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Hackety Hack!

Hackety Hack!

Related:  ProgramaciónCodingCodingProgramming / GamingProgrammation

Learn Minecraft Hour of Code Grades 2+ | Blocks Moana: Wayfinding with Code Why (And How) To Start Teaching Coding In School Fueled by an incredible demand in the workforce for proficient programmers and the need to teach critical thinking skills, the coding movement in schools has exploded. Furthermore, we all communicate through technology, so we should at least know the basic premise of coding because the gadget sitting in our pocket, or on our desk, should not be a mysterious black box to us or our students. Just like writing, multimedia, art, and music are mediums to show ideas, coding can be another form of expression.

About An overview of Kodu. (Click to play) Kodu lets kids create games on the PC and Xbox via a simple visual programming language. Kodu can be used to teach creativity, problem solving, storytelling, as well as programming. GameMaker: Studio GameMaker: Studio caters to entry-level novices and seasoned game development professionals equally, allowing them to create cross-platform games in record time and at a fraction of the cost of conventional tools! In addition to making game development 80 percent faster than coding for native languages, developers can create fully functional prototypes in just a few hours, and a full game in just a matter of weeks. Key Features GameMaker: Studio Feature Comparison *Only available for approved Xbox developers. Click here for more information.

Android Studio Before downloading, you must agree to the following terms and conditions. This is the Android Software Development Kit License Agreement 1. Programming With Blocks Syntax is a royal pain in the neck for beginning programmers. For a lot of kids learning computing or programming syntax is the single largest hurtle. It’s hard to teach both a new (programming) language and a new way of thinking and problem solving at the same time. Teach Coding in the Classroom: Resources from ISTE '14 I was super excited to attend Hack Education (originally called “EdubloggerCon”), an all-day unconference held the Friday before the formal start of ISTE 2014. This interactive day of learning, now in its eighth year, was touted to me as the event to attend in Atlanta, and it did not disappoint. The informal, small-group conversations were inclusive and welcoming. The "rule of two feet" meant that if you needed to move, you were encouraged. And session topics were diverse -- on the schedule were discussions about maker education, augmented reality, design thinking, game-based learning, coding in the classroom, digital storytelling, and many, many more! In an attempt to heed Dave Guymon’s call to share the ISTE learning (see his blog post on Getting Smart, "Don’t Leave Your Learning Behind: What To Do Now That #ISTE2014 Is Over"), here are some resources discussed by a group of elementary and secondary educators during a morning session on coding in the classroom.

Kodu Kodu is a new visual programming language made specifically for creating games. It is designed to be accessible for children and enjoyable for anyone. The programming environment runs on the Xbox, allowing rapid design iteration using only a game controller for input. Programming as a Creative Medium Mineways Mineways is a free, open-source program for exporting Minecraft models for 3D printing or rendering. You don't need a 3D printer, you can easily upload and view (for free) and buy models using a 3D print service. See the gallery for some models people have made; some are for sale (normally at no markup), but I encourage you to instead make exports of your own creations. You normally need the world to be saved on your computer, running Windows, Mac, or Linux. You interactively select a model from a world map, which creates a 3D print or rendering file.

Code Maven from Crunchzilla <h2>Code Maven gets teens excited about programming. It is an interactive tutorial where anyone can experiment with learning to code. <p> Code Maven from Crunchzilla uses Javascript. Please enable Javascript if you want to play with Code Maven. Otherwise, Code Maven will not be able to play with you. </p><p></h2> MicroWorlds EX We think our products are great! But don't just take our word for it, here's what teachers have to say... "I was first introduced to Logo about 20 years ago at the University of Nebraska. KineScript: Visual Programming Reviews KineScript is a visual programming language that children can learn a code and share it. It’s easy to make a scene with built-in sprite characters, stage images and sounds library. Drag a script and build the script block to control the flow and to change the behaviour. You can build animations, games and stories easily to share them by email.

BASIC-256 Introduction BASIC-256 is an easy to use version of BASIC designed to teach anybody (especially middle and high-school students) the basics of computer programming. It uses traditional control structures like gosub, for/next, and goto, which helps kids easily see how program flow-control works. It has a built-in graphics mode which lets them draw pictures on screen in minutes, and a set of detailed, easy-to-follow tutorials that introduce programming concepts through fun exercises.

Apps for Good Apps for Good is epic! It was awesome to make our own apps and I really enjoyed talking to Sophia (Expert) using Skype. I can’t wait to do more work on our app! Jonathan, Year 6 student, Raglan VC Primary School What are the best things that Apps for Good has added to your school/college, teaching staff and students? The most immediate, standout benefit of using Apps for Good was the impact it had on the motivation of all the learners.

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