Think we’re moving past the PC? Ask the PC makers The latest sales numbers for PCs are in, and they are not good. Worldwide PC sales amounted to 86.7 million for the second quarter of 2012, which means they shrank by 0.1 percent compared to a year ago, according to IDC’s latest calculations, published Wednesday. Things were even worse in the U.S., where PC sales were off 10.6 percent from the same quarter a year ago, the least-inspiring showing in a long time for an industry that is very obviously in transition. Even Apple, which has had a remarkable string of Mac sales growth, saw sales dip. We know tablets are a serious threat to the PC’s dominance, but even the people who watch and forecast this industry didn’t entirely see this much damage coming this fast: IDC had predicted 2.1 percent growth for global PC sales for the second quarter and a drop of 6 percent here at home.
Is the music industry really full of bollocks? How has the simple process of writing and performing music turned into a complex web of rights, power, rules, regulations, bureaucracy, middlemen, charlatans and hustlers? AIR general manager NICK O’BYRNE thinks he knows the answer. Last week we all watched as the charismatic, opinionated and handsome lead singer of a prolific and iconic Australian band got angry, then frustrated, possibly a little confused, and then angry all over again. If You’re Not Seeing Data, You’re Not Seeing As you shove your way through the crowd in a baseball stadium, the lenses of your digital glasses display the names, hometowns and favorite hobbies of the strangers surrounding you. Then you claim a seat and fix your attention on the batter, and his player statistics pop up in a transparent box in the corner of your field of vision. It’s not possible today, but the emergence of more powerful, media-centric cellphones is accelerating humanity toward this vision of “augmented reality,” where data from the network overlays your view of the real world. Already, developers are creating augmented reality applications and games for a variety of smartphones, so your phone’s screen shows the real world overlaid with additional information such as the location of subway entrances, the price of houses, or Twitter messages that have been posted nearby.
Social Media Case Studies SUPERLIST- 23 Extensive Lists of Organizations Using Social Media (UPDATED) Are you using content marketing as part of your digital strategy to grow your business? If so, you're not alone. According to the Content Marketing Institute, the lion's share of marketers (some 92%) report using content marketing. In the fast moving world of digital strategy, things are always changing. What should you expect in 2014 to change in the world of content marketing? Facebook 'Like' Button Takes Over Share Button Functionality Say goodbye to the Share button because the Like button is taking over. After months of updates to its Like button, Facebook has released an update that fundamentally changes the button's functionality to that of a Share button. Now after hitting the Like button, a full story with a headline, blurb and thumbnail will be posted to your profile wall. You'll also be given an option to comment on the story link.
Shift from PC to mobile faster than expected [Update: typo in title corrected] Mobile is growing partly because it is expanding our use of computing and partly at the expense of desktops and laptops. PC sales data out yesterday shows that PC substitution, the second the driver of growth, is happening faster than expected. As you can see from the tables below global PC shipments in Q2 were flat on the year before, meaning that in aggregate PCs are not participating in any of the growth in computing globally, and in the US PC shipments were down 11% in the same period. The US is one of the worlds most developed markets in computing and where the US goes I would expect the world to follow. Analysts at IDC had expected PCs to fare better, predicting global shipments to grow 2.1% and the US decline to be 6%.
Xbox Music vs Spotify vs iTunes Match vs Google Music If you're thinking about working with Xbox Music in the very near future, the first thing you should be thinking about is how it measures up to the competition. With Microsoft's first iteration of Xbox Music here right before Windows 8 is released, you'll need Windows 8, an Xbox 360, or a Windows Phone 8 device to use it. Spotify is a service that works on all of these platforms as well as Apple's devices and Google's Android, too. The third warrior in iTunes Match works on Apple products and connects directly with iTunes. Reality–virtuality continuum Reality-Virtuality Continuum. The virtuality continuum is a continuous scale ranging between the completely virtual, a virtuality, and the completely real, reality. The reality-virtuality continuum therefore encompasses all possible variations and compositions of real and virtual objects. It has been described as a concept in new media and computer science, but in fact it could be considered a matter of anthropology.[clarification needed] The concept was first introduced by Paul Milgram. The area between the two extremes, where both the real and the virtual are mixed, is the so-called mixed reality.