experience. We refer to these technologies, which include cookies, collectively as “cookies.” This policy explains the different types of cookies used on the Services and how you can control them. We hope that this policy helps you understand and feel more confident about our use of cookies.

Curvy in HTML5 Curvy is a HTML5 puzzle game using the canvas element. Just rotate the tiles so that like colors connect. Modernizr tells me you don't have canvas support in your browser. Sadly, this game uses technology that's only in browsers with HTML5 support. We've tested Chrome 12, Firefox 4 and Opera 11. Presented to you by FlamingLunchbox is a puzzle, originally for Android phones, using a simple idea.