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Cycore Effects Maxuino 50 Excellent Adobe After Effect Tutorials Adobe After Effects is a digital motion graphics and compositing software. Its main purpose is for film and video post-production. With Adobe After Effects it’s possible to create so great looking visual effects as in “Hollywood style” movies. It is not difficult to learn by your own. For beginners Introduction to Adobe After Effects | Andrew Kramer Basic effects | Andrew KramerLearn to create some basic effects using After Effects. Animation | Andrew KramerNow you can learn how to create an animation. Trim Paths | Aharon RabinowitzLearn how to create simple trim paths. Simple Reflection Techniques | Aharon RabinowitzVery simple but cool technique creating reflections. Web 2.0 Glossy Text | Matt EvansLearn to create a glossy text. How to track motion in Adobe After Effects CS3 | cgsutra.comThis useful tutorial explains how to track motion in After Effects. Boharg II Breakdown | David MadryLearn to set different speed for your footage and also learn how to set a color correction.

Working with Hardware: DMX, Part 3 In this final article in the DMX set, I’m going to walk through the process of creating the DMX system we used to make the video below. We needed to write a very specific hardware–focused Max patch to get this to work. My hope is that some of the ideas and techniques used to create this system will be useful to you in your explorations of your own DMX hardware based projects. Part 1 – the hardware. For this system I used the following gear. LanBox LCX: The Lanbox is my go-to DMX interface, it’s bomb-proof and loaded with functionality.American DJ Revo 4: This is a DMX controlled 256 channel led projector. Part 2 – the software. Max 6 – of course! An install of the helper utilities and externals for the LanBox. If you use different DMX hardware, you’ll have your own system for this. For access to the Kinect data, I used the jit.freenect external developed by Jean-Marc Pelletier. I also decided to use some more of Jean-Marc’s awesome software to manage the video data from the Kinect.

Uniquefx kinect As kindly pointed by master Memo, I tested my hardware latency. First photo is the projector latency: displaying the same timecode on both computer screen and the projector, in this case an Optoma EP759. On top the proector timecode, bottom the computer timecode: Result is a 16ms latency. 1 frame at 60FPS. Now testing the Kinect unit. Result is an amazing 80ms latency ! Each test was repeated 3 times in order to have consistent results. Since the Kinect is grabbing frames -apparently- at 30FPS, I’ll lock my output to 30FPS as well, and hopefully reduce the latency to 3 frames… I’d be happy if anyone can confirm these tests.

CG meetup MaxMSP/Jitter Pro Video Coalition Quartz Composer VJForums SYNAPSE for Kinect Panomo – Panoramic Ball Camera La fotocamera Panomo è approdata sulla piattaforma indiegogo in cerca di fondi per la produzione. Non una semplice fotocamera, bensì una sfera dotata di 36 piccole fotocamere ad alta risoluzione per scatti a 360° a 72 megapixel. Panomo dà il meglio di sè quando viene lanciata in aria, contiene un accelerometro che misura l’accelerazione di lancio per calcolare quando raggiungerà il suo apice e scattare una foto che è un vero e proprio fermo immagine del mondo che ci circonda. Un applicativo per smartphone e tablet (Android e IOS) accompagna il prodotto, per portare sempre con noi gli scatti realizzati.

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